Difference between revisions of "Uller"
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{{Mech| | {{Mech| | ||
− | | Image = File: | + | | Image = File:Uller.png |
+ | | ImageGif = File:Uller_spin.gif | ||
| Class = Light | | Class = Light | ||
| Faction = Clan | | Faction = Clan | ||
− | | Tickets = | + | | Tickets = 3 |
| Tier = 4 | | Tier = 4 | ||
| Tonnage = 30 | | Tonnage = 30 | ||
Line 12: | Line 13: | ||
| PitchCrouch = -35° to +49° | | PitchCrouch = -35° to +49° | ||
− | | Price Prime = 42 | + | | Price Prime = 42 400 |
− | | ArmorT Prime = | + | | ArmorT Prime = 29 853 |
| Engine Prime = Starfire 180 XL | | Engine Prime = Starfire 180 XL | ||
| Weapons Prime = <ul> | | Weapons Prime = <ul> | ||
<li>1x [[CSRM6]] | <li>1x [[CSRM6]] | ||
− | <li>2x [[ | + | <li>2x [[CERSL]] |
− | <li>1x [[ | + | <li>1x [[CERLL]] |
<li>1x [[CLBX5]] | <li>1x [[CLBX5]] | ||
</ul> | </ul> | ||
Line 28: | Line 29: | ||
| Price A = 43 500 | | Price A = 43 500 | ||
− | | ArmorT A = | + | | ArmorT A = 28 271 |
| Engine A = Starfire 180 XL | | Engine A = Starfire 180 XL | ||
| Weapons A = <ul> | | Weapons A = <ul> | ||
<li>1x [[CGauss]] | <li>1x [[CGauss]] | ||
− | <li>2x [[ | + | <li>2x [[CERML]] |
+ | <li>1x [[B-Pod]] | ||
</ul> | </ul> | ||
| Equip A = <ul> | | Equip A = <ul> | ||
Line 38: | Line 40: | ||
<li>0 [[DHS]] | <li>0 [[DHS]] | ||
<li>1 [[free ton]] | <li>1 [[free ton]] | ||
− | <li> | + | <li>6t [[Armor]] |
</ul> | </ul> | ||
− | | Price B = | + | | Price B = 45 500 |
− | | ArmorT B = | + | | ArmorT B = 29 853 |
| Engine B = Starfire 180 XL | | Engine B = Starfire 180 XL | ||
| Weapons B = <ul> | | Weapons B = <ul> | ||
<li>1x [[CUAC20]] | <li>1x [[CUAC20]] | ||
− | <li> | + | <li>3x [[CERSL]] |
− | |||
</ul> | </ul> | ||
| Equip B = <ul> | | Equip B = <ul> | ||
Line 53: | Line 54: | ||
<li>0 [[DHS]] | <li>0 [[DHS]] | ||
<li>1 [[free ton]] | <li>1 [[free ton]] | ||
− | <li> | + | <li>6t [[Armor]] |
</ul> | </ul> | ||
− | | Price C = 45 | + | | Price C = 45 800 |
− | | ArmorT C = | + | | ArmorT C = 29 853 |
| Engine C = Starfire 180 XL | | Engine C = Starfire 180 XL | ||
| Weapons C = <ul> | | Weapons C = <ul> | ||
− | |||
<li>4x [[CMPL]] | <li>4x [[CMPL]] | ||
+ | <li>2x [[HMG]] | ||
</ul> | </ul> | ||
| Equip C = <ul> | | Equip C = <ul> | ||
Line 70: | Line 71: | ||
</ul> | </ul> | ||
− | | Price D = | + | | Price D = 48 000 |
− | | ArmorT D = | + | | ArmorT D = 28 271 |
| Engine D = Starfire 180 XL | | Engine D = Starfire 180 XL | ||
| Weapons D = <ul> | | Weapons D = <ul> | ||
<li>1x [[CERPPC]] | <li>1x [[CERPPC]] | ||
− | <li>2x [[ | + | <li>2x [[CERSL]] |
<li>1x [[CUAC5]] | <li>1x [[CUAC5]] | ||
</ul> | </ul> | ||
| Equip D = <ul> | | Equip D = <ul> | ||
+ | <li>[[EOptics]] | ||
<li>2x [[LAMS]] | <li>2x [[LAMS]] | ||
<li>1 [[DHS]] | <li>1 [[DHS]] | ||
<li>0 [[free tons]] | <li>0 [[free tons]] | ||
− | <li> | + | <li>6t [[Armor]] |
</ul> | </ul> | ||
| Price E = 41 700 | | Price E = 41 700 | ||
− | | ArmorT E = | + | | ArmorT E = 29 853 |
| Engine E = Starfire 180 XL | | Engine E = Starfire 180 XL | ||
| Weapons E = <ul> | | Weapons E = <ul> | ||
Line 100: | Line 102: | ||
| Price F = 43 000 | | Price F = 43 000 | ||
− | | ArmorT F = | + | | ArmorT F = 28 271 |
| Engine F = Starfire 180 XL | | Engine F = Starfire 180 XL | ||
| Weapons F = <ul> | | Weapons F = <ul> | ||
Line 109: | Line 111: | ||
| Equip F = <ul> | | Equip F = <ul> | ||
<li>3 [[DHS]] | <li>3 [[DHS]] | ||
− | <li>2 [[free | + | <li>2 [[free tons]] |
− | <li> | + | <li>6t [[Armor]] |
</ul> | </ul> | ||
− | | Price G = | + | | Price G = 44 100 |
− | | ArmorT G = | + | | ArmorT G = 28 271 |
| Engine G = Starfire 180 XL | | Engine G = Starfire 180 XL | ||
| Weapons G = <ul> | | Weapons G = <ul> | ||
<li>2x [[CLRM15]] | <li>2x [[CLRM15]] | ||
− | <li>2x [[ | + | <li>2x [[CERML]] |
+ | <li>1x [[B-Pod]] | ||
</ul> | </ul> | ||
| Equip G = <ul> | | Equip G = <ul> | ||
<li> [[EOptics]] | <li> [[EOptics]] | ||
− | <li> | + | <li>3 [[DHS]] |
<li>0 [[free tons]] | <li>0 [[free tons]] | ||
− | <li> | + | <li>6t [[Armor]] |
</ul> | </ul> | ||
| Armor H = 1380 | | Armor H = 1380 | ||
− | | Armor LRT = | + | | Armor LRT = 3071 |
− | | Armor CT = | + | | Armor CT = 4542 |
− | | Armor B = | + | | Armor B = 2596 |
− | | Armor | + | | Armor LA = 2535 |
− | | Armor LRL = | + | | Armor RA = 2968 |
− | | Armor INT = | + | | Armor LRL = 3028 |
+ | | Armor INT = 1817 | ||
− | + | | Version153 = 0.16.1 | |
}} | }} | ||
− | The '''Uller''' ( | + | The '''Uller''' ('''Kit Fox''') is a [[Clan]] [[Light Mech]] which emphasizes firepower over mobility compared to other starting and second [[Rank]] choices. Defensive torso twisting and situational awareness are the keys to maximizing its effectiveness, due to the combination of comparatively lower speed and arm-mounted weapons. A skilled Uller pilot can wreak havoc on other lights, or punch well above their weight in larger battles. |
+ | |||
+ | |||
+ | ==Gameplay Hints== | ||
+ | ===Overview=== | ||
+ | As a [[glass cannon]], the Uller demands cautious play. An Uller pilot needs to quickly identify winning matchups and weakened targets that can be dispatched with its massive firepower. While it's less maneuverable than most of its competitors, it remains armored and agile enough to dive in on targets of opportunity and survive. Choose your engagements wisely, and always have an escape route planned before committing to a team fight. Above all, stay on the move, or else your [[arms]] won't be attached for very long. The Uller is a great choice if you're confident in your aim and [[awareness]], offering pure performance over economy or flexibility. | ||
− | |||
===Prime=== | ===Prime=== | ||
− | + | {{Starter}} | |
+ | Generalist capable of taking on almost any competitor. Alpha strike and twist to preserve your arms, use the SRM6 to disrupt your opponent's aim. | ||
===Variant A=== | ===Variant A=== | ||
− | + | Powerful sniper, devastating if fielded early. Keep your sensors passive and reposition between salvos to avoid return fire. | |
− | ===Variant B=== | + | ===Variant B - ''"Badger"''=== |
− | + | Unmatched short-range firepower with [[Guardian ECM]] to enable risky plays. Be patient and wait for a good target, be prepared to flee as soon as your arm starts taking damage. | |
===Variant C=== | ===Variant C=== | ||
− | + | Punishing [[DPS]] with [[MASC]] to facilitate [[hit-and-run]] tactics. Use your extra speed to attack vulnerable flanks and other targets of opportunity. | |
===Variant D=== | ===Variant D=== | ||
− | + | Anti-missile support with decent long-range weapons. Stay near high-value friendlies to protect them. | |
===Variant E=== | ===Variant E=== | ||
− | + | {{Starter}} | |
+ | Dedicated brawler with excellent DPS. Effective counter-pick for vehicles and Battle Armor. | ||
===Variant F=== | ===Variant F=== | ||
− | + | {{Starter}} | |
+ | Burst damage build, thrives in urban environments. Treat the Streak SRMs as your main weapons. | ||
===Variant G=== | ===Variant G=== | ||
− | + | Missile support build, useful for indirect fire and defending rough terrain unsuited to an otherwise superior [[Ares]] Prime. | |
+ | |||
+ | ==Comparisons== | ||
+ | [[Commando]] - Tougher and more agile, similar builds but with less weapon tonnage. Tricky but often favorable matchup. | ||
+ | |||
+ | [[Anubis]], [[Owens]], [[Locust IIC]], [[Solitaire]] - Don't chase these, just shield your arms and return fire to ward them off. These pilots want to [[kite]] you forever, using their mobility to avoid return fire until your arms are removed. | ||
+ | |||
+ | [[Osiris]], [[Raven]] - Favorable matchups, lacking distinct advantages to leverage in most cases. Beware of pilots with defensive torso twisting skills. | ||
+ | |||
+ | [[Chevalier]] - Tougher and equally dangerous, bring [[Damage_Types|Light Kinetic]] weapons or wait for an opportunity to blast through its side armor. | ||
+ | |||
+ | [[Harasser]], [[Hephaestus]] - Dangerous combination of weapons and speed, but even more fragile. Avoid their weapons until you can close in to guarantee a kill. | ||
+ | |||
+ | [[Mithras]] - Equal or superior firepower, but also quite vulnerable. Approach with caution; corner it and rip through a side if possible. | ||
==Gallery== | ==Gallery== | ||
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File:Uller_old.jpg|Original design of the Uller (ca. 0.3.0) | File:Uller_old.jpg|Original design of the Uller (ca. 0.3.0) | ||
</gallery> | </gallery> | ||
+ | |||
==Canon== | ==Canon== | ||
Line 174: | Line 199: | ||
[http://www.sarna.net/wiki/Kit_Fox BattleTech Reference] | [http://www.sarna.net/wiki/Kit_Fox BattleTech Reference] | ||
+ | |||
+ | Notable Pilots - Rask666, Leeko, Rogue_One, ~SJ~ Crush_Libs, OptimusShr | ||
{{Template:Navbox Assets Clan}} | {{Template:Navbox Assets Clan}} |
Latest revision as of 00:23, 30 September 2023
Uller | ||
---|---|---|
Class: | Light Mech | |
Faction: | Clan | |
Ticket cost: | 3 upon destruction | |
Tier: | 4 | |
Tonnage: | 30 tons | |
Speed: | 97.2 km/h (136 km/h with MASC) | |
Torso yaw: | 280° | |
Torso pitch: | -35° to +40° while standing -35° to +49° while crouching | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 42 400 CBills Total armor: 29 853 Engine Size: Starfire 180 XL |
||
A: Price: 43 500 CBills Total armor: 28 271 Engine Size: Starfire 180 XL |
||
B: Price: 45 500 CBills Total armor: 29 853 Engine Size: Starfire 180 XL |
||
C: Price: 45 800 CBills Total armor: 29 853 Engine Size: Starfire 180 XL |
||
D: Price: 48 000 CBills Total armor: 28 271 Engine Size: Starfire 180 XL |
||
E: Price: 41 700 CBills Total armor: 29 853 Engine Size: Starfire 180 XL |
||
F: Price: 43 000 CBills Total armor: 28 271 Engine Size: Starfire 180 XL |
||
G: Price: 44 100 CBills Total armor: 28 271 Engine Size: Starfire 180 XL |
||
Armor Points Distribution | ||
|
All stats current as of release 0.16.1
The Uller (Kit Fox) is a Clan Light Mech which emphasizes firepower over mobility compared to other starting and second Rank choices. Defensive torso twisting and situational awareness are the keys to maximizing its effectiveness, due to the combination of comparatively lower speed and arm-mounted weapons. A skilled Uller pilot can wreak havoc on other lights, or punch well above their weight in larger battles.
Contents
Gameplay Hints
Overview
As a glass cannon, the Uller demands cautious play. An Uller pilot needs to quickly identify winning matchups and weakened targets that can be dispatched with its massive firepower. While it's less maneuverable than most of its competitors, it remains armored and agile enough to dive in on targets of opportunity and survive. Choose your engagements wisely, and always have an escape route planned before committing to a team fight. Above all, stay on the move, or else your arms won't be attached for very long. The Uller is a great choice if you're confident in your aim and awareness, offering pure performance over economy or flexibility.
Prime
Starter Asset |
Generalist capable of taking on almost any competitor. Alpha strike and twist to preserve your arms, use the SRM6 to disrupt your opponent's aim.
Variant A
Powerful sniper, devastating if fielded early. Keep your sensors passive and reposition between salvos to avoid return fire.
Variant B - "Badger"
Unmatched short-range firepower with Guardian ECM to enable risky plays. Be patient and wait for a good target, be prepared to flee as soon as your arm starts taking damage.
Variant C
Punishing DPS with MASC to facilitate hit-and-run tactics. Use your extra speed to attack vulnerable flanks and other targets of opportunity.
Variant D
Anti-missile support with decent long-range weapons. Stay near high-value friendlies to protect them.
Variant E
Starter Asset |
Dedicated brawler with excellent DPS. Effective counter-pick for vehicles and Battle Armor.
Variant F
Starter Asset |
Burst damage build, thrives in urban environments. Treat the Streak SRMs as your main weapons.
Variant G
Missile support build, useful for indirect fire and defending rough terrain unsuited to an otherwise superior Ares Prime.
Comparisons
Commando - Tougher and more agile, similar builds but with less weapon tonnage. Tricky but often favorable matchup.
Anubis, Owens, Locust IIC, Solitaire - Don't chase these, just shield your arms and return fire to ward them off. These pilots want to kite you forever, using their mobility to avoid return fire until your arms are removed.
Osiris, Raven - Favorable matchups, lacking distinct advantages to leverage in most cases. Beware of pilots with defensive torso twisting skills.
Chevalier - Tougher and equally dangerous, bring Light Kinetic weapons or wait for an opportunity to blast through its side armor.
Harasser, Hephaestus - Dangerous combination of weapons and speed, but even more fragile. Avoid their weapons until you can close in to guarantee a kill.
Mithras - Equal or superior firepower, but also quite vulnerable. Approach with caution; corner it and rip through a side if possible.
Gallery
Canon
The Kit Fox is a light Clan OmniMech with long-range combat as a primary focus, earning it the Inner Sphere codename of Uller, after the Norse god of archery. The Kit Fox was another light OmniMech designed by Clan Cloud Cobra, and was first produced in 2890 with the aid of new resources coming from the Tanite Worlds. Rather than emphasize speed, the Kit Fox emphasizes armor and firepower, complementary to the role of the Fire Moth.
Notable Pilots - Rask666, Leeko, Rogue_One, ~SJ~ Crush_Libs, OptimusShr