Difference between revisions of "Kodiak"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
(Variant E - "Harbinger": dulled the edge a bit)
(Variant E - "Harbinger")
Line 183: Line 183:
  
 
===Variant E - ''"Harbinger"''===
 
===Variant E - ''"Harbinger"''===
This high-end Electronic Warfare Unit is worth no less than 16 tickets - a unit well worthy of bringing down on the enemy team. This goes both ways so take care to keep it safe and out of harms way.<br>
+
Note that while there are variants capable of way more fire power and mobility, this unit's worth consists of mainly high end electronic warfare package. If you go in relying on it's firepower alone you are certainly in for a bad surprise.<br>
Speaking of equipment this unit has it all - [[C3]], [[GECM]], [[BHP]], [[TAG]], [[NARC|Clan NARC]], Enhanced Optics, ...you name it, we have it. All weapons present are of long range variety, the [[UAC2]] array of three, the [[cLRM20]] and the [[cERLL]] duo - even the NARC launcher reaches further than the inner sphere standard counter part.<br>
+
Speaking of equipment this unit has it all - [[C3]], [[GECM]], [[BHP]], [[TAG]], [[NARC|Clan NARC]], Enhanced Optics. Aside of that, all weapons present are of long range variety, the [[UAC2]] array of three, the [[cLRM20]] and the [[cERLL]] duo - even the NARC launcher reaches further than the inner sphere standard counter part.<br>
However, having no [[AMS|aniti missile system]] nor [[AECM]] nearby means this unit is both more visible on enemy radar due to its C3 radar chain equipment and more likely to attract attention of the mean prying eyes sitting in the second line, with Extreme Long Ranged Missiles and Arrows. Utmost care is to be taken not to be caught off guard and in the open field.<br>
+
However, having no [[AMS|aniti missile system]] and/or [[AECM]] nearby means this unit is both more visible on enemy radar due to its C3 radar chain equipment and more likely to attract attention of the mean prying eyes sitting in the second line, with Extreme Long Ranged Missiles and Arrows. Utmost care is to be taken not to be caught off guard and in the open field.<br>
 
The money printing capability of the [[C3]] radar chain will be strongly augmented by the occasional [[LRM20]] or [[UAC2]] array opening shot or finishing blow. Care is to be excreted not to overtax it's nimble 3 [[DHS]] by to zealous use of the weapons in the heist of a battle.<br>
 
The money printing capability of the [[C3]] radar chain will be strongly augmented by the occasional [[LRM20]] or [[UAC2]] array opening shot or finishing blow. Care is to be excreted not to overtax it's nimble 3 [[DHS]] by to zealous use of the weapons in the heist of a battle.<br>
  

Revision as of 18:57, 12 April 2020


Kodiak
Kodiak spin.gif
360.png
Kodiak new.png
360.png
Class: Assault Mech
Faction: Clan
Ticket cost: 16 upon destruction
Tier: 15
Tonnage: 100 tons
Speed: 65 km/h
Torso yaw: 260°
Torso pitch: -35° to +50° while standing
-35° to +60° while crouching
Variant Armament
Variant Weapons Equipment
Prime:
Price: 125 700 CBills
Total armor: 85 734
Engine Size: 400 XL
A:
Price: 123 200 CBills
Total armor: 85 734
Engine Size: 400 XL
B:
Price: 110 500 CBills
Total armor: 85 734
Engine Size: 400 XL
C:
Price: 124 100 CBills
Total armor: 85 734
Engine Size: 400 XL
D:
Price: 123 700 CBills
Total armor: 85 734
Engine Size: 400 XL
E:
Price: 127 500 CBills
Total armor: 85 734
Engine Size: 400 XL
F:
Price: 129 900 CBills
Total armor: 85 734
Engine Size: 400 XL
G:
Price: 125 100 CBills
Total armor: 85 734
Engine Size: 400 XL
Armor Points Distribution
BT
HD
LA
LL
LT
CT
RT
RA
RL
INT
7322
2760
7017
7017
9336
9769
12204
9769
7017
9336
5602

All stats current as of release 0.15.3


Kodiak is jump-capable Clan Assault Mech. A fast moving assault ’Mech, the Kodiak was originally designed by Clan Ghost Bear as a second-line equivalent to the Gladiator OmniMech. While the Kodiak does not go to the extremes of other Totem ’Mechs such as the Thunder Stallion or Mandrill, it nevertheless represents the epitome of Ghost Bear thinking: mostly defensive but capable of surprising speed and a devastating attack when launched. The primary focus of the Kodiak is its 400-rated extralight engine, which allows the one-hundred-ton monster to exceed speeds of sixty kilometers an hour.


Roles and Gameplay Hints

Prime


Variant A - "Nemesis"


Variant B


Variant C


Variant D - "CandyMan"


Variant E - "Harbinger"

Note that while there are variants capable of way more fire power and mobility, this unit's worth consists of mainly high end electronic warfare package. If you go in relying on it's firepower alone you are certainly in for a bad surprise.
Speaking of equipment this unit has it all - C3, GECM, BHP, TAG, Clan NARC, Enhanced Optics. Aside of that, all weapons present are of long range variety, the UAC2 array of three, the cLRM20 and the cERLL duo - even the NARC launcher reaches further than the inner sphere standard counter part.
However, having no aniti missile system and/or AECM nearby means this unit is both more visible on enemy radar due to its C3 radar chain equipment and more likely to attract attention of the mean prying eyes sitting in the second line, with Extreme Long Ranged Missiles and Arrows. Utmost care is to be taken not to be caught off guard and in the open field.
The money printing capability of the C3 radar chain will be strongly augmented by the occasional LRM20 or UAC2 array opening shot or finishing blow. Care is to be excreted not to overtax it's nimble 3 DHS by to zealous use of the weapons in the heist of a battle.

Variant F - "Tyrant"


Variant G


History

Old Kodiak model

Kodiak was a canceled unit for a long time.

A released render features a torso-mounted SRM launcher, 8 ER Medium Lasers,a Large Laser and the UAC20.

It did not make it in time to be released before the final beta 0.7.0. The reconstucted Kodiak was released by new development team in version 0.12.0

Canon

Unique for Clan Ghost Bear, the Kodiak was a fast second-line Assault Mech created mostly for medium range combat. Torso-mounted weapons, the SSRM6 and the UAC20 provide close-range fire, although they lack ammunition for longer fights. Above the hands one can find four ER Medium Beam Lasers mounted like claws which with addition of the Large Laser below the engine can provide long-lasting firepower over long-range. By the time of Clans invasion Kodiaks weren't common 'Mechs, often serving as command units for assault groups.

Date Introduced 3001 during the Era known as "Late Succession War - LosTech" (2901 - 3019) - Unit Role: Brawler

BattleTech Reference