Hellion
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Hellion | ||
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Class: | Light Mech | |
Faction: | Clan | |
Ticket cost: | 3 upon destruction | |
Tier: | 5 | |
Tonnage: | 30 tons | |
Speed: | 119 km/h (166 km/h with MASC) | |
Torso yaw: | 220° | |
Torso pitch: | -29° to +45° while standing -30° to +44° while crouching | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 41 900 CBills Total armor: 30 400 Engine Size: 210 XL |
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A: Price: 42 900 CBills Total armor: 30 400 Engine Size: 210 XL |
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B: Price: 40 900 CBills Total armor: 30 400 Engine Size: 210 XL |
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C: Price: 38 300 CBills Total armor: 28 795 Engine Size: 210 XL |
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D: Price: 43 800 CBills Total armor: 30 400 Engine Size: 210 XL |
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E: Price: 43 800 CBills Total armor: 30 400 Engine Size: 210 XL |
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F: Price: 41 100 CBills Total armor: 30 400 Engine Size: 210 XL |
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G: Price: 45 900 CBills Total armor: 30 400 Engine Size: 210 XL |
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Armor Points Distribution | ||
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All stats current as of release 0.17.0
The Hellion is a Clan Light Mech introduced in update 0.17.0. The Hellion is a fast generalist OmniMech that often has a respectable mix of diverse firepower for its size. Most variants have additional equipment such as eoptics, allowing better battlefield intel to choose when to chase down an opponent or when to retreat.
Contents
Roles and Gameplay Hints
Prime
Starter Asset |
Variant A
Starter Asset |
Variant B
Starter Asset |
Variant C
Starter Asset |
Variant D
Variant E
Variant F
Starter Asset |
Variant G
Canon
The Hellion is the direct result of Clan Ice Hellion’s philosophy of swift warfare. Using a heavier version of the Mist Lynx chassis, the Ice Hellions have created an effective blend of speed, armor and firepower. A fast and capable fighter, the Hellion can enter a battlefield, approach and strike a target before being touched. The Hellion was designed to balance speed and firepower on the battlefield. Though slower than heavier models such as the Ice Ferret and Viper, it supports more pod space than either of them. The ’Mech can also outpace lighter models that can mount a larger weapons array, especially when its myomer acceleration signal circuitry (MASC) is engaged. With both long- and short-range punch, the primary configuration can hold its own on any ground. The four medium lasers and trio of Streak 2-packs also make it a potent headhunter’ Mech.
Date Introduced 3059 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Striker