Hellion

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Hellion
Hellion spin.gif
360.png
Hellion.png
360.png
Class: Light Mech
Faction: Clan
Ticket cost: 3 upon destruction
Tier: 5
Tonnage: 30 tons
Speed: 119 km/h (166 km/h with MASC)
Torso yaw: 220°
Torso pitch: -29° to +45° while standing
-30° to +44° while crouching
Variant Armament
Variant Weapons Equipment
Prime:
Price: 41 900 CBills
Total armor: 30 400
Engine Size: 210 XL
A:
Price: 42 900 CBills
Total armor: 30 400
Engine Size: 210 XL
B:
Price: 40 900 CBills
Total armor: 30 400
Engine Size: 210 XL
C:
Price: 38 300 CBills
Total armor: 28 795
Engine Size: 210 XL
D:
Price: 43 800 CBills
Total armor: 30 400
Engine Size: 210 XL
E:
Price: 43 800 CBills
Total armor: 30 400
Engine Size: 210 XL
F:
Price: 41 100 CBills
Total armor: 30 400
Engine Size: 210 XL
G:
Price: 45 900 CBills
Total armor: 30 400
Engine Size: 210 XL
Armor Points Distribution
BT
HD
LA
LL
LT
CT
RT
RA
RL
INT
2552
2760
2340
2340
3254
2871
4254
2871
2340
3254
1952

All stats current as of release 0.17.0

The Hellion is a Clan Light Mech introduced in update 0.17.0. The Hellion is a product of Clan Ice Hellion and their philosophy that espouses speed above all else. Based on the Mist Lynx, the Hellion is a fast OmniMech that has respectable firepower. This light 'Mech is rather difficult to kill, incorporating six tons of ferro-fibrous armor. To save weight, the Hellion also uses an endo steel chassis. While it is not especially fast for its size, the Hellion does use MASC to allow for bursts of additional speed.


Roles and Gameplay Hints

Prime

Starter Asset

Variant A

Starter Asset

Variant B

Starter Asset

Variant C

Starter Asset

Variant D

Variant E

Variant F

Starter Asset

Variant G

Canon

The Hellion is the direct result of Clan Ice Hellion’s philosophy of swift warfare. Using a heavier version of the Mist Lynx chassis, the Ice Hellions have created an effective blend of speed, armor and firepower. A fast and capable fighter, the Hellion can enter a battlefield, approach and strike a target before being touched. The Hellion was designed to balance speed and firepower on the battlefield. Though slower than heavier models such as the Ice Ferret and Viper, it supports more pod space than either of them. The ’Mech can also outpace lighter models that can mount a larger weapons array, especially when its myomer acceleration signal circuitry (MASC) is engaged. With both long- and short-range punch, the primary configuration can hold its own on any ground. The four medium lasers and trio of Streak 2-packs also make it a potent headhunter’ Mech.


Date Introduced 3059 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Striker

BattleTech reference