Difference between revisions of "Hyper-Assault Gauss Rifle"
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==Overview== | ==Overview== | ||
− | With a long reach of 1200m, solid [[Damage Types|kinetic | + | With a long reach of 1200m, solid [[Damage Types|kinetic damage]] [[DPS]] and low waste [[heat]], the Hyper-Assault Gauss is a versatile weapon system that performs well in many combat situations that pilots may encounter. The HAG comes in 3 sizes (20, 30 and 40) each having the same ammo cost per ton. Projectile spread increases the further out the target is and up close HAG is capable of outputting impressive pinpoint damage. |
− | Contrary to other similar weapons, the weapon bar (usually | + | Contrary to other similar weapons, the weapon bar (usually indicating weapon heat) represents the charge level of the capacitor bank. Larger HAGs have more capacitors in the bank, thus more charge meaning longer burst times. |
==Weapon Stats== | ==Weapon Stats== |
Revision as of 18:41, 8 September 2022
The Hyper-Assault Gauss Rifle (HAG) is a high rate of fire, low damage per shot variation of the Gauss Rifle used by the Clan. The technology is based on a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs.
Overview
With a long reach of 1200m, solid kinetic damage DPS and low waste heat, the Hyper-Assault Gauss is a versatile weapon system that performs well in many combat situations that pilots may encounter. The HAG comes in 3 sizes (20, 30 and 40) each having the same ammo cost per ton. Projectile spread increases the further out the target is and up close HAG is capable of outputting impressive pinpoint damage.
Contrary to other similar weapons, the weapon bar (usually indicating weapon heat) represents the charge level of the capacitor bank. Larger HAGs have more capacitors in the bank, thus more charge meaning longer burst times.
Weapon Stats
Weapon | Max Range | Dmg Drop Range |
Dmg Drop /m |
Hit Damage |
Damage Type |
Shots /min |
Sustained DPS |
Burst DPS |
Speed (m/s) |
Heat /Shot |
Cooldown Time |
Charging Duration |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HAG20 | 1200m | 1200m | 40 | 82 | Kinetic | 163 (900)* | 267 | 1476 | 3300 | 3.2 | 16s | 6s | 240 | 1500 |
HAG30 | 180 (900)* | 295 | 8s | |||||||||||
HAG40 | 189 (900)* | 310 | 10s |
*Max rate of fire | All stats are current as of release 0.14.10 |
Gameplay & Hints
- HAGs are used most efficiently by shooting full bursts until the capacitors go empty (full weapon bar) and waiting for the recharge. Unlike Ultra AutoCannons, that lose DPS for jamming, HAGs maximize their DPS by jamming.
- Kinetic damage offers some bonus damage to air units.
- Rapid fire and decent projectile damage can be useful against enemy Battle Armors.
Canon
The Hyper-Assault Gauss Rifle is a variation on the Gauss Rifle developed by Clan Hell's Horses in 3068. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. To compensate for Lyran Alliance's version drawbacks, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to Rotary Autocannons, made these weapons very effective against Battle Armor, Combat Vehicles, VTOL and Aero.
Usage
The following Clan assets equip HAGs:
Asset | Type | Faction | Tons | HAG20 | HAG30 | HAG40 |
---|---|---|---|---|---|---|
Shadowcat F | Mech | CL | 45 | 1 | ||
Hellhound G | Mech | CL | 50 | 1 | ||
Blacklanner E | Mech | CL | 55 | 1 | ||
Cauldronborn C | Mech | CL | 65 | 1 | ||
Cauldronborn F | Mech | CL | 65 | 1 | ||
Novacat E | Mech | CL | 70 | 1 | ||
Thor B | Mech | CL | 70 | 1 | ||
Masakari A | Mech | CL | 85 | 1 | ||
MadCatMKII G | Mech | CL | 90 | 2 | ||
Daishi E | Mech | CL | 100 | 1 | ||
Kodiak C | Mech | CL | 100 | 1 | ||
Kodiak F | Mech | CL | 100 | 1 | ||
Mithras G | Vehicle | CL | 25 | 1 | ||
Epona E | Vehicle | CL | 50 | 1 | ||
Oro F | Vehicle | CL | 60 | 1 | ||
Shoden E | Vehicle | CL | 70 | 1 | ||
Morrigu B | Vehicle | CL | 80 | 2 | ||
Huitzilopochtli E | Vehicle | CL | 85 | 1 | ||
Mars D | Vehicle | CL | 100 | 1 | 1 | |
Avar G | ASF | CL | 35 | 1 | ||
Visigoth D | ASF | CL | 60 | 1 | ||
Xerxes G | ASF | CL | 85 | 2 |
All stats are current as of release 0.14.10 | |