Difference between revisions of "Shiva"
Bird Thing (talk | contribs) m (tier update pass) |
|||
Line 5: | Line 5: | ||
| Class = Assault | | Class = Assault | ||
| Tickets = 12 | | Tickets = 12 | ||
+ | | Tier = 13 | ||
| Speed = 285 | | Speed = 285 | ||
Revision as of 19:06, 26 March 2018
Shiva | ||
---|---|---|
Faction | Inner Sphere | |
Ticket cost: | 12 upon destruction | |
Tier: | 13 | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Class: Bomber Price: 114 000 CBills Total Armor: 31 000 Maneuverability: 4.1 Max Speed: 430 km/h Opt. Turning: |
||
A: Class: Attacker Price: 127 350 CBills Total Armor: 31 000 Maneuverability: 4.1 Max Speed: 479 km/h Opt. Turning: |
||
B: Class: Bomber Price: 121 000 CBills Total Armor: 31 000 Maneuverability: 3.6 Max Speed: 430 km/h Opt. Turning: |
||
C: Class: Attacker Price: 113 500 CBills Total Armor: 31 000 Maneuverability: 4.1 Max Speed: 479 km/h Opt. Turning: |
|
|
D: Class: Bomber Price: 128 500 CBills Total Armor: 31 000 Maneuverability: 3.6 Max Speed: 430 km/h Opt. Turning: |
|
|
E: Class: Attacker Price: 116 500 CBills Total Armor: 31 000 Maneuverability: 4.1 Max Speed: 480 km/h Opt. Turning: |
||
F: Class: Bomber Price: 131 500 CBills Total Armor: 31 000 Maneuverability: 3.6 Max Speed: 430 km/h Opt. Turning: |
||
G: Class: Attacker Price: 117 700 CBills Total Armor: 31 000 Maneuverability: 4.1 Max Speed: 479 km/h Opt. Turning: |
All stats current as of release 0.15.3
The Shiva is an Inner Sphere heavy variable-sweep wing Aerospace. It's slower and bigger than any other ASF currently in game, though in exchange it mounts heavier armor and more weapons, giving it serious punch to ground and airborne targets. Though unsuitable for dogfighting, the Shiva excels in the role of tactical bomber or air support unit. It is known as well for its deadliness as it is for its tendency to handle similarly to a flying oil tanker. When flying at high speed and altitude, its wings fold back to allow for decreased air resistance.
Contents
Roles and Gameplay Hints
Prime
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant A
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant B
The Agent Orange is one of the most terrifying enemies in the game in the hands of a capable pilot, able to destroy an entire lance of battlemechs on its own. Twin Air RAC5, twin Air MRM40, and quadruple Bomb (CL) means that it can destroy all but the heaviest mechs in a single pass, or sandblasted the armor off multiple spread-out targets. However, this power comes at a price; it is exceptionally helpless - even by Shiva standards - at defending against enemy aircraft, it struggles to attack fast-moving ground targets, and it requires a long engagement window to fully dish out its damage.
Variant C
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant D
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant E
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant F
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant G
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
History
The Shiva has been available since the first beta version of MWLL and has undergone few changes in its role since then. It has the distinction of being among the first units to receive more than four variants with the release of version 0.3.0.
Canon
This 85 ton OmniFighter takes its name from the Hindu god of death. The Shiva was designed by the Free Worlds League with help from the Word of Blake, and it was a cutting-edge Aerospace fighter of its time. It was seen operating mainly from carriers, though because of its high maintenance costs it was given only to elite units.