Warhammer

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Warhammer
Warhammer spin.gif
360.png
Warhammer.png
360.png
Class: Heavy Mech
Faction: Inner Sphere
Ticket cost: 8 upon destruction
Tier: 9
Tonnage: 70 tons
Speed: 64 km/h
Torso yaw: 260°
Torso pitch: -33° to +41° while standing
-33° to +51° while crouching
Variant Armament
Variant Weapons Equipment
Prime:
Price: 66 900 CBills
Total armor: 64 474
Engine Size: VOX 280 STD
A:
Price: 67 600 CBills
Total armor: 61 312
Engine Size: VOX 280 STD
B:
Price: 76 500 CBills
Total armor: 61 312
Engine Size: VOX 280 XL
C:
Price: 77 100 CBills
Total armor: 64 474
Engine Size: VOX 280 XL
D:
Price: 80 100 CBills
Total armor: 64 474
Engine Size: VOX 280 XL
E:
Price: 74 000 CBills
Total armor: 64 474
Engine Size: VOX 280 XL
F:
Price: 79 000 CBills
Total armor: 64 474
Engine Size: VOX 280 XL
G:
Price: 76 500 CBills
Total armor: 61 312
Engine Size: VOX 280 XL
Armor Points Distribution
BT
RE
HD
LA
LL
LT
CT
RT
RA
RL
INT
5483
3655
2760
5254
5254
6579
5939
9138
5939
5254
6579
3947

All stats current as of release 0.17.4

The Warhammer is a slow, well-armored heavy 'mech with a diverse set of loadouts including brawlers, skirmishers, generalists, and snipers. Generally a good choice for tanking.

Roles and Gameplay Hints

Prime

Uniquely excellent Inexpensive twist fighter and tanker. Good at pushing and holding objectives.

Player Comments:
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Variant A

Fire-support asset. Prone to staring, dependent on allies to tank and distract enemies at medium-range. Standard engine improves durability.

Player Comments:
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Variant B

Good sniper effective at suppressing other snipers in open terrain. Can lead a push onto an objective if needed.

Player Comments:
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Variant C

Very high alpha strike, excellent at poking. Works best as a skirmisher.

Variant D

Excellent Brawler. It's two PPCs give it some skirmishing ability, too.

Player Comments:
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Variant E

Operates best as a skirmisher. Burst damage-focused with damage spreading capabilities. Good at targeting individual components like arms.

Player Comments:
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Variant F

Terrifying brawler, highly effective at overheating or distracting enemies and eliminating BA. Four Free Tons support the ammo-hungry RAC5s.

Player Comments:
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Variant G

Dedicated sniper. Poor performance at close-range. Good choice for wide-open maps.

Player Comments:
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Canon

The Warhammer BattleMech was introduced by StarCorps Industries in 2515 to be "a mobile 'Mech with enough firepower to destroy or severely damage any 'Mech of the same weight class or lower." In the mission it was designed for, the Warhammer proved to be a very capable 'Mech, and for centuries practically defined the entire class of heavy 'Mechs. Boasting incredible firepower and respectable armoring, the Warhammer served prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in history were Warhammer pilots. Being more lightly armored then other mechs of its class, the Warhammer preferred to stay at range where its weaponry was most effective. In addition to PPCs, SRMs, and Lasers, it had two machine guns for defense against infantry.

The Warhammer Armor: Durallex Ballistic-Reinforced Armor, was developed by the Draconis Combine in 3131 as a response to autocannon and missile weapons. The armor is a combination of Hardened and Reactive Armor that reduce damage taken from ballistic and missile weapons. The armor is also known as "reinforced" armor, but many techs use the term "hardened light" to describe it. A thinner version of hardened armor is backed by cable mesh that warps and traps missile and ballistic ammunition.

Date Introduced 2515 during the Era known as "Age of War" (2005 - 2570) - Unit Role: Brawler

Amongst BT fans, the Warhammer, along with other Mechs designed for the Macross Anime series, is referred as the Unseen. Another Unseen Mech (which was originally planned to appear in MWLL) is the Marauder.

BattleTech Reference