Difference between revisions of "B-Pod"
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<!--[[File:bpod.gif|480px|thumb|right|concept by: Ouch]]--> | <!--[[File:bpod.gif|480px|thumb|right|concept by: Ouch]]--> | ||
The ''Anti-Battle Armor Pod'' (or ''B-Pod'') is a single-use explosive that detonates in two omnidirectional blasts with a range of 20 meters. <br> | The ''Anti-Battle Armor Pod'' (or ''B-Pod'') is a single-use explosive that detonates in two omnidirectional blasts with a range of 20 meters. <br> | ||
− | While easily ignored by any mech or vehicle, the blast damages any nearby [[Battle Armor]] by up to 80% of its armor and health. It is perfect for finishing off any lightly wounded [[Battle Armor]] dancing below your field of view. As the B-Pod be used only once, it can't take field reloads off spare [[free tons]], and thus can only be replenished | + | While easily ignored by any mech or vehicle, the blast damages any nearby [[Battle Armor]] by up to 80% of its armor and health. It is perfect for finishing off any lightly wounded [[Battle Armor]] dancing below your field of view. As the B-Pod can be used only once, it can't take field reloads off spare [[free tons]], and thus can only be replenished when in a ammo buy zone. It takes about 20 seconds to reload. |
==Weapon Stats== | ==Weapon Stats== | ||
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | ||
− | {| class= " | + | {| class= "sortable hoverTable statTable stickyCol" |
− | |- style=" | + | |- style="height:70px;" |
! data-sort-type="number" style="width: 90px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' | ! data-sort-type="number" style="width: 90px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' | ||
− | ! style="width: 85px" | '''Splash Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> | + | ! data-sort-type="number" style="width: 85px" | '''Splash Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> |
! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' | ! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' | ||
− | ! style="width: 80px" | '''Sec. Splash<br>Damage<wbr/>/Shot''' | + | ! data-sort-type="number" style="width: 80px" | '''Sec. Splash<br>Damage<wbr/>/Shot''' |
! class="unsortable" style="width: 100px; padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]''' | ! class="unsortable" style="width: 100px; padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]''' | ||
! data-sort-type="number" style="width: 100px" | '''Splash Radius'''<br>(prm/sec) | ! data-sort-type="number" style="width: 100px" | '''Splash Radius'''<br>(prm/sec) | ||
− | ! style="width: 70px" | '''[[Heat]]<br>/Shot''' | + | ! data-sort-type="number" style="width: 70px" | '''[[Heat]]<br>/Shot''' |
− | ! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton --> | + | ! data-sort-type="number" style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton --> |
− | ! style="width: 70px" | '''Ammo cost<br>/ton''' | + | ! data-sort-type="number" style="width: 70px" | '''Ammo cost<br>/ton''' |
|- | |- | ||
− | + | ! '''B-Pod''' | |
| Data-sort-value="280" | 280 | | Data-sort-value="280" | 280 | ||
| Frag | | Frag | ||
Line 33: | Line 33: | ||
|} | |} | ||
</div> | </div> | ||
− | {{Version tag | Width = 1000px | | + | {{Version tag | Width = 1000px | Version143=0.14.3}} |
Line 49: | Line 49: | ||
<div style="display:table; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 30px;"> | <div style="display:table; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 30px;"> | ||
− | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: | + | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px; max-height: 500px; max-width:500px"> |
− | {| | + | {| class= "filterable sortable hoverTable statTable stickyCol stickyHead" |
− | |- | + | |- style="height:70px;" |
− | ! | + | ! class="unfilterable" style="width: 160px; left:0; z-index:99999" | '''Asset''' |
− | + | ! class="unsortable" style="white-space:nowrap; width:100px" | '''Type''' <!-- filter instead of sorting--> | |
− | + | ! class="unsortable" style="white-space:nowrap; width:100px" | '''Faction''' <!-- filter instead of sorting--> | |
− | + | ! class="unfilterable" data-sort-type="number" style="width: 70px;" |'''Tons''' | |
− | + | |- | |
− | + | ![[Uller|Uller A ]] | |
− | + | ||Mech||CL||30 | |
− | + | |- | |
− | + | ![[Uller|Uller G ]] | |
− | + | ||Mech||CL||30 | |
− | + | |- | |
− | + | ![[Cougar|Cougar Prime ]] | |
− | + | ||Mech||CL||35 | |
− | + | |- | |
− | | | + | ![[Cougar|Cougar D ]] |
− | + | ||Mech||CL||35 | |
− | + | |- | |
− | + | ![[Chimera|Chimera C ]] | |
− | + | ||Mech||IS||40 | |
− | + | |- | |
− | + | ![[Chimera|Chimera F ]] | |
− | + | ||Mech||IS||40 | |
− | + | |- | |
− | + | ![[Bushwacker|Bushwacker D ]] | |
− | + | ||Mech||IS||55 | |
− | + | |- | |
+ | ![[Bushwacker|Bushwacker E ]] | ||
+ | ||Mech||IS||55 | ||
+ | |- | ||
+ | ![[Stormcrow|Stormcrow D ]] | ||
+ | ||Mech||CL||55 | ||
+ | |- | ||
+ | ![[Stormcrow|Stormcrow E ]] | ||
+ | ||Mech||CL||55 | ||
+ | |- | ||
+ | ![[Argus|Argus Prime ]] | ||
+ | ||Mech||IS||60 | ||
+ | |- | ||
+ | ![[Argus|Argus D ]] | ||
+ | ||Mech||IS||60 | ||
+ | |- | ||
+ | ![[Rifleman|Rifleman D ]] | ||
+ | ||Mech||IS||60 | ||
+ | |- | ||
+ | ![[Rifleman|Rifleman F ]] | ||
+ | ||Mech||IS||60 | ||
+ | |- | ||
+ | ![[Vulture|Vulture B ]] | ||
+ | ||Mech||CL||60 | ||
+ | |- | ||
+ | ![[Catapult|Catapult Prime ]] | ||
+ | ||Mech||IS||65 | ||
+ | |- | ||
+ | ![[Catapult|Catapult F ]] | ||
+ | ||Mech||IS||65 | ||
+ | |- | ||
+ | ![[Cauldronborn|Cauldronborn Prime ]] | ||
+ | ||Mech||CL||65 | ||
+ | |- | ||
+ | ![[Loki|Loki Prime ]] | ||
+ | ||Mech||CL||65 | ||
+ | |- | ||
+ | ![[Loki|Loki F ]] | ||
+ | ||Mech||CL||65 | ||
+ | |- | ||
+ | ![[Avatar|Avatar Prime ]] | ||
+ | ||Mech||IS||70 | ||
+ | |- | ||
+ | ![[Avatar|Avatar F ]] | ||
+ | ||Mech||IS||70 | ||
+ | |- | ||
+ | ![[Novacat|Novacat E ]] | ||
+ | ||Mech||CL||70 | ||
+ | |- | ||
+ | ![[Novacat|Novacat F ]] | ||
+ | ||Mech||CL||70 | ||
+ | |- | ||
+ | ![[Thor|Thor C ]] | ||
+ | ||Mech||CL||70 | ||
+ | |- | ||
+ | ![[Thor|Thor D ]] | ||
+ | ||Mech||CL||70 | ||
+ | |- | ||
+ | ![[Warhammer|Warhammer B ]] | ||
+ | ||Mech||IS||70 | ||
+ | |- | ||
+ | ![[Warhammer|Warhammer G ]] | ||
+ | ||Mech||IS||70 | ||
+ | |- | ||
+ | ![[Awesome|Awesome Prime ]] | ||
+ | ||Mech||IS||80 | ||
+ | |- | ||
+ | ![[Awesome|Awesome G ]] | ||
+ | ||Mech||IS||80 | ||
+ | |- | ||
+ | ![[Masakari|Masakari G ]] | ||
+ | ||Mech||CL||85 | ||
+ | |- | ||
+ | ![[MadCatMKII|MadCatMKII B ]] | ||
+ | ||Mech||CL||90 | ||
+ | |- | ||
+ | ![[MadCatMKII|MadCatMKII E ]] | ||
+ | ||Mech||CL||90 | ||
+ | |- | ||
+ | ![[Mauler|Mauler A ]] | ||
+ | ||Mech||IS||90 | ||
+ | |- | ||
+ | ![[Mauler|Mauler C ]] | ||
+ | ||Mech||IS||90 | ||
+ | |- | ||
+ | ![[Sunder|Sunder Prime ]] | ||
+ | ||Mech||IS||90 | ||
+ | |- | ||
+ | ![[Sunder|Sunder F ]] | ||
+ | ||Mech||IS||90 | ||
+ | |- | ||
+ | ![[Atlas|Atlas Prime ]] | ||
+ | ||Mech||IS||100 | ||
+ | |- | ||
+ | ![[Atlas|Atlas B ]] | ||
+ | ||Mech||IS||100 | ||
+ | |- | ||
+ | ![[Daishi|Daishi B ]] | ||
+ | ||Mech||CL||100 | ||
+ | |- | ||
+ | ![[Fafnir|Fafnir Prime ]] | ||
+ | ||Mech||IS||100 | ||
+ | |- | ||
+ | ![[Fafnir|Fafnir E ]] | ||
+ | ||Mech||IS||100 | ||
+ | |- | ||
+ | ![[Kodiak|Kodiak Prime ]] | ||
+ | ||Mech||CL||100 | ||
+ | |- | ||
+ | ![[Kodiak|Kodiak C ]] | ||
+ | ||Mech||CL||100 | ||
+ | |- | ||
|} | |} | ||
</div> | </div> | ||
− | {{Version tag | | + | {{Version tag | Width = 490px | Version1443=0.14.4}} |
</div> | </div> | ||
+ | |||
---- | ---- |
Latest revision as of 14:25, 4 August 2021
Contents
Overview
The Anti-Battle Armor Pod (or B-Pod) is a single-use explosive that detonates in two omnidirectional blasts with a range of 20 meters.
While easily ignored by any mech or vehicle, the blast damages any nearby Battle Armor by up to 80% of its armor and health. It is perfect for finishing off any lightly wounded Battle Armor dancing below your field of view. As the B-Pod can be used only once, it can't take field reloads off spare free tons, and thus can only be replenished when in a ammo buy zone. It takes about 20 seconds to reload.
Weapon Stats
Weapon | Splash Damage |
Damage Type |
Sec. Splash Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Heat /Shot |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|
B-Pod | 280 | Frag | 280 | Frag | 20m / 20m | --- | 1 | 1000 |
All stats are current as of release 0.14.10 | |
Canon
With battle armor designs growing in number and diversity on all sides, various factions attempted adaptation of the Anti-Infantry explosive A-Pods for use against battle armored-troops. Clan Wolf-in-Exile succeeded in 3068, followed shortly thereafter by the Jade Falcons. Now spreading throughout Inner Sphere and Clan technical circles (Spheroid makers include Skobel on Terra, Defiance of Furillo and IrTech), this defensive armament — available to BattleMechs and vehicles — works like A-Pods, but hurls a cloud of explosive bomblets rather than shrapnel to blast through the more hardened armor of swarming battlesuits.
Usage
The following mechs equip B-Pod:
Asset | Type | Faction | Tons |
---|---|---|---|
Uller A | Mech | CL | 30 |
Uller G | Mech | CL | 30 |
Cougar Prime | Mech | CL | 35 |
Cougar D | Mech | CL | 35 |
Chimera C | Mech | IS | 40 |
Chimera F | Mech | IS | 40 |
Bushwacker D | Mech | IS | 55 |
Bushwacker E | Mech | IS | 55 |
Stormcrow D | Mech | CL | 55 |
Stormcrow E | Mech | CL | 55 |
Argus Prime | Mech | IS | 60 |
Argus D | Mech | IS | 60 |
Rifleman D | Mech | IS | 60 |
Rifleman F | Mech | IS | 60 |
Vulture B | Mech | CL | 60 |
Catapult Prime | Mech | IS | 65 |
Catapult F | Mech | IS | 65 |
Cauldronborn Prime | Mech | CL | 65 |
Loki Prime | Mech | CL | 65 |
Loki F | Mech | CL | 65 |
Avatar Prime | Mech | IS | 70 |
Avatar F | Mech | IS | 70 |
Novacat E | Mech | CL | 70 |
Novacat F | Mech | CL | 70 |
Thor C | Mech | CL | 70 |
Thor D | Mech | CL | 70 |
Warhammer B | Mech | IS | 70 |
Warhammer G | Mech | IS | 70 |
Awesome Prime | Mech | IS | 80 |
Awesome G | Mech | IS | 80 |
Masakari G | Mech | CL | 85 |
MadCatMKII B | Mech | CL | 90 |
MadCatMKII E | Mech | CL | 90 |
Mauler A | Mech | IS | 90 |
Mauler C | Mech | IS | 90 |
Sunder Prime | Mech | IS | 90 |
Sunder F | Mech | IS | 90 |
Atlas Prime | Mech | IS | 100 |
Atlas B | Mech | IS | 100 |
Daishi B | Mech | CL | 100 |
Fafnir Prime | Mech | IS | 100 |
Fafnir E | Mech | IS | 100 |
Kodiak Prime | Mech | CL | 100 |
Kodiak C | Mech | CL | 100 |
All stats are current as of release 0.14.10 | |