Difference between revisions of "Morrigu"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m (tier update pass)
m (infobox data updated for 0.17.0, updated Prime fluff... kinda)
 
(57 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
{{Vehicle|
 
{{Vehicle|
| Image = File:Morrigu.jpg
+
| Image = File:Morrigu.png
 +
| ImageGif = File:Morrigu_spin.gif
 
| Class = Tank
 
| Class = Tank
 
| Faction = Clan
 
| Faction = Clan
| Tickets = 12
+
| Tickets = 10
| Tier = 15
+
| Tier = 12
| Speed = 65
+
| Tonnage = 80
 +
| Speed = 60
 
| Rotation = 360
 
| Rotation = 360
 
| Pitch = -5° to +45°
 
| Pitch = -5° to +45°
  
| Price Prime = 101 800
+
| Price Prime = 97 600
| ArmorT Prime = 46 480
+
| ArmorT Prime = 50 560
 +
| Engine Prime = ICE 240
 
| Weapons Prime = <ul>
 
| Weapons Prime = <ul>
<li>3x [[CERLBL]]
+
<li>3x [[CERLL]]
<li>2x [[CLRM15]]
+
<li>2x [[ATM6|ATM6 (ER)]]
 
</ul>
 
</ul>
 
| Equip Prime = <ul>
 
| Equip Prime = <ul>
 
<li>[[EOptics]]
 
<li>[[EOptics]]
 
<li>[[GECM]]
 
<li>[[GECM]]
<li>2x [[LAMS]]
+
<li>2 [[LAMS]]
<li>12 [[HS]]
+
<li>20 [[HS]]
<li>2 [[free tons]]
+
<li>0 [[free tons]]
 
<li>12t [[Armor]]
 
<li>12t [[Armor]]
 
</ul>
 
</ul>
  
| Price A = 102 100
+
| Price A = 95 100
| ArmorT A = 53 841
+
| ArmorT A = 54 241
 +
| Engine A = ICE 240
 
| Weapons A = <ul>
 
| Weapons A = <ul>
<li>2x [[CSRM2]]
 
 
<li>3x [[CLPL]]
 
<li>3x [[CLPL]]
 +
<li>2x [[CSSRM2]]
 
</ul>
 
</ul>
 
| Equip A = <ul>
 
| Equip A = <ul>
Line 34: Line 38:
 
<li>[[GECM]]
 
<li>[[GECM]]
 
<li>2 [[LAMS]]
 
<li>2 [[LAMS]]
<li>20 [[HS]]
+
<li>22 [[HS]]
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
 
<li>13t [[Armor]]
 
<li>13t [[Armor]]
 
</ul>
 
</ul>
  
| Price B = 109 200
+
| Price B = 109 800
| ArmorT B = 50 160
+
| ArmorT B = 54 241
 +
| Engine B = ICE 240
 
| Weapons B = <ul>
 
| Weapons B = <ul>
<li>2x [[HLL]]
+
<li>2x [[HAG20]]
<li>1x [[HAG20]]
+
<li>1x [[HLL]]
 
</ul>
 
</ul>
 
| Equip B = <ul>
 
| Equip B = <ul>
Line 49: Line 54:
 
<li>[[GECM]]
 
<li>[[GECM]]
 
<li>2 [[LAMS]]
 
<li>2 [[LAMS]]
<li>17 [[HS]]
+
<li>13 [[HS]]
<li>1 [[free tons]]
+
<li>4 [[free ton]]
 
<li>13t [[Armor]]
 
<li>13t [[Armor]]
 
</ul>
 
</ul>
  
| Price C = 111 800
+
| Price C = 106 200
| ArmorT C = 46 480
+
| ArmorT C = 50 560
 +
| Engine C = ICE 240
 
| Weapons C = <ul>
 
| Weapons C = <ul>
 
<li>3x [[CERPPC]]
 
<li>3x [[CERPPC]]
<li>2x [[CLRM5]]
+
<li>2x [[CSRM4]]
 
</ul>
 
</ul>
 
| Equip C = <ul>
 
| Equip C = <ul>
Line 64: Line 70:
 
<li>[[GECM]]
 
<li>[[GECM]]
 
<li>2 [[LAMS]]
 
<li>2 [[LAMS]]
<li>16 [[DHS]]
+
<li>20 [[HS]]
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
 
<li>12t [[Armor]]
 
<li>12t [[Armor]]
 
</ul>
 
</ul>
  
| Price D = 91 600
+
| Price D = 91 500
| ArmorT D = 50 160
+
| ArmorT D = 50 560
 +
| Engine D = ICE 240
 
| Weapons D = <ul>
 
| Weapons D = <ul>
<li>3x [[CUAC10]]
+
<li>1x [[LBX10]]
<li>2x [[CSSRM2]]
+
<li>2x [[LBX5]]
 +
<li>2x [[ATM9|ATM9 (HE)]]
 
</ul>
 
</ul>
 
| Equip D = <ul>
 
| Equip D = <ul>
 +
<li>[[EOptics]]
 
<li>[[GECM]]
 
<li>[[GECM]]
<li>2 [[HS]]
+
<li>6 [[HS]]
 
<li>3 [[free tons]]
 
<li>3 [[free tons]]
 
<li>12t [[Armor]]
 
<li>12t [[Armor]]
 
</ul>
 
</ul>
  
| Price E = 102 900
+
| Price E = 97 300
| ArmorT E = 50 160
+
| ArmorT E = 54 241
 +
| Engine E = ICE 240
 
| Weapons E = <ul>
 
| Weapons E = <ul>
 
<li>3x [[CUAC5]]
 
<li>3x [[CUAC5]]
<li>2x [[ATM9#Standard|ATM9 (Std)]]
+
<li>2x [[ATM9|ATM9 (Std)]]
 
</ul>
 
</ul>
 
| Equip E = <ul>
 
| Equip E = <ul>
Line 92: Line 102:
 
<li>[[GECM]]
 
<li>[[GECM]]
 
<li>2 [[LAMS]]
 
<li>2 [[LAMS]]
<li>0 [[HS]]
+
<li>4 [[HS]]
 
<li>5 [[free tons]]
 
<li>5 [[free tons]]
 
<li>13t [[Armor]]
 
<li>13t [[Armor]]
 
</ul>
 
</ul>
  
<!--Commenting out due to armour display being unavailable currently
+
| Hull = 6400
| Hull = 6000
+
| Armor F = 10667
| Armor F = 9778
+
| Armor S = 7680
| Armor S = 7040
+
| Armor B = 5333
| Armor B = 4889
+
| Armor T = 12800
| Armor T = 11733
+
 
-->
+
| Version153 = 0.17.0
 
}}
 
}}
  
<!--Stats current for 0.8.6
+
The '''Morrigu''' is a [[Clan]] Main Battle [[tank]] released in version 0.4.0. It focuses primarily on heavy long-range energy weapons. It possesses a limited field of view and suffers from poor maneuverability, which can make piloting over rough terrain a challenge. Nonetheless, its potent armament and massive amounts of armor makes it a force to be reckoned with on the battlefield. All the Morrigus variants mount the same type of electronics package as well for plenty of protection against missiles and the ability to pick targets from range while remaining undetected thanks to its [[GECM]].
Fluff current for 0.6.1-->
 
The '''Morrigu''' is a [[Clan]] main battle [[tank]] released in version 0.4.0. It focuses primarily on heavy long-range energy weapons. It possesses a limited field of view and shares the maneuverability issues of the [[Demolisher]], which can make piloting over rough terrain a challenge. Nonetheless, its potent armament makes it a force to be reckoned with on the battlefield. All the Morrigus variants mount the same type of electronics package as well for plenty of protection against missiles and the ability to pick targets from range while remaining undetected thanks to its [[GECM]].
 
  
Morrigus are also unique as they are the only tanks that carry dual [[LAMS]], and outside of select [[Daishi]] and [[Atlas]] variants, the only assets in the game with such a setup.
+
The Morrigu carries dual [[LAMS]] which give it a much needed umbrella against enemy missile barrages. This protection will also extend out to friendly nearby teammates.
  
 
==Roles and Gameplay Hints==
 
==Roles and Gameplay Hints==
{{Section out of date|0.8.6}}
 
 
===Prime===
 
===Prime===
The Prime variant of the Morrigu is a potent long-range fire support vehicle. 3 [[CERLBL]]s and 2 [[CLRM15]]s provide ample firepower against slower-moving targets while 2 [[LAMS]] units keep it and nearby friendlies safe from enemy missile barrages.
+
The Prime variant of the Morrigu is a potent long-range fire support vehicle. 3 [[CERLL]]s wither away enemy armor with ease, and 2 [[ATM6|ATM6 (ER)]]s can quickly reach targets well beyond a kilometer away. 2 [[LAMS]] units keep the Prime and nearby friendlies safe from enemy missile barrages.
  
 
===Variant A===
 
===Variant A===
Trading down for 3 [[CLPL]]s and 2 [[CLRM10]]s, this variant has the fastest fire rate out of any other Morrigu and is very well suited to keeping constant fire on all kinds of targets. Its [[CLRM10]]s let it touch out to long range but once the target is with in 700ms the tank can unleash its rapid fire arsenal of 3 [[CLPL]]s which can make short work out of any lightly armored unit as long as the driver keeps the beam steady. It also packs around the same electronics as the prime so it is able to acquire a target at long range safely before moving closer to fire.
+
Trading down for 3 [[CLPL]]s and 2 [[CSSRM2]]s, this variant has the fastest fire rate out of any other Morrigu and is very well suited to keeping constant barrage on all kinds of targets. Once its target is within 850m, the tank can unleash its rapid fire arsenal of 3 [[CLPL]]s which can make short work out of any lightly armored unit as long as the driver keeps the beam steady. Firing from complete radar concealment due to its [[GECM]], enemies are often surprised by the first pinpoint precise shots heavily damaging critical components. Follow up shots are literally continual as the 22 [[HS]] can easily deal with the generated heat. The backup [[CSRM2]] are at best a deterrent to [[BA|battlearmor]] and add some extra enemy screenshake. [[EOptics]] to search the battlefield and 2 [[LAMS]] to remove most missiles raining down on you.
  
 
===Variant B===
 
===Variant B===
Known as the "'''''Scalpel'''''" and mounting only 3 [[CHLL]]s as armament, this variant packs an impressive punch at up to 600 meters. [[Gameplay Tactics#Alpha Strike|Alpha Strikes]], while extremely powerful, are generally ill-advised due to sudden and extreme heat buildup. The 19 [[DHS]] units offer very quick dissipation, however, with chain-firing producing excellent results if the beam can be held on target. Least expensive variant, but quite possibly the most dangerous in the right hands.
+
Known as the "'''''Scalpel'''''" and mounting only 1 [[HLL]] and 2 [[HAG20]]s as armament, this variant packs an impressive punch at up to 600 meters & out to 1200m. While a Alpha strike at 600m is extremely powerful, more than once without a cooldown generally ill-advised due to sudden and extreme heat buildup. Even 13 [[HS]] are not fully able to keep heat at bay. Take advantage of your [[GECM]] and [[EOptics]] to select your target, then cover until you cool down, though if a passing Aero comes your way open up with your dual HAGS. Four [[Free tons]] should allow you to inflect ample damage.
  
===Variant C===
+
===Variant C - ''"Mjollnir"''===
The C variant packs more burst then the prime but still keeps the same range and has [[ATM3]]s mounted instead of [[CLRM]]s making it a bit of a hassle to use some times as they have a shorter range then the [[CLRM]]S but they do the job of keeping lighter units away nicely and can soften up a target while the [[CERPPC]]s are recharging. Heat can be a issue on this variant so volley fire is recommended because if the three cannons are fired at once they will damage the tank.
+
The "'''''Mjolnir'''''" variant definitely packs more burst damage with the triple [[CERPPC]]s than the Prime but has downgraded missiles to twin [[CSRM4]]s. They are the Morrigu's only close range weaponry, so it heavily relies on teammates keeping it safe from being overwhelmed. Heat can be an issue on this variant even with 20 [[HS]] so [[Gameplay Tactics#Chainfire|Chainfiring]] is required, as firing all three cannons simultaneously will almost instantly damage the tank.
  
 
===Variant D===
 
===Variant D===
This Morrigu is the cheapest of the bunch, and brings respectable firepower in the form of a trio of [[CUAC10]]s, backed by a pair of [[CSSRM2]] launchers. It is quite capable of standing toe-to-toe with similarly-priced 'Mechs and beating them into scrap with sheer brute force. Like all Morrigus, the D packs [[GECM]] to maintain concealment on the battlefield, which is absolutely essential for the D given its maximum range bracket of 600m. The D also burns through ammo quickly and being a slow asset, returning to base for reloads is a tedious process. It also does not carry the dual [[LAMS]] setup found on other Morrigu variants.
+
This Morrigu is the cheapest of the bunch, and brings respectable firepower in the form of a Duo [[CLBX5]]s and a Single [[CLBX10]] backed by a pair of [[ATM9|ATM9 High Explosive]] launchers. It is quite capable of standing toe-to-toe with similarly-priced 'Mechs and beating them down with sheer brute force. Like all Morrigus, the D packs [[GECM]] to maintain concealment on the battlefield. It carries [[EOptics]] but lacks LAMS of its brethren. The D also burns through ammo quickly and being a slow asset, returning to base for reloads is a tedious process. With only 3 [[Free tons]] of ammo, one must be aware of the battlefield conditions as to reloads.
  
 
===Variant E===
 
===Variant E===
A more medium-ranged focused twist on the D, the Morrigu E's firepower is based around its dual [[ATM9]] array, with the three [[CUAC5]]s providing consistent damage over time. The E can suppress a hostile target by chainfiring the missiles and using the autocannons to carefully pick a hole in their armor. This version works best as a fire support, battering the most dangerous enemy in a fight while swatting hostile missiles with the dual [[LAMS]]. Five tons of extra space give it good staying power in extended conflicts.
+
A more medium-ranged focused twist on the D, the Morrigu E's firepower is based around its dual [[ATM9]] array, with the three [[CUAC5]]s providing consistent damage over time. The E can suppress a hostile target by chainfiring the missiles and using the autocannons to carefully pick a hole in their armor. This version works best as a fire support, battering the most dangerous enemy in a fight while swatting hostile missiles with the dual [[LAMS]]. Five [[Free tons]] of extra space give it good staying power in extended conflicts.
  
 
Although its loadout can be dangerous to aerospace fighters and VTOLs, the Morrigu's restricted field of view can make spotting air assets challenging, along with its maximum turret pitch of only 45 degrees.
 
Although its loadout can be dangerous to aerospace fighters and VTOLs, the Morrigu's restricted field of view can make spotting air assets challenging, along with its maximum turret pitch of only 45 degrees.
Line 138: Line 145:
 
The Morrígú was designed as an 80 ton fire support tank by Clan Blood Spirit after the Absorption War on the order of Khan Karianna Schmitt. Its main purpose is to deliver as much damage from as long a range as possible. Being in each Clan Blood Spirit Galaxy, Morrígú Tanks can be found in ranks of Fire Mandrill as well.
 
The Morrígú was designed as an 80 ton fire support tank by Clan Blood Spirit after the Absorption War on the order of Khan Karianna Schmitt. Its main purpose is to deliver as much damage from as long a range as possible. Being in each Clan Blood Spirit Galaxy, Morrígú Tanks can be found in ranks of Fire Mandrill as well.
  
The Morrígú is armed with 2 [[ERLBL]]s and 2 [[LRM15]]s for long-range fire support, 2 [[SRM2]] for close-range defense, and a [[GECM]] for additional protection. An alternate variant has only 3 [[ERLBL]]s, at the cost of all of its missile launchers, and 2 of its 13 tons of armor.
+
The Morrígú is armed with 2 [[ERLL]]s and 2 [[LRM15]]s for long-range fire support, 2 [[SRM2]] for close-range defense, and a [[GECM]] for additional protection. An alternate variant has only 3 [[ERLL]]s, at the cost of all of its missile launchers, and 2 of its 13 tons of armor.
  
 
Its namesake is a Celtic goddess of war.
 
Its namesake is a Celtic goddess of war.
 +
 +
Date Introduced 3064 during the Era known as "Civil War" (3062 - 3067) - Unit Role: Missile Boat
 +
 
<br>[http://www.sarna.net/wiki/Morrigu BattleTech Reference]
 
<br>[http://www.sarna.net/wiki/Morrigu BattleTech Reference]
  
 
{{Template:Navbox Assets Clan}}
 
{{Template:Navbox Assets Clan}}

Latest revision as of 03:12, 22 July 2024

Morrigu
Morrigu spin.gif
360v2.png
Morrigu.png
360v2.png
Class: Tank
Faction Clan
Ticket cost: 10 upon destruction
Tier: 12
Tonnage: 80 tons
Speed:

60 km/h

Turret rotation: 360°
Turret pitch: -5° to +45°
Variant Armament
Variant Weapons Equipment
Prime:
Price: 97 600 CBills
Total armor: 50 560
Engine: ICE 240
A:
Price: 95 100 CBills
Total armor: 54 241
Engine: ICE 240
B:
Price: 109 800 CBills
Total armor: 54 241
Engine: ICE 240
C:
Price: 106 200 CBills
Total armor: 50 560
Engine: ICE 240
D:
Price: 91 500 CBills
Total armor: 50 560
Engine: ICE 240
E:
Price: 97 300 CBills
Total armor: 54 241
Engine: ICE 240
Armor Points Distribution
H
L
R
F
T
B
6400
7680
7680
10667
12800
5333

All stats current as of release 0.17.0

The Morrigu is a Clan Main Battle tank released in version 0.4.0. It focuses primarily on heavy long-range energy weapons. It possesses a limited field of view and suffers from poor maneuverability, which can make piloting over rough terrain a challenge. Nonetheless, its potent armament and massive amounts of armor makes it a force to be reckoned with on the battlefield. All the Morrigus variants mount the same type of electronics package as well for plenty of protection against missiles and the ability to pick targets from range while remaining undetected thanks to its GECM.

The Morrigu carries dual LAMS which give it a much needed umbrella against enemy missile barrages. This protection will also extend out to friendly nearby teammates.

Roles and Gameplay Hints

Prime

The Prime variant of the Morrigu is a potent long-range fire support vehicle. 3 CERLLs wither away enemy armor with ease, and 2 ATM6 (ER)s can quickly reach targets well beyond a kilometer away. 2 LAMS units keep the Prime and nearby friendlies safe from enemy missile barrages.

Variant A

Trading down for 3 CLPLs and 2 CSSRM2s, this variant has the fastest fire rate out of any other Morrigu and is very well suited to keeping constant barrage on all kinds of targets. Once its target is within 850m, the tank can unleash its rapid fire arsenal of 3 CLPLs which can make short work out of any lightly armored unit as long as the driver keeps the beam steady. Firing from complete radar concealment due to its GECM, enemies are often surprised by the first pinpoint precise shots heavily damaging critical components. Follow up shots are literally continual as the 22 HS can easily deal with the generated heat. The backup CSRM2 are at best a deterrent to battlearmor and add some extra enemy screenshake. EOptics to search the battlefield and 2 LAMS to remove most missiles raining down on you.

Variant B

Known as the "Scalpel" and mounting only 1 HLL and 2 HAG20s as armament, this variant packs an impressive punch at up to 600 meters & out to 1200m. While a Alpha strike at 600m is extremely powerful, more than once without a cooldown generally ill-advised due to sudden and extreme heat buildup. Even 13 HS are not fully able to keep heat at bay. Take advantage of your GECM and EOptics to select your target, then cover until you cool down, though if a passing Aero comes your way open up with your dual HAGS. Four Free tons should allow you to inflect ample damage.

Variant C - "Mjollnir"

The "Mjolnir" variant definitely packs more burst damage with the triple CERPPCs than the Prime but has downgraded missiles to twin CSRM4s. They are the Morrigu's only close range weaponry, so it heavily relies on teammates keeping it safe from being overwhelmed. Heat can be an issue on this variant even with 20 HS so Chainfiring is required, as firing all three cannons simultaneously will almost instantly damage the tank.

Variant D

This Morrigu is the cheapest of the bunch, and brings respectable firepower in the form of a Duo CLBX5s and a Single CLBX10 backed by a pair of ATM9 High Explosive launchers. It is quite capable of standing toe-to-toe with similarly-priced 'Mechs and beating them down with sheer brute force. Like all Morrigus, the D packs GECM to maintain concealment on the battlefield. It carries EOptics but lacks LAMS of its brethren. The D also burns through ammo quickly and being a slow asset, returning to base for reloads is a tedious process. With only 3 Free tons of ammo, one must be aware of the battlefield conditions as to reloads.

Variant E

A more medium-ranged focused twist on the D, the Morrigu E's firepower is based around its dual ATM9 array, with the three CUAC5s providing consistent damage over time. The E can suppress a hostile target by chainfiring the missiles and using the autocannons to carefully pick a hole in their armor. This version works best as a fire support, battering the most dangerous enemy in a fight while swatting hostile missiles with the dual LAMS. Five Free tons of extra space give it good staying power in extended conflicts.

Although its loadout can be dangerous to aerospace fighters and VTOLs, the Morrigu's restricted field of view can make spotting air assets challenging, along with its maximum turret pitch of only 45 degrees.


Canon

The Morrígú was designed as an 80 ton fire support tank by Clan Blood Spirit after the Absorption War on the order of Khan Karianna Schmitt. Its main purpose is to deliver as much damage from as long a range as possible. Being in each Clan Blood Spirit Galaxy, Morrígú Tanks can be found in ranks of Fire Mandrill as well.

The Morrígú is armed with 2 ERLLs and 2 LRM15s for long-range fire support, 2 SRM2 for close-range defense, and a GECM for additional protection. An alternate variant has only 3 ERLLs, at the cost of all of its missile launchers, and 2 of its 13 tons of armor.

Its namesake is a Celtic goddess of war.

Date Introduced 3064 during the Era known as "Civil War" (3062 - 3067) - Unit Role: Missile Boat


BattleTech Reference