Schrek

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Revision as of 17:00, 4 April 2021 by Sabrist (talk | contribs) (added variant data)
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Schrek
Schrek.png
Schrek.png
Class: Tank
Faction Inner Sphere
Ticket cost: 8 upon destruction
Tier: 10
Tonnage: 80 tons
Speed:

76 km/h

Turret rotation: 360°
Turret pitch: -5° to +35°
Variant Armament
Variant Weapons Equipment
Prime:
Price: 80 000 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
A:
Price: 81 300 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
B:
Price: 73 900 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
C:
Price: 79 500 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
D:
Price: 73 400 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
E:
Price: 74 000 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
F:
Price: 80 950 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
G:
Price: 90 800 CBills
Total armor: 37 681
Engine: GoreTex 240 Fusion
Armor Points Distribution
H
L
R
F
T
B
6400
5440
5440
7556
9067
3778

All stats current as of release 0.15.3

The Schrek is an Inner Sphere tracked assault tank. On the battlefield, the Schrek’s main function is to act as long-range heavy fire support to vehicles and ’Mechs. Its three HellStar PPCs allow the vehicle to engage and destroy practically any unit in combat.


Roles and Gameplay Hints

Prime


Variant A - "All-Star"


Variant B


Variant C


Variant D


Variant E


Variant F


Variant G - "KV-2813"