Difference between revisions of "Warhammer"
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</ul> | </ul> | ||
− | | Price A = | + | | Price A = 89 200 |
| ArmorT A = 61 312 | | ArmorT A = 61 312 | ||
| Engine A = VOX 280 XL | | Engine A = VOX 280 XL | ||
Line 36: | Line 36: | ||
</ul> | </ul> | ||
| Equip A = <ul> | | Equip A = <ul> | ||
+ | <li>[[EOptics]] | ||
<li>[[GECM]] | <li>[[GECM]] | ||
− | <li> | + | <li>8 [[DHS]] |
− | + | <li>0 [[free tons]] | |
− | <li> | ||
<li>12.5t [[Armor]] | <li>12.5t [[Armor]] | ||
</ul> | </ul> | ||
Line 69: | Line 69: | ||
</ul> | </ul> | ||
| Equip C = <ul> | | Equip C = <ul> | ||
− | <li>[[ | + | <li>[[EOptics]] |
<li>[[GECM]] | <li>[[GECM]] | ||
<li>[[BAP]] | <li>[[BAP]] | ||
− | <li>[[ | + | <li>[[LAMS]] |
<li>5 [[DHS]] | <li>5 [[DHS]] | ||
<li>1 [[free ton]] | <li>1 [[free ton]] | ||
Line 78: | Line 78: | ||
</ul> | </ul> | ||
− | | Price D = | + | | Price D = 78 500 |
| ArmorT D = 64 474 | | ArmorT D = 64 474 | ||
| Engine D = VOX 280 XL | | Engine D = VOX 280 XL | ||
| Weapons D = <ul> | | Weapons D = <ul> | ||
<li>1x [[UAC20]] | <li>1x [[UAC20]] | ||
− | <li>2x [[ | + | <li>2x [[LL]] |
<li>2x [[TBolt5]] | <li>2x [[TBolt5]] | ||
</ul> | </ul> | ||
Line 93: | Line 93: | ||
</ul> | </ul> | ||
− | | Price E = | + | | Price E = 75 000 |
| ArmorT E = 64 474 | | ArmorT E = 64 474 | ||
| Engine E = VOX 280 XL | | Engine E = VOX 280 XL | ||
| Weapons E = <ul> | | Weapons E = <ul> | ||
− | <li> | + | <li>2x [[ERLL]] |
<li>2x [[AC5]] | <li>2x [[AC5]] | ||
− | <li>1x [[ | + | <li>1x [[LBX10]] |
− | |||
<li>2x [[SL]] | <li>2x [[SL]] | ||
</ul> | </ul> | ||
| Equip E = <ul> | | Equip E = <ul> | ||
<li>[[EOptics]] | <li>[[EOptics]] | ||
− | <li> | + | <li>3 [[DHS]] |
− | <li> | + | <li>0 [[free tons]] |
<li>13t [[Armor]] | <li>13t [[Armor]] | ||
</ul> | </ul> | ||
Line 146: | Line 145: | ||
| Armor B = 5483 | | Armor B = 5483 | ||
| Armor LRA = 5254 | | Armor LRA = 5254 | ||
+ | | Armor RE = 3655 | ||
+ | | Armor LRL = 6579 | ||
| Armor INT = 3947 | | Armor INT = 3947 | ||
− | |||
− | |||
− | | | + | | Version153 = 0.16.1 |
}} | }} | ||
− | The '''Warhammer''' is a | + | The '''Warhammer''' is a slow, well-[[armor|armored]] heavy 'mech with a diverse set of loadouts including [[brawlers]], [[skirmishers]], [[generalist]]s, and [[sniper]]s. Generally a good choice for [[tanking]]. |
− | |||
− | |||
==Roles and Gameplay Hints== | ==Roles and Gameplay Hints== | ||
===Prime=== | ===Prime=== | ||
− | + | Uniquely excellent [[C-Bill|Inexpensive]] [[twist fighter]] and [[tanker]]. Good at [[Asset_Roles#Brawler|pushing and holding objectives]]. | |
+ | |||
+ | {{Commentbox | ||
+ | | Comment1=Only Warhammer with a [[Standard engine]], giving low [[damage transfer]]. [[Chain fire]] PPCs to improve its already decent [[heat capacity]] or to spread out [[screen shake]]. Can operate for a long time without [[rearm|ammo resupply]]. | ||
+ | | Writer1= - Warlord Kentax}} | ||
===Variant A=== | ===Variant A=== | ||
− | + | [[Fire-support]] [[asset]]. Prone to [[staring]], dependent on allies to [[tank]] and distract enemies at [[medium-range]], dependent on [[screen shake]] when staring in [[close-combat]]. | |
− | + | {{Commentbox | |
− | + | | Comment1=[[Group-fire]] the [[LPL]]s until the [[yellow line]], then using a second [[weapon group]], [[chain-fire]] them to avoid [[overheat]]. [[Chain-fire]] the [[SSRM]]s to maximize [[screen-shake]] and conserve its limited [[ammo]] in [[close combat]]. | |
− | + | | Writer1= - Warlord Kentax}} | |
− | |||
− | |||
===Variant B=== | ===Variant B=== | ||
− | + | Good [[sniper]] effective at [[screen shake|suppressing]] other snipers in open terrain. Can lead a [[push]] onto an [[objective]] if needed. | |
− | + | {{Commentbox | |
− | + | | Comment1=[[Chain-fire]] the [[HVAC10]]s to suppress enemies more effectively. [[Buy]] HVAC10 ammo for all 4 [[free tons]]. | |
− | + | | Writer1= - Warlord Kentax}} | |
− | |||
− | + | ===Variant C=== | |
+ | Somewhat [[GECM|stealthy]], good at pushing and holding [[objective]]s. Offers better [[screen-shake|Screen Shaking]], [[LAMS|anti-LRM]] and [[scouting]] [[support]] capabilities, and [[battlefield awareness]] than similar [[brawlers]]. | ||
− | = | + | {{Commentbox |
− | + | | Comment1=[[Chain-fire]] the [[LPPC]]s to increase [[screen shake]]. Even though the "C" has [[GECM]], go [[passive]] in order to turn off the [[LAMS]] if you really need to [[hide]] | |
+ | | Writer1= - Warlord Kentax}} | ||
===Variant D=== | ===Variant D=== | ||
− | + | Excellent [[generalist]]. Good at both [[brawling]] and [[skirmishing]]. | |
− | + | {{Commentbox | |
+ | | Comment1=Prepare an extra mouse button for [[chain-firing]] the [[LL]]s when in [[close-combat]] or on hot [[map]]s. Remember to [[lead]] the [[TBolt]] shots in close-combat. | ||
+ | | Writer1= - Warlord Kentax}} | ||
===Variant E=== | ===Variant E=== | ||
− | + | Operates best as a [[skirmisher]]. [[Burst damage]]-focused with [[damage spreading]] capabilities. Good at targeting individual [[component]]s like [[arming|arms]]. | |
+ | {{Commentbox | ||
+ | | Comment1= Good [[damage multiplier]]s against [[tank]]s. | ||
+ | | Writer1= - Warlord Kentax}} | ||
− | + | ===Variant F=== | |
+ | Terrifying [[brawler]], highly effective at [[overheating]] or distracting enemies and eliminating [[BA]]. | ||
− | + | {{Commentbox | |
− | + | | Comment1=Works best between 60-150m. Watch out for enemies coming within the [[MRM30]]'s [[minimum range]]. Buy 1 ton of [[MRM]] [[ammo]] and 2 tons of [[RAC]] ammo. | |
− | + | | Writer1= - Warlord Kentax}} | |
− | |||
===Variant G=== | ===Variant G=== | ||
− | + | Dedicated [[sniper]]. Poor performance at [[close-range]]. Good choice for wide-open [[maps]]. | |
− | + | {{Commentbox | |
− | + | | Comment1=[[Chain-fire]] the [[ERPPC]]s to prevent [[overheating]]. Prepare a second button for chain-firing the [[AC2]]s for fighting [[BA]]. | |
− | + | | Writer1= - Warlord Kentax}} | |
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==Canon== | ==Canon== | ||
The Warhammer BattleMech was introduced by StarCorps Industries in 2515 to be "a mobile 'Mech with enough firepower to destroy or severely damage any 'Mech of the same weight class or lower." In the mission it was designed for, the Warhammer proved to be a very capable 'Mech, and for centuries practically defined the entire class of heavy 'Mechs. Boasting incredible firepower and respectable armoring, the Warhammer served prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in history were Warhammer pilots. | The Warhammer BattleMech was introduced by StarCorps Industries in 2515 to be "a mobile 'Mech with enough firepower to destroy or severely damage any 'Mech of the same weight class or lower." In the mission it was designed for, the Warhammer proved to be a very capable 'Mech, and for centuries practically defined the entire class of heavy 'Mechs. Boasting incredible firepower and respectable armoring, the Warhammer served prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in history were Warhammer pilots. | ||
Being more lightly armored then other mechs of its class, the Warhammer preferred to stay at range where its weaponry was most effective. In addition to PPCs, SRMs, and Lasers, it had two machine guns for defense against infantry. | Being more lightly armored then other mechs of its class, the Warhammer preferred to stay at range where its weaponry was most effective. In addition to PPCs, SRMs, and Lasers, it had two machine guns for defense against infantry. | ||
+ | |||
+ | The Warhammer Armor: | ||
+ | Durallex Ballistic-Reinforced Armor, was developed by the Draconis Combine in 3131 as a response to autocannon and missile weapons. The armor is a combination of Hardened and Reactive Armor that reduce damage taken from ballistic and missile weapons. The armor is also known as "reinforced" armor, but many techs use the term "hardened light" to describe it. A thinner version of hardened armor is backed by cable mesh that warps and traps missile and ballistic ammunition. | ||
+ | |||
Date Introduced 2515 during the Era known as "Age of War" (2005 - 2570) - Unit Role: Brawler | Date Introduced 2515 during the Era known as "Age of War" (2005 - 2570) - Unit Role: Brawler | ||
Revision as of 13:50, 12 October 2023
Warhammer | ||
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Class: | Heavy Mech | |
Faction: | Inner Sphere | |
Ticket cost: | 8 upon destruction | |
Tier: | 10 | |
Tonnage: | 70 tons | |
Speed: | 64 km/h | |
Torso yaw: | 260° | |
Torso pitch: | -33° to +41° while standing -33° to +51° while crouching | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 67 900 CBills Total armor: 64 474 Engine Size: VOX 280 STD |
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A: Price: 89 200 CBills Total armor: 61 312 Engine Size: VOX 280 XL |
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B: Price: 77 500 CBills Total armor: 61 312 Engine Size: VOX 280 XL |
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C: Price: 89 150 CBills Total armor: 64 474 Engine Size: VOX 280 XL |
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D: Price: 78 500 CBills Total armor: 64 474 Engine Size: VOX 280 XL |
||
E: Price: 75 000 CBills Total armor: 64 474 Engine Size: VOX 280 XL |
||
F: Price: 79 250 CBills Total armor: 64 474 Engine Size: VOX 280 XL |
||
G: Price: 77 500 CBills Total armor: 61 312 Engine Size: VOX 280 XL |
||
Armor Points Distribution | ||
|
All stats current as of release 0.16.1
The Warhammer is a slow, well-armored heavy 'mech with a diverse set of loadouts including brawlers, skirmishers, generalists, and snipers. Generally a good choice for tanking.
Contents
Roles and Gameplay Hints
Prime
Uniquely excellent Inexpensive twist fighter and tanker. Good at pushing and holding objectives.
Variant A
Fire-support asset. Prone to staring, dependent on allies to tank and distract enemies at medium-range, dependent on screen shake when staring in close-combat.
Variant B
Good sniper effective at suppressing other snipers in open terrain. Can lead a push onto an objective if needed.
Variant C
Somewhat stealthy, good at pushing and holding objectives. Offers better Screen Shaking, anti-LRM and scouting support capabilities, and battlefield awareness than similar brawlers.
Variant D
Excellent generalist. Good at both brawling and skirmishing.
Variant E
Operates best as a skirmisher. Burst damage-focused with damage spreading capabilities. Good at targeting individual components like arms.
Variant F
Terrifying brawler, highly effective at overheating or distracting enemies and eliminating BA.
Variant G
Dedicated sniper. Poor performance at close-range. Good choice for wide-open maps.
Canon
The Warhammer BattleMech was introduced by StarCorps Industries in 2515 to be "a mobile 'Mech with enough firepower to destroy or severely damage any 'Mech of the same weight class or lower." In the mission it was designed for, the Warhammer proved to be a very capable 'Mech, and for centuries practically defined the entire class of heavy 'Mechs. Boasting incredible firepower and respectable armoring, the Warhammer served prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in history were Warhammer pilots. Being more lightly armored then other mechs of its class, the Warhammer preferred to stay at range where its weaponry was most effective. In addition to PPCs, SRMs, and Lasers, it had two machine guns for defense against infantry.
The Warhammer Armor: Durallex Ballistic-Reinforced Armor, was developed by the Draconis Combine in 3131 as a response to autocannon and missile weapons. The armor is a combination of Hardened and Reactive Armor that reduce damage taken from ballistic and missile weapons. The armor is also known as "reinforced" armor, but many techs use the term "hardened light" to describe it. A thinner version of hardened armor is backed by cable mesh that warps and traps missile and ballistic ammunition.
Date Introduced 2515 during the Era known as "Age of War" (2005 - 2570) - Unit Role: Brawler
Amongst BT fans, the Warhammer, along with other Mechs designed for the Macross Anime series, is referred as the Unseen. Another Unseen Mech (which was originally planned to appear in MWLL) is the Marauder.