Difference between revisions of "Streak Short Range Missiles"
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'''Streak SRMs''', or '''SSRMs''', are [[Short_Range_Missiles|SRM]]s that have been upgraded with two forms of guidance: they can lock onto a target and autonomously follow it, or they can be guided after launch by moving the Mech's aiming reticule. SSRM launchers with a ''D'' prefix denote a '''Dual''' launcher, which fire twice as much ordinance per volley as a comparable regular SSRM launcher. | '''Streak SRMs''', or '''SSRMs''', are [[Short_Range_Missiles|SRM]]s that have been upgraded with two forms of guidance: they can lock onto a target and autonomously follow it, or they can be guided after launch by moving the Mech's aiming reticule. SSRM launchers with a ''D'' prefix denote a '''Dual''' launcher, which fire twice as much ordinance per volley as a comparable regular SSRM launcher. | ||
Revision as of 15:50, 18 August 2017
Streak SRMs, or SSRMs, are SRMs that have been upgraded with two forms of guidance: they can lock onto a target and autonomously follow it, or they can be guided after launch by moving the Mech's aiming reticule. SSRM launchers with a D prefix denote a Dual launcher, which fire twice as much ordinance per volley as a comparable regular SSRM launcher.
Weapon Stats
All stats are current as of release 0.8.6.
Weapon | Lock Range | Max Range | Min Range | Ammo/ton | Heat | Damage | Damage Type | Secondary Damage | Secondary Damage Type | Splash Radius | Shots/min | Mech Damage/sec | Heat/sec | Ammo Cost/ton | Max Damage/ton Ammo | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BA SSRM2 | 300m | 200m | 10m | --- | --- | 2x 375 | Missile | 2x 125 | Frag | 0.8m / 5m | 2x 5 | 31.77 | --- | --- | --- | Each SSRM loads independently Missiles will follow crosshairs when not locked |
(C)SSRM2 | 450m | C 450m IS 349m |
0m | 72 | 16 | 2x 100 | Missile | 2x 100 | Frag | 0.8m / 3m | 15 | 52.5 | 4 | 450 | 7560 | --- |
(C)SSRM4 | 450m | C 450m IS 349m |
0m | 72 | 32 | 4x 100 | Missile | 4x 100 | Frag | 0.8m / 3m | 15 | 105 | 8 | 450 | 7560 | --- |
(C)SSRM6 | 450m | C 450m IS 349m |
0m | 72 | 48 | 6x 100 | Missile | 6x 100 | Frag | 0.8m / 3m | 15 | 157.5 | 12 | 450 | 7560 | --- |
Weapon | Lock Range | Max Range | Min Range | Ammo/ton | Heat | Damage | Damage Type | Secondary Damage | Secondary Damage Type | Splash Radius | Shots/min | Mech Damage/sec | Heat/sec | Ammo Cost/ton | Max Damage/ton Ammo | Notes |
(C)DSSRM4 | 450m | C 450m IS 349m |
0m | 72 | 64 | 8x 100 | Missile | 8x 100 | Frag | 0.8m / 3m | 15 | 210 | 16 | 450 | 7560 | --- |
(C)DSSRM6 | 450m | C 450m IS 349m |
0m | 72 | 96 | 12x 100 | Missile | 12x 100 | Frag | 0.8m / 3m | 15 | 315 | 24 | 450 | 7560 | --- |
To get a lock on a target it takes 0.3 seconds and is only possible within the range of the launcher.
Usage
The following vehicles equip these weapons.
(C)SSRM2 | (C)SSRM4 | (C)SSRM6 | (C)DSSRM4 | (C)DSSRM6 |
---|---|---|---|---|