Difference between revisions of "Shiva"

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(Removed Drakubas fluff)
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===Prime===
 
===Prime===
{{Out of date}}  
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{{Fluff}}
Single[[LBX20]] and [[SSRM6|Air SSRM6]], backed by 3 [[ERLL|Air ERLL]] if you get hit in the head and decide to fight enemy [[ASF]]s with the least maneuverable plane in the game. Or use those sweet [[LBX20|LBX]] modifiers and [[Bomb#Cluster|Cluster Bombs]] to attack enemy tanks.
 
  
 
===Variant A - ''"Turbo Kat"''===
 
===Variant A - ''"Turbo Kat"''===
{{Out of date}}  
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{{Fluff}}
 
 
You have that [[iNARC]] for that duo of [[LRM10|Air LRM10]]s and 3 [[Bomb#Laser-Guided|Laser Guided Bombs]], which gives weight to your flimsy excuses because you are dealing damage and not just wasting space on server, yay! Well done, good for you...
 
  
 
===Variant B - ''"Agent Orange"''===
 
===Variant B - ''"Agent Orange"''===
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===Variant C - ''"Fujita Five"''===
 
===Variant C - ''"Fujita Five"''===
{{Out of date}}  
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{{Fluff}}
 
 
Why it's called ''Fujita Five''? Simple, because: <li>'''1.)''' 4 [[SRM2|Air SRM2]], <li>'''2.)''' 3 [[Bomb#High Explosive|High Explosive Bombs]], <li>'''3.)''' tower of [[Demolisher#E| Demolisher Kraehenjaeger]], <li>'''4.)'''only [[free tons|single free ton]] for ammo hungry [[iHGauss|Air iHGauss]] <br> and <li>'''5.)''' its the cheapest Shiva, <br>obviously, what were you thinking?
 
  
 
===Variant D===
 
===Variant D===
{{Out of date}}  
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{{Fluff}}
 
 
Choosing to fly armed with 2 [[LtGauss|Air LtGauss]], 3 [[ERPPC|Air ERPPC]]s and 4 [[Bomb#Laser-Guided|Laser Guided Bomb ]], just because you are affraid to be shot at? You make me sick, you deserve to be rammed by Sparrowhawk and cry as you tumble to the ground with the most expensive Shiva.
 
  
 
===Variant E===
 
===Variant E===
{{Out of date}}  
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{{Fluff}}
 
 
Weaker [[Shiva#B| Agent Orange]] with one less [[Bomb#Cluster|Cluster Bomb]]. Why do you even bother? Cant aim MRMs? Pathetic...
 
  
 
===Variant F===
 
===Variant F===
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{{Fluff}}
Better than [[Shiva#D| Shiva D]] i guess. Duo of [[Gauss|Air Gauss]], two [[ERLL|Air ERLL]] and 4 [[Bomb#High Explosive|High Explosive Bombs)]] are better than Laser guided ones. Afterall, bombs makes bomber. [[BHP]] will help you find victims for the war crimes you are about to commit.
 
  
 
===Variant G===
 
===Variant G===
{{Out of date}}  
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{{Fluff}}
 
 
Here it is, the most [[LRM]]s on single asset, 60 in one salvo to be exact. It have two types of bombs, [[Bomb#Laser-Guided|Laser-Guided Bombs]] and [[Bomb#Cluster|Cluster Bombs]], so your brain wont go numb from using just 2 weapon groups.
 
  
 
==History==
 
==History==

Revision as of 10:25, 3 August 2019

Shiva
Shiva.jpg
Shiva.jpg
Faction Inner Sphere
Ticket cost: 12 upon destruction
Tier: 13
Tonnage: 85 tons
Variant Armament
Variant Weapons Equipment
Prime:
Class: Attacker
Price: 113 000 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
A:
Class: Attacker
Price: 130 350 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
B:
Class: Bomber
Price: 120 000 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
C:
Class: Attacker
Price: 109 500 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
D:
Class: Bomber
Price: 131 500 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
E:
Class: Attacker
Price: 116 500 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
F:
Class: Bomber
Price: 124 500 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
G:
Class: Attacker
Price: 118 700 CBills
Total Armor: 29 687
Maneuverability: 3.4
Max Speed: 432 km/h
Opt. Turning:
Armor Points Distribution
B
LW
RW
E
T
11077
4254
4254
6026
4076

All stats current as of release 0.15.3

Marauder.jpg Stub
This article is only a stub - it's far from covering the topic to match the MWLL Wiki standards.
You may help MWLL Wiki by expanding it


The Shiva is an Inner Sphere heavy variable-sweep wing Aerospace. It's slower and bigger than any other ASF currently in game, though in exchange it mounts heavier armor and more weapons, giving it serious punch to ground and airborne targets. Though unsuitable for dogfighting, the Shiva excels in the role of tactical bomber or air support unit. It is known as well for its deadliness as it is for its tendency to handle similarly to a flying oil tanker. When flying at high speed and altitude, its wings fold back to allow for decreased air resistance.


Roles and Gameplay Hints

Prime


Variant A - "Turbo Kat"


Variant B - "Agent Orange"

The "Agent Orange" is one of the most terrifying enemies in the game in the hands of a capable pilot, able to destroy an entire lance of battlemechs on its own. Twin Air RAC5, twin Air MRM40, and quadruple Bomb (CL) means that it can destroy all but the heaviest mechs in a single pass, or sandblasted the armor off multiple spread-out targets. However, this power comes at a price; it is exceptionally helpless - even by Shiva standards - at defending against enemy aircraft, it struggles to attack fast-moving ground targets, and it requires a long engagement window to fully dish out its damage.

Variant C - "Fujita Five"


Variant D


Variant E


Variant F


Variant G


History

The Shiva has been available since the first beta version of MWLL and has undergone few changes in its role since then. It has the distinction of being among the first units to receive more than four variants with the release of version 0.3.0.
In 0.9.2 every Shiva received Rear Firing Laser to make its pursuit more difficult for enemy fighters.

Canon

This 85 ton OmniFighter takes its name from the Hindu god of death. The Shiva was designed by the Free Worlds League with help from the Word of Blake, and it was a cutting-edge Aerospace fighter of its time. It was seen operating mainly from carriers, though because of its high maintenance costs it was given only to elite units. Using an XL Engine to save weight rather than speed, though marginally slower than aircraft of a similar mass, the Shiva has the capacity to carry a phenomenal array of weapons with over 50 tons of pod space for weapons and equipment.

Date Introduced 3060 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Attack OmniFighter

Battletech Reference