Archangel
Archangel | ||
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Class: | Assault Mech | |
Faction: | Inner Sphere | |
Ticket cost: | 15 upon destruction | |
Tier: | 15 | |
Tonnage: | 100 tons | |
Speed: | 54 km/h | |
Torso yaw: | 360° | |
Torso pitch: | -30° to +40° while standing -30° to +50° while crouching | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 122 800 CBills Total armor: 94 360 Engine Size: Cmpt. Fusion Engine |
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A: Price: 118 900 CBills Total armor: 92 754 Engine Size: Cmpt. Fusion Engine |
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B: Price: 116 500 CBills Total armor: 94 360 Engine Size: Cmpt. Fusion Engine |
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C: Price: 112 700 CBills Total armor: 94 360 Engine Size: Cmpt. Fusion Engine |
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D: Price: 126 300 CBills Total armor: 94 360 Engine Size: Cmpt. Fusion Engine |
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E: Price: 127 100 CBills Total armor: 92 754 Engine Size: Cmpt. Fusion Engine |
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Armor Points Distribution | ||
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All stats current as of release 0.15.3
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The Archangel is 100t Inner Sphere Assault Mech.
Contents
Roles and Gameplay Hints
Prime
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Variant A
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Variant B
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Variant C
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Variant D - "Deimos"
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Variant E - "Phobos"
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Canon
The 100-ton Archangel represents the pinnacle of Cortland/Vapula’s Celestial series, yet its design departs quite radically from others in the line. Intended as a command unit or an anchor for assault and defense formations, this beast sports a compact engine, gyro, and cockpit—sacrificing tonnage for sheer survivability. An endo-steel chassis helps alleviate the weight costs, but only slightly, leaving this machine with only 36 tons of pod space for weapons—a pittance compared tomost OmniMechs in its tonnage. However, with this design approach, the Archangel becomes a virtual zombie on the battlefield, often standing through withering fire that would crush or cripple any other assault ’Mech in production today.
Date Introduced 3069 during the Era known as "Jihad" (3068 - 3085) - Unit Role: OmniMech Assault