Difference between revisions of "Anhur"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
(Canon)
m (infobox stats check pass v0.17.4)
 
(2 intermediate revisions by one other user not shown)
Line 12: Line 12:
 
| Weapons Prime = <ul>
 
| Weapons Prime = <ul>
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
<li>1x [[ERPPC]]
+
<li>1x [[CERPPC]]
<li>4x [[MPL|Air MPL]]
+
<li>4x [[MPL|Air CMPL]]
<li>2x [[SSRM6]]
+
<li>2x [[CSSRM6]]
 
</ul>
 
</ul>
 
| Equip Prime = <ul>
 
| Equip Prime = <ul>
Line 21: Line 21:
 
<li>2 [[PDS]]
 
<li>2 [[PDS]]
 
<li>6 [[DHS]]
 
<li>6 [[DHS]]
<li>2 [[free tons]]
+
<li>0 [[free tons]]
 
<li>6t [[Armor]]
 
<li>6t [[Armor]]
 
</ul>
 
</ul>
Line 30: Line 30:
 
| Weapons A = <ul>
 
| Weapons A = <ul>
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
<li>1x [[Gauss]]
+
<li>1x [[CGauss]]
 
<li>4x [[HSL|Air HSL]]
 
<li>4x [[HSL|Air HSL]]
<li>2x [[ATM6]] (HE)
+
<li>2x [[ATM6#High Explosive|ATM6 (HE)]]
 
</ul>
 
</ul>
 
| Equip A = <ul>
 
| Equip A = <ul>
Line 39: Line 39:
 
<li>2 [[PDS]]
 
<li>2 [[PDS]]
 
<li>1 [[DHS]]
 
<li>1 [[DHS]]
<li>1 [[free tons]]
+
<li>1 [[free ton]]
 
<li>6t [[Armor]]
 
<li>6t [[Armor]]
 
</ul>
 
</ul>
Line 49: Line 49:
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
 
<li>1x [[UAC20|Air UAC20]]
 
<li>1x [[UAC20|Air UAC20]]
<li>4x [[ERSL|Air ERSL]]
+
<li>4x [[ERSL|Air CERSL]]
 
<li>2x [[SRM4|Air SRM4]]
 
<li>2x [[SRM4|Air SRM4]]
 
</ul>
 
</ul>
Line 55: Line 55:
 
<li>[[Infantry Bay]]
 
<li>[[Infantry Bay]]
 
<li>[[EOptics]]
 
<li>[[EOptics]]
<li>[[GECM]]
+
<li>[[GECM|VTOL GECM]]
 
<li>[[LAMS]]
 
<li>[[LAMS]]
 
<li>2 [[PDS]]
 
<li>2 [[PDS]]
Line 68: Line 68:
 
| Weapons C = <ul>
 
| Weapons C = <ul>
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
<li>1x [[LBX10]]
+
<li>1x [[LBX10|Air LBX10]]
<li>2x [[ERLL]]
+
<li>2x [[CERLL]]
 
<li>2x [[SRM6|Air SRM6]]
 
<li>2x [[SRM6|Air SRM6]]
 
</ul>
 
</ul>
Line 88: Line 88:
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
 
<li>1x [[UAC5|Air UAC5]]
 
<li>1x [[UAC5|Air UAC5]]
<li>1x [[NARC]]
+
<li>1x [[CNARC]]
<li>2x [[HML]]
+
<li>2x [[HML|Air HML]]
 
<li>2x [[LRM15]]
 
<li>2x [[LRM15]]
 
</ul>
 
</ul>
Line 107: Line 107:
 
<li>2x [[AP Gauss Array]]
 
<li>2x [[AP Gauss Array]]
 
<li>1x [[HLL|Air HLL]]
 
<li>1x [[HLL|Air HLL]]
<li>1x [[TAG|Air TAG]]
+
<li>1x [[TAG|VTOL TAG]]
 
<li>4x [[MG]]
 
<li>4x [[MG]]
<li>2x [[ATM9]] (Std)
+
<li>2x [[ATM9#Standard|ATM9 (Std)]]
 
</ul>
 
</ul>
 
| Equip E = <ul>
 
| Equip E = <ul>
 
<li>[[Infantry Bay]]
 
<li>[[Infantry Bay]]
 
<li>[[EOptics]]
 
<li>[[EOptics]]
<li>[[GECM]]
+
<li>[[GECM|VTOL GECM]]
 
<li>[[BAP]]
 
<li>[[BAP]]
 
<li>[[C3]]
 
<li>[[C3]]
Line 128: Line 128:
 
| Armor T = 3418
 
| Armor T = 3418
  
| Version153 = 0.16.1
+
| Version153 = 0.17.4
 
}}
 
}}
  
Line 144: Line 144:
 
Like the NETC/ComStar Karnov UR design, also based on the Cobra with a Fusion 100 Power Plant, the Anhur uses a tilt-rotor design, giving it V/STOL capabilities. Capable of taking off or landing without the benefit of a prepared runway, the vehicle is suitable for delivering supplies directly to units in the field. This role all but guarantees encounters with enemy troops, and so the Anhur carries a formidable array of weapons.  Nose-mounted extended-range and pulse lasers provide both range and volume of fire, allowing the Anhur to discourage threats on the ground and in the air. A pulse laser mounted to the rear of the airframe discourages pursuit and can provide covering fire when loading or unloading cargo.
 
Like the NETC/ComStar Karnov UR design, also based on the Cobra with a Fusion 100 Power Plant, the Anhur uses a tilt-rotor design, giving it V/STOL capabilities. Capable of taking off or landing without the benefit of a prepared runway, the vehicle is suitable for delivering supplies directly to units in the field. This role all but guarantees encounters with enemy troops, and so the Anhur carries a formidable array of weapons.  Nose-mounted extended-range and pulse lasers provide both range and volume of fire, allowing the Anhur to discourage threats on the ground and in the air. A pulse laser mounted to the rear of the airframe discourages pursuit and can provide covering fire when loading or unloading cargo.
  
The cavernous cargo bay is rated for loads of up to seven tons and can carry anything from light vehicles or cargo to conventional infantry platoons. Three tons of advanced armor composites provide the crew and cargo with considerable protection against enemy fi re, but the Anhur relies primarily on speed and terrain masking to avoid being seen or engaged. The vehicle’s crew, consisting of a pilot, copilot and loadmaster, specializes in ground-hugging flights. Accustomed to the violent pitching and rolling that accompanies such flights, they often appear to take a perverse pleasure in the discomfort this causes passengers.  
+
The cavernous cargo bay is rated for loads of up to seven tons and can carry anything from light vehicles or cargo to conventional infantry platoons. Three tons of advanced armor composites provide the crew and cargo with considerable protection against enemy fire, but the Anhur relies primarily on speed and terrain masking to avoid being seen or engaged. The vehicle’s crew, consisting of a pilot, copilot and loadmaster, specializes in ground-hugging flights. Accustomed to the violent pitching and rolling that accompanies such flights, they often appear to take a perverse pleasure in the discomfort this causes passengers.  
 +
 
  
 
Date Introduced 2840 during the Era Early Succession War (2781 - 2900) - Unit Role: Striker
 
Date Introduced 2840 during the Era Early Succession War (2781 - 2900) - Unit Role: Striker
  
 
[http://www.sarna.net/wiki/Anhur BattleTech Reference]
 
[http://www.sarna.net/wiki/Anhur BattleTech Reference]
 +
 +
 +
 +
{{Template:Navbox_Assets_Clan}}

Latest revision as of 20:15, 28 December 2024

Anhur
Anhur.jpg
Anhur.jpg
Faction Clan
Ticket cost: 10 upon destruction
Tier: 11
Tonnage: 60 tons
Speed: 181 km/h
Variant Armament
Variant Weapons Equipment
Prime:
Price: 101 600 CBills
Total armor: 30 130
A:
Price: 97 500 CBills
Total armor: 30 130
B:
Price: 104 900 CBills
Total armor: 31 440
C:
Price: 94 900 CBills
Total armor: 28 819
D:
Price: 90 850 CBills
Total armor: 30 130
E:
Price: 104 550 CBills
Total armor: 30 130
Armor Points Distribution
B
LW
RW
E
T
13941
4317
4317
4137
3418

All stats current as of release 0.17.4

Marauder.jpg Stub
This article is only a stub - it's far from covering the topic to match the MWLL Wiki standards.
You may help MWLL Wiki by expanding it





Canon

The Clans engage in short, goal-oriented military engagements whenever possible, but the need to maintain a flow of materiel and equipment to the battlefield has long been a concern, exacerbated during the Inner Sphere invasion. While DropShips serve to carry necessary equipment and supplies between worlds, their use is too expensive for on-world transport. As a practical alternative, the Clans use transport vehicles like the Anhur. One of the few designs to pre-date ilKhan Winson’s vehicle design review, the Anhur is based on the classic Star League Cobra chassis.

Like the NETC/ComStar Karnov UR design, also based on the Cobra with a Fusion 100 Power Plant, the Anhur uses a tilt-rotor design, giving it V/STOL capabilities. Capable of taking off or landing without the benefit of a prepared runway, the vehicle is suitable for delivering supplies directly to units in the field. This role all but guarantees encounters with enemy troops, and so the Anhur carries a formidable array of weapons. Nose-mounted extended-range and pulse lasers provide both range and volume of fire, allowing the Anhur to discourage threats on the ground and in the air. A pulse laser mounted to the rear of the airframe discourages pursuit and can provide covering fire when loading or unloading cargo.

The cavernous cargo bay is rated for loads of up to seven tons and can carry anything from light vehicles or cargo to conventional infantry platoons. Three tons of advanced armor composites provide the crew and cargo with considerable protection against enemy fire, but the Anhur relies primarily on speed and terrain masking to avoid being seen or engaged. The vehicle’s crew, consisting of a pilot, copilot and loadmaster, specializes in ground-hugging flights. Accustomed to the violent pitching and rolling that accompanies such flights, they often appear to take a perverse pleasure in the discomfort this causes passengers.


Date Introduced 2840 during the Era Early Succession War (2781 - 2900) - Unit Role: Striker

BattleTech Reference