Mars
Mars | ||
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Class: | Tank | |
Faction | Clan | |
Ticket cost: | 13 upon destruction | |
Tier: | 14 | |
Tonnage: | 100 tons | |
Speed: |
34 km/h (36 km/h with boost) | |
Turret rotation: | 360° | |
Turret pitch: | -8° to +55° | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 112 300 CBills Total armor: 67 116 Engine: Fusion 200 |
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A: Price: 119 700 CBills Total armor: 67 116 Engine: Fusion 200 |
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B: Price: 118 400 CBills Total armor: 67 116 Engine: Fusion 200 |
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C: Price: 114 800 CBills Total armor: 65 276 Engine: Fusion 200 |
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D: Price: 126 100 CBills Total armor: 67 116 Engine: Fusion 200 |
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E: Price: 124 800 CBills Total armor: 67 116 Engine: Fusion 200 |
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F: Price: 109 300 CBills Total armor: 67 116 Engine: Fusion 200 |
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G: Price: 137 300 CBills Total armor: 67 116 Engine: Fusion 200 |
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Armor Points Distribution | ||
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All stats current as of release 0.15.3
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Contents
Roles and Gameplay Hints
Prime
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Variant A
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Variant B - "Tonberry"
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Variant C
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Variant D - "Doomtrain"
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Variant E
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Variant F
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Variant G - "Knock Knock"
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Canon
One of the most formidable vehicles ever built, the Mars dedicates more than half of its weight to weapons, ammunition and associated systems. Popular legend attributes the design of the tank to ilKhan Wilson himself, but even if this were the case, little remains in the current version of the original configuration created more than two centuries ago. Carrying more than eleven tons of advanced-composite armor, the Mars can sustain multiple hits with minimal risk of penetration. A general purpose ECM unit degrades the abilities of many of the sophisticated fire-control systems an enemy force is likely to use, further reducing the chances of a successful hit. This armor protection and vast weapons array, however, has the unfortunate result of making the Mars ponderously slow and incapable of withdrawing from a fight.
Date Introduced 2842 during the Era known as "Early Succession War" - LosTech (2781 - 2900) - Unit Role: Combat Vehicle - Tracked