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  • * Capturable [[Forward Spawn]]s with factories for building mechs, tanks, etc. .... Some maps fall into a middle ground like [[TC IvoryTower]] where assault mechs have to navigate some inconveniences in order to repair without having to r
    17 KB (3,052 words) - 07:55, 1 September 2023
  • ...amage, leading to heavy damage to or destruction of some components. Some 'Mechs are designed to make use of alpha strikes. Notably, the [[Puma#Variant C|Pu ...one's own 'Mech and threaten a shut down or self-destruction. Examples of 'Mechs with hazardous alpha strikes include the [[Masakari#Prime|Masakari Prime]],
    44 KB (7,482 words) - 08:28, 12 September 2023
  • ...dentify Battle Armors jumping or "flying" around being a distraction. Some mechs are terrible at killing BA and need support (e.g. [[Hollander II#Variant A| * '''Chevy''' - Common nickname for the Inner Sphere scout tank, the [[Chevalier]]. Sometimes paired with a model name from the
    12 KB (1,945 words) - 18:41, 1 September 2023
  • [[GECM]] is found mounted on a variety of [[Mechs]], [[Aerospace]] and [[Vehicles]], typically to flesh out the units role as ...s to maintain during the Succession Wars, and it went extinct in the Inner Sphere in the year 2845, until it was eventually recovered by the Capellan Confede
    9 KB (1,333 words) - 22:06, 11 April 2022
  • ...tle Armor]], [[Tanks]], [[Aerospace Fighters]], [[VTOLs]] and of course, [[Mechs]] where teamwork and combined-arms strategies are encouraged. The most popu ...eration and high-DPS, short-range loadouts to harass or take down assault 'Mechs that are out of position or simply to very quickly dart in and out of cover
    18 KB (3,075 words) - 01:10, 7 September 2020
  • ...that are used for various things, such as creating assets. Assets include Mechs, tanks, VTOLs and aerospace fighters which can be used in combat. ...kers'' in a drop are always Clan, while the ''defenders'' are always Inner Sphere.
    7 KB (1,200 words) - 22:13, 1 June 2019
  • ...2 has a range of 1500m, compared to the AC2's range of 1000m. Only [[Inner Sphere]] units use the HVAC weapon system.</p> ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    6 KB (814 words) - 00:39, 31 August 2022
  • ELRM's are a weapon exclusive to the Inner Sphere. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    5 KB (713 words) - 15:59, 6 November 2021
  • ...comparable regular SSRM launcher. Only notable difference between [[Inner Sphere]] and [[Clan]] SSRMs is that Clan SSRMs have 100m more range. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,424 words) - 12:23, 3 December 2022
  • ...urst damage. Currently there are four Gauss weapons deployed by the Inner Sphere: the LtGauss (light), the Gauss, the HGauss (heavy) and the IHGauss (improv ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,869 words) - 01:10, 31 August 2022
  • ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> ...70px" | '''Burst<br>[[DPS]]''' <!-- average max burst DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    10 KB (1,313 words) - 01:12, 31 August 2022
  • In MWLL setting only [[Inner Sphere]] units still use standard AutoCannons, [[Clan]]ners have replaced them wit ...'Sustained<br> [[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,500 words) - 19:52, 7 August 2023
  • There is no difference between [[Inner Sphere]] and [[Clan]] versions of the Lubalin Ballistics-X AutoCannon. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,440 words) - 21:08, 5 November 2021
  • ...e four classes of Ultra AutoCannons: UAC2, UAC5, UAC10, and UAC20. [[Inner Sphere]] and [[Clan]] versions are identical, except Clan UAC5 which cools bit slo ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,710 words) - 21:04, 5 November 2021
  • Only [[Inner Sphere]] assets use Rotary AutoCannons. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    8 KB (973 words) - 21:54, 27 July 2022
  • ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> The following Inner Sphere assets equip Long Tom:
    5 KB (620 words) - 22:54, 7 January 2024
  • Only [[Inner Sphere]] units have access to MRMs. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    9 KB (1,020 words) - 12:30, 3 December 2022
  • ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> To date the Inner Sphere has not attempted to duplicate the ATM, instead focusing on specialized mun
    14 KB (1,642 words) - 22:05, 21 August 2022
  • ...cle LRMs) and cLRM (Clan LRM) are statistically identical, cLRM mounted on mechs are actually direct fire missiles in contrast to vehicular and non-clan LRM ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,649 words) - 15:58, 6 November 2021
  • ...'TBolt''', is a powerful, direct-fire [[Missiles|Missile]] used by [[Inner Sphere]] units. Only Inner Sphere units use Thunderbolt launchers.
    7 KB (924 words) - 20:11, 28 July 2022
  • ...Laser]]. Although Heavy Lasers are exclusively Clan technology, even Inner Sphere [[BA|Battle Armor]] can equip the BA mHL. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    11 KB (1,430 words) - 12:51, 3 December 2022
  • ...e output, but they also generate bit more [[heat]] compared to their Inner Sphere counterparts. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,754 words) - 16:58, 8 November 2021
  • Only Inner Sphere units use X-Pulse Lasers. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    6 KB (790 words) - 16:58, 8 November 2021
  • ...increased heat output. The [[Clan]] ERPPC has the same range as its Inner Sphere counterpart, but does about 35% more damage in exchange for almost 70% more ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    16 KB (2,141 words) - 21:23, 26 August 2022
  • ...ed '''BA''') is a powered armor that the player spawns in. For the [[Inner Sphere]] it is the '''Longinus''', and for the [[Clan]] it is the '''Elemental'''. ...board game, their weapon firepower has been significantly boosted. Unlike mechs, who can fire all of their weapons simultaneously, BA can only fire one wea
    7 KB (1,105 words) - 07:08, 25 April 2024
  • [[File:Inner Sphere.png|right|thumb|300px|The Inner Sphere in MWLL uses the flag of the Federated Commonwealth]] The '''Inner Sphere''' (abbreviated '''IS''') is a common name to the area 450 - 550 light-year
    2 KB (244 words) - 18:23, 3 August 2017
  • ...the two playable factions in [[MWLL]], the other faction being the [[Inner Sphere]]. ...erensky ordered his troops to secure three quarters of their equipment and Mechs in order to limit their usage while industry required to maintain it all de
    3 KB (427 words) - 01:18, 31 March 2020
  • ...tandard Lasers''' are basic energy beam weapon system used only by [[Inner Sphere]] units. ...''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    9 KB (1,221 words) - 16:48, 8 November 2021
  • ...s, '''Myomer Accelerator Signal Circuitry''' or '''''MASC''''', allows a [[Mechs|Mech]] to move much faster at the expense of generating excess [[heat]]. MA ..., hit & run tactics, and excel in harassing slower chassis, like [[Assault Mechs]].
    5 KB (692 words) - 07:13, 10 May 2022
  • ..._Arms.jpg|right|thumb|425px|Example of Combined Arms force made of [[Inner Sphere]] units]] Battle Armor, Mechs, Artillery, Vehicles, VTOLS & Aerospace Fighters constitute the Arms in MWL
    2 KB (285 words) - 13:43, 6 September 2021
  • ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere''' # Damaging or destroying enemy assets such as Mechs, Tanks, VTOLs, Aerospace, Battle Armor, or turrets increases C-Bills (and p
    16 KB (2,438 words) - 21:30, 23 September 2023
  • | Affiliation = Inner Sphere ...ithin the Federated Suns and disappointed in the savage state of the Inner Sphere, Nelson looked to a more civilised time to base a secret identity around. D
    4 KB (608 words) - 17:22, 31 October 2018
  • | Affiliation = Inner Sphere ...war' they stepped in along-side the wolf pack. Despite of their outdated 'Mechs, they were able to achieve some substantial victories.
    4 KB (616 words) - 04:23, 15 August 2017
  • ...c reasons. The first is our own survival. The second is to gain both Inner Sphere and Clan technology for the purpose of conducting business operations with Foremost among the weapons used in this struggle are the Battle Mechs. Loaded with auto cannons, missiles launchers, lasers, and charged particle
    11 KB (1,719 words) - 05:31, 15 August 2017
  • | Faction = Inner Sphere The '''Hollander II''' is an [[Inner Sphere]] [[Medium Mech]] well known for its powerful weaponry and gangly appearanc
    10 KB (1,559 words) - 21:13, 7 August 2023
  • This is a quick reference of all the '''Mechs''' available and ''canceled'' in [[MechWarrior: Living Legends]]. Click the ==Light Mechs==
    7 KB (837 words) - 16:25, 6 July 2022
  • | Faction = Inner Sphere ...] and some [[Assault Mechs]]. Bushwackers are also one of the only Medium Mechs currently implemented that have [[LAMS]], giving the A and B variants limit
    11 KB (1,790 words) - 21:01, 11 February 2024
  • | Faction = Inner Sphere ...''Uziel''' is a nimble [[Medium Mech]] that fills the [[Inner Sphere|Inner Sphere's]] vehicle roster with a capable skirmisher. With a fast cruising speed fo
    14 KB (2,404 words) - 05:23, 31 March 2024
  • | Faction = Inner Sphere ...etween many developers, the Chimera D is one of the best early game medium mechs. Eschewing the traditional ''"missiles first"'' paradigm the Chimera chassi
    12 KB (1,964 words) - 05:04, 27 July 2023
  • | Faction = Inner Sphere The '''Catapult''' is an iconic [[Inner Sphere]] [[Heavy Mech]] that focuses almost entirely on sustained long-range fire.
    11 KB (1,801 words) - 00:27, 14 September 2023
  • | Faction = Inner Sphere ...d prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in his
    7 KB (1,047 words) - 14:50, 12 October 2023
  • | Faction = Inner Sphere ...tos come with varied pieces of [[Equipment]], making it a very adaptable [[Mechs|Mech]] capable of excelling in nearly any combat situation. Particularly, '
    14 KB (2,257 words) - 09:37, 5 September 2023
  • | Faction = Inner Sphere The '''Avatar''' is a [[Heavy_Mechs|heavy Omnimech]] built by the [[Inner Sphere]]. Comparable to the [[Clan]] [[Thor]], it is an agile multipurpose asset,
    11 KB (1,820 words) - 14:07, 24 September 2023
  • | Faction = Inner Sphere The Rifleman is an [[Inner Sphere]] [[Heavy Mech]] and was added with the 0.6.0 update as a surprise.<br>
    10 KB (1,666 words) - 06:04, 27 July 2023
  • ..., next time you get in a mech it will still be on, so if you prefer off in mechs you will need to press the button to turn it off every time after you take ...eg sets and animations to create footstep sounds and footstep effects, all mechs will play one footstep sound anytime they come to a complete stop even thou
    354 KB (59,525 words) - 05:51, 11 April 2024
  • | Faction = Inner Sphere ...s has built itself a reputation as one of the most fearsome Inner Sphere [[Mechs]] available. With a surprisingly low price tag for a 100 ton [[Mech]], the
    15 KB (2,484 words) - 09:40, 5 September 2023
  • | Faction = Inner Sphere ...ofile for it's weight class and more armor than even some [[Clan]] Assault Mechs. The Awesome's firepower is usually based on a heavy reliance on [[Energy W
    14 KB (2,296 words) - 19:09, 27 July 2023
  • | Faction = Inner Sphere ...light speed loss (-26%) when in reverse when compared with similarly sized Mechs (-53% for the [[Atlas]]).
    11 KB (1,840 words) - 19:20, 27 July 2023
  • | Faction = Inner Sphere The '''Fafnir''' is an [[Inner Sphere]] [[Assault Mech]] released in 0.5.4. Famed for wielding the most powerful
    13 KB (2,048 words) - 05:36, 23 March 2024
  • ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere''' ! colspan="4" style="font-size:14px; background:#2E2E2E;" |'''Mechs'''
    13 KB (1,914 words) - 21:11, 23 September 2023

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