Hellion

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Hellion
Hellion spin.gif
360.png
Hellion.png
360.png
Class: Light Mech
Faction: Clan
Ticket cost: 3 upon destruction
Tier: 5
Tonnage: 30 tons
Speed: 119 km/h (166 km/h with MASC)
Torso yaw: 220°
Torso pitch: -29° to +45° while standing
-30° to +44° while crouching
Variant Armament
Variant Weapons Equipment
Prime:
Price: 41 900 CBills
Total armor: 30 400
Engine Size: 210 XL
A:
Price: 42 900 CBills
Total armor: 30 400
Engine Size: 210 XL
B:
Price: 40 900 CBills
Total armor: 30 400
Engine Size: 210 XL
C:
Price: 38 300 CBills
Total armor: 28 795
Engine Size: 210 XL
D:
Price: 43 800 CBills
Total armor: 30 400
Engine Size: 210 XL
E:
Price: 43 800 CBills
Total armor: 30 400
Engine Size: 210 XL
F:
Price: 41 100 CBills
Total armor: 30 400
Engine Size: 210 XL
G:
Price: 45 900 CBills
Total armor: 30 400
Engine Size: 210 XL
Armor Points Distribution
BT
HD
LA
LL
LT
CT
RT
RA
RL
INT
2552
2760
2340
2340
3254
2871
4254
2871
2340
3254
1952

All stats current as of release 0.17.0

The Hellion is a Clan Light Mech introduced in update 0.17.0. The Hellion is a fast generalist OmniMech that often has a respectable mix of diverse firepower for its size. Most variants have additional equipment such as eoptics, allowing better battlefield intel to choose when to chase down an opponent or when to retreat.


Roles and Gameplay Hints

Prime

Starter Asset

Skirmisher. MASC allows for effective backcapping and can help with repositioning to avoid the ATM's minimum range.

Player Comments:
Be careful. It's easy to overheat. Don't try to use MASC and weapons at the same time.
- Warlord Kentax


Variant A

Starter Asset

Another generalist, Clan LRMs allow for engagements of many different ranges. Can switch to being fire-support.

Player Comments:
Use iJJs to find a good perch when acting as fire-support.
- Warlord Kentax


Variant B

Starter Asset

Excellent brawler and backcapper. Similar to the Solitaire C, but trades the Solitaire C's extra speed for iJJs and more firepower.

Variant C

Starter Asset

Brawler with plenty of medium range skirmishing ability.

Player Comments:
Chain fire Clan SSRMs to improve heat management or to spread out screen shake. Can operate for a long time without ammo resupply.
- Warlord Kentax


Variant D

Brawler. Possibly the fastest backcapper mech in all of MWLL.

Variant E

Supporter and Scout with a Generalist weapon loadout.

Player Comments:
Clan LRMs can be fired into the air at a high pitch in the general direction of the enemy, then the TAG can be used to achieve missile control that's even better than flicking. In close combat the various missile weapons can be chain fired to improve heat management and screen shake.
- Warlord Kentax


Variant F

Starter Asset

Generalist capable of poking. Runs out of ammo quickly.

Variant G

Generalist, able to effectively snipe, backcap and brawl.

Canon

The Hellion is the direct result of Clan Ice Hellion’s philosophy of swift warfare. Using a heavier version of the Mist Lynx chassis, the Ice Hellions have created an effective blend of speed, armor and firepower. A fast and capable fighter, the Hellion can enter a battlefield, approach and strike a target before being touched. The Hellion was designed to balance speed and firepower on the battlefield. Though slower than heavier models such as the Ice Ferret and Viper, it supports more pod space than either of them. The ’Mech can also outpace lighter models that can mount a larger weapons array, especially when its myomer acceleration signal circuitry (MASC) is engaged. With both long- and short-range punch, the primary configuration can hold its own on any ground. The four medium lasers and trio of Streak 2-packs also make it a potent headhunter’ Mech.


Date Introduced 3059 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Striker

BattleTech reference