Ares
Ares | ||
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Class: | Tank | |
Faction | Clan | |
Ticket cost: | 3 upon destruction | |
Tier: | 5 | |
Speed: |
86 km/h | |
Turret rotation: | 360° | |
Turret pitch: | -5° to +75° | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 48 300 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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A: Price: 42 000 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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B: Price: 53 100 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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C: Price: 51 900 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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D: Price: 47 500 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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E: Price: 51 800 CBills Total armor: 25 279 Engine: PlasmaStar 270 |
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F: Price: 49 600 CBills Total armor: 27 199 Engine: PlasmaStar 270 |
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G: Price: 45 400 CBills Total armor: 27 199 Engine: PlasmaStar 270 |
All stats current as of release 0.15.3
The Ares is a Clan Tank, and was among the last assets to be incorporated into MWLL in the 0.7.0 patch. Due to engine limitations, its model contains some modifications that distinguish it from its BattleTech inspiration; missile launchers have been re-factored to fit the MWLL models, the cockpit has been moved from the front of the hull to the turret, and lastly the tracks have been remodeled to avoid ground collision issues.
The Ares was the first Medium Tank added into MWLL.
Contents
Roles and Gameplay Hints
Prime
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Variant A
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Variant B
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Variant C
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Variant D
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Variant E
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Variant F
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Variant G
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Canon
The 40 ton Ares was used mostly as an escort unit for APCs and transports in Clan Wolf and Clan Coyote, being deployed also to the garrison forces since the Refusal War in 3057. Its three-man crew is protected by 4.5 tons of Ferro-Fibrous armor spread nearly equally around the hull, being quite unusual as most of tanks tend to trade rear armor for better protection up front. The tank commander sits in the bulletproof cockpit while the rest of the crew relies on cameras and periscopes to monitor the tank's surrounding environment.
The tank's primary weapon is a single turret-mounted ER Large Beam Laser, giving it respectable direct-fire capability. Two Artemis IV-enhanced LRM launchers - one LRM15 and one LRM10 - provide indirect fire against targets obstructed from view.