Difference between revisions of "Hephaestus"
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===Variant C=== | ===Variant C=== | ||
Only armed with 1 [[ATM9]], this variant is intended for a supporting role. It uses its [[AECM]] to provide cover for friendly units and the combination of [[C3]] and a [[BHP]] to feed them radar data far more detailed then they could gather themselves. | Only armed with 1 [[ATM9]], this variant is intended for a supporting role. It uses its [[AECM]] to provide cover for friendly units and the combination of [[C3]] and a [[BHP]] to feed them radar data far more detailed then they could gather themselves. | ||
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+ | ===Variant D=== | ||
+ | {{Fluff}} | ||
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+ | ===Variant E=== | ||
+ | {{Fluff}} | ||
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+ | ===Variant F=== | ||
+ | {{Fluff}} | ||
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+ | ===Variant G=== | ||
+ | {{Fluff}} | ||
==Canon== | ==Canon== |
Revision as of 09:44, 2 November 2017
Hephaestus | ||
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Class: | Hovercraft | |
Faction | Clan | |
Ticket cost: | 1 upon destruction | |
Tier: | {{{Tier}}} | |
Speed: |
84 km/h | |
Turret rotation: | 360° | |
Turret pitch: | -10° to +70° | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 46 100 CBills Total armor: 18 059 |
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A: Price: 39 800 CBills Total armor: 18 059 |
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B: Price: 40 400 CBills Total armor: 20 819 |
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C: Price: 42 250 CBills Total armor: 16 680 |
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D: Price: 35 750 CBills Total armor: 18 059 |
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E: Price: 42 050 CBills Total armor: 18 059 |
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F: Price: 33 150 CBills Total armor: 18 059 |
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G: Price: 40 550 CBills Total armor: 18 059 |
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All stats current as of release 0.15.3 </div>
The Hephaestus is a Clan light scouting and spotting Hovercraft introduced with MWLL 0.4. All variants are equipped with advanced electronics packages, allowing it to spot enemies early with BHP while remaining undetected itself using GECM or providing cover for friendly units with AECM.
Contents
Roles and Gameplay Hints
Prime
A close range brawler, the prime is able to harass smaller mechs and tanks thanks to its twin small and medium clan pulse lasers. The Hephaestus prime is also one of the only units at the start of the game with AECM allowing it to cover its allies from enemy NARCs all game and its fast enough to avoid most fire coming its way. One glaring weakness of the Hephaestus is its fast speed, while slower then a harasser it will still have trouble bringing its full damage on a single spot due to its high speed. It is a cheap brawler though and very well adapt to poking at partisans or other light units and should never be underestimated.
Note that two of these units traveling together will shield each other, and any other unit in the area. This can be great for stealthy strikes with hovercrafts, which can be truly devestating if accompanying assets are heavily-armed Eponas.
Variant A
A spotter, that trades one pulse laser and some armor for LRM and a TAG. Those allow it to give long range fire support or to use its speed and stealth to attack from long range, only to vanish into cover right afterwards. With its lack of free tons it can't stay in the field long by itself.
Variant B
This variant exchanges all the pulse lasers of the prime for 2 CERMBLs and a DSSRM4, giving it a longer range on the medium lasers and a stronger short range punch.
Variant C
Only armed with 1 ATM9, this variant is intended for a supporting role. It uses its AECM to provide cover for friendly units and the combination of C3 and a BHP to feed them radar data far more detailed then they could gather themselves.
Variant D
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant E
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant F
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Variant G
This Variant's "fluff" text is missing or out of date. Please help us fix it by logging in. |
Canon
The first Hephaestus scouting tanks left assembly in 3064. They are being produced exclusively by Clan Hells Horses. Matching its reconnessaince role, it is equipped with a fixed Active Probe and has moderate protection through five tons of armor. Five ton of weaponry allow it to defend itself against lighter opponents. The prime configuration is designed for electronic warfare, carrying TAG and ECM.