Difference between revisions of "Active Radar Probes"

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'''Active Radar Probes''' are [[Radar]] supplements that can be used to extend detection range beyond that of the standard 1000m Radar. They can also aid in the detection of [[Mechs]] and units that are equipped with [[GECM]], as well as units that are [[Gameplay Tactics#Power Down|Powered Down]]. There are two variants of Active Radar Probes currently available: the Beagle Active Probe and the Bloodhound Active Probe.
 
'''Active Radar Probes''' are [[Radar]] supplements that can be used to extend detection range beyond that of the standard 1000m Radar. They can also aid in the detection of [[Mechs]] and units that are equipped with [[GECM]], as well as units that are [[Gameplay Tactics#Power Down|Powered Down]]. There are two variants of Active Radar Probes currently available: the Beagle Active Probe and the Bloodhound Active Probe.
  
  
 
==Beagle Active Probe==
 
==Beagle Active Probe==
The '''Beagle Active Probe''' or '''BAP''' is the weaker of the two Active Radar Probes, and as such only boosts detection range by 200m.
+
The '''Beagle Active Probe''' or '''BAP''' is the weaker of the two Active Radar Probes, and as such only boosts detection range by 200m. It also reduces [[lock on|lock on time]], reducing the lock on time multiplier by 0.375.
The Beagle Active Probe (BAP) is a suite of enhancement technology that, when attached to general electronic sensors, enables the equipped unit to detect and classify other battlefield units whether they are camouflaged or even shut down, with the exception of conventional infantry. The probe was first introduced by the Terran Hegemony in 2576 as a means of combating active camouflage and other electronic jamming systems which had become prolific by the end of the Age of War.  
 
  
 +
The Beagle Active Probe (BAP) is a suite of enhancement technology that, when attached to general electronic sensors, enables the equipped unit to detect and classify other battlefield units whether they are camouflaged or even shut down, with the exception of conventional infantry. The probe was first introduced by the Terran Hegemony in 2576 as a means of combating active camouflage and other electronic jamming systems which had become prolific by the end of the Age of War (2398-2550).
  
 
==Bloodhound Active Probe==
 
==Bloodhound Active Probe==
The '''Bloodhound Active Probe''' or '''BHP''' is the stronger of the two Active Radar Probes, and increases standard detection range by 400m.
+
The '''Bloodhound Active Probe''' or '''BHP''' is the stronger of the two Active Radar Probes, and increases standard detection range by 400m. It also reduces [[lock on|lock on time]], reducing the lock on time multiplier by 0.75.
 +
 
 
The Bloodhound Active Probe was first introduced by ComStar in 3058. After the Clan Invasion they saw a need to improve their already formidable electronic warfare capabilities. Events in the latter half of the thirty-first century overtook them however, and the Bloodhound Active Probe didn't enter large scale production.
 
The Bloodhound Active Probe was first introduced by ComStar in 3058. After the Clan Invasion they saw a need to improve their already formidable electronic warfare capabilities. Events in the latter half of the thirty-first century overtook them however, and the Bloodhound Active Probe didn't enter large scale production.
  
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[http://www.sarna.net/wiki/Beagle_Active_Probe BattleTech reference Beagle Active Probe]<br>
 
[http://www.sarna.net/wiki/Beagle_Active_Probe BattleTech reference Beagle Active Probe]<br>
 
[http://www.sarna.net/wiki/Bloodhound_Active_Probe BattleTech reference Bloodhound Active Probe]
 
[http://www.sarna.net/wiki/Bloodhound_Active_Probe BattleTech reference Bloodhound Active Probe]
 +
 +
==Usage==
 +
The following assets equip BAP or BHP:
 +
 +
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px; max-height: 500px; max-width:630px">
 +
{| class= "filterable sortable hoverTable statTable stickyCol stickyHead"
 +
|- style="height:70px;"
 +
! class="unfilterable" style="width: 150px; left:0; z-index:99999" | '''Asset'''
 +
! class="unsortable" style="white-space:nowrap; width:90px" | '''Type''' <!-- filter instead of sorting-->
 +
! class="unsortable" style="white-space:nowrap; width:90px" | '''Faction''' <!-- filter instead of sorting-->
 +
! class="unfilterable" data-sort-type="number" style="width: 60px;" |'''Tons'''
 +
! class="unfilterable" style="width: 50px;" |'''BAP'''
 +
! class="unfilterable" style="width: 50px;" |'''BHP'''
 +
|-
 +
![[Locust IIC|Locust IIC Prime]]
 +
||Mech||CL||25||X||
 +
|-
 +
![[Locust IIC|Locust IIC A]]
 +
||Mech||CL||25||X||
 +
|-
 +
![[Cougar|Cougar F ]]
 +
||Mech||CL||35||X||
 +
|-
 +
![[Owens|Owens Prime ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens A ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens B ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens C ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens D ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens E ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens F ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Owens|Owens G ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Raven|Raven Prime ]]
 +
||Mech||IS||35||||X
 +
|-
 +
![[Raven|Raven A ]]
 +
||Mech||IS||35||||X
 +
|-
 +
![[Raven|Raven B ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Raven|Raven C ]]
 +
||Mech||IS||35||||X
 +
|-
 +
![[Raven|Raven D ]]
 +
||Mech||IS||35||||X
 +
|-
 +
![[Raven|Raven F ]]
 +
||Mech||IS||35||||X
 +
|-
 +
![[Raven|Raven G ]]
 +
||Mech||IS||35||X||
 +
|-
 +
![[Chimera|Chimera D ]]
 +
||Mech||IS||40||X||
 +
|-
 +
![[HollanderII|HollanderII D ]]
 +
||Mech||IS||45||X||
 +
|-
 +
![[HollanderII|HollanderII E ]]
 +
||Mech||IS||45||X||
 +
|-
 +
![[Hellhound|Hellhound D]]
 +
||Mech||CL||50||||X
 +
|-
 +
![[Rifleman|Rifleman E ]]
 +
||Mech||IS||60||||X
 +
|-
 +
![[Vulture|Vulture G ]]
 +
||Mech||CL||60||X||
 +
|-
 +
![[Catapult|Catapult A ]]
 +
||Mech||IS||65||X||
 +
|-
 +
![[Catapult|Catapult E ]]
 +
||Mech||IS||65||||X
 +
|-
 +
![[Cauldronborn|Cauldronborn B ]]
 +
||Mech||CL||65||||X
 +
|-
 +
![[Loki|Loki Prime ]]
 +
||Mech||CL||65||X||
 +
|-
 +
![[Loki|Loki A ]]
 +
||Mech||CL||65||X||
 +
|-
 +
![[Novacat|Novacat D ]]
 +
||Mech||CL||70||||X
 +
|-
 +
![[Novacat|Novacat F ]]
 +
||Mech||CL||70||X||
 +
|-
 +
![[Thor|Thor Prime ]]
 +
||Mech||CL||70||X||
 +
|-
 +
![[Warhammer|Warhammer C ]]
 +
||Mech||IS||70||X||
 +
|-
 +
![[Warhammer|Warhammer E ]]
 +
||Mech||IS||70||X||
 +
|-
 +
![[Madcat|Madcat C ]]
 +
||Mech||CL||75||X||
 +
|-
 +
![[Thanatos|Thanatos F ]]
 +
||Mech||IS||75||X||
 +
|-
 +
![[Awesome|Awesome Prime ]]
 +
||Mech||IS||80||X||
 +
|-
 +
![[Awesome|Awesome E ]]
 +
||Mech||IS||80||X||
 +
|-
 +
![[Masakari|Masakari A ]]
 +
||Mech||CL||85||X||
 +
|-
 +
![[Bloodasp|Bloodasp A ]]
 +
||Mech||CL||90||||X
 +
|-
 +
![[MadCatMKII|MadCatMKII D ]]
 +
||Mech||CL||90||||X
 +
|-
 +
![[Mauler|Mauler F ]]
 +
||Mech||IS||90||X||
 +
|-
 +
![[Atlas|Atlas E ]]
 +
||Mech||IS||100||||X
 +
|-
 +
![[Fafnir|Fafnir C ]]
 +
||Mech||IS||100||X||
 +
|-
 +
![[Kodiak|Kodiak E ]]
 +
||Mech||CL||100||||X
 +
|-
 +
![[Hephaestus|Hephaestus Prime ]]
 +
||Vehicle||CL||30||||X
 +
|-
 +
![[Hephaestus|Hephaestus A ]]
 +
||Vehicle||CL||30||X||
 +
|-
 +
![[Hephaestus|Hephaestus C ]]
 +
||Vehicle||CL||30||X||
 +
|-
 +
![[Hephaestus|Hephaestus D ]]
 +
||Vehicle||CL||30||X||
 +
|-
 +
![[Hephaestus|Hephaestus E ]]
 +
||Vehicle||CL||30||X||
 +
|-
 +
![[Hephaestus|Hephaestus G ]]
 +
||Vehicle||CL||30||X||
 +
|-
 +
![[Chevalier|Chevalier B ]]
 +
||Vehicle||IS||35||X||
 +
|-
 +
![[Rommel|Rommel A ]]
 +
||Vehicle||IS||65||||X
 +
|-
 +
![[Schrek|Schrek F]]
 +
||Vehicle||IS||80||X||
 +
|-
 +
![[LongTomTank|LongTomTank Prime ]]
 +
||Vehicle||IS||95||X||
 +
|-
 +
![[LongTomTank|LongTomTank A ]]
 +
||Vehicle||IS||95||X||
 +
|-
 +
![[LongTomTank|LongTomTank B ]]
 +
||Vehicle||IS||95||X||
 +
|-
 +
![[Behemoth|Behemoth G ]]
 +
||Vehicle||IS||100||||X
 +
|-
 +
![[Hawkmoth|Hawkmoth F ]]
 +
||VTOL||IS||25||||X
 +
|-
 +
![[SparrowHawk|SparrowHawk A ]]
 +
||ASF||IS||30||X||
 +
|-
 +
![[Avar|Avar A ]]
 +
||ASF||CL||35||X||
 +
|-
 +
![[Avar|Avar B ]]
 +
||ASF||CL||35||X||
 +
|-
 +
![[Avar|Avar D ]]
 +
||ASF||CL||35||X||
 +
|-
 +
![[Sulla|Sulla C ]]
 +
||ASF||CL||45||||X
 +
|-
 +
![[Corsair|Corsair A ]]
 +
||ASF||IS||50||X||
 +
|-
 +
![[Corsair|Corsair B ]]
 +
||ASF||IS||50||||X
 +
|-
 +
![[Corsair|Corsair C ]]
 +
||ASF||IS||50||X||
 +
|-
 +
![[Visigoth|Visigoth B ]]
 +
||ASF||CL||60||||X
 +
|-
 +
![[Visigoth|Visigoth F ]]
 +
||ASF||CL||60||X||
 +
|-
 +
![[Rusalka|Rusalka B ]]
 +
||ASF||IS||65||||X
 +
|-
 +
![[Xerxes|Xerxes A ]]
 +
||ASF||CL||85||X||
 +
|-
 +
![[Xerxes|Xerxes G ]]
 +
||ASF||CL||85||||X
 +
|-
 +
|}
 +
</div>
 +
{{Version tag | Width = 620px | Version1410=0.14.10}}
 +
 +
 +
----
  
  
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 
{{Template:Navbox Equipment}}
 
{{Template:Navbox Equipment}}

Latest revision as of 22:48, 9 July 2022

Active Radar Probes are Radar supplements that can be used to extend detection range beyond that of the standard 1000m Radar. They can also aid in the detection of Mechs and units that are equipped with GECM, as well as units that are Powered Down. There are two variants of Active Radar Probes currently available: the Beagle Active Probe and the Bloodhound Active Probe.


Beagle Active Probe

The Beagle Active Probe or BAP is the weaker of the two Active Radar Probes, and as such only boosts detection range by 200m. It also reduces lock on time, reducing the lock on time multiplier by 0.375.

The Beagle Active Probe (BAP) is a suite of enhancement technology that, when attached to general electronic sensors, enables the equipped unit to detect and classify other battlefield units whether they are camouflaged or even shut down, with the exception of conventional infantry. The probe was first introduced by the Terran Hegemony in 2576 as a means of combating active camouflage and other electronic jamming systems which had become prolific by the end of the Age of War (2398-2550).

Bloodhound Active Probe

The Bloodhound Active Probe or BHP is the stronger of the two Active Radar Probes, and increases standard detection range by 400m. It also reduces lock on time, reducing the lock on time multiplier by 0.75.

The Bloodhound Active Probe was first introduced by ComStar in 3058. After the Clan Invasion they saw a need to improve their already formidable electronic warfare capabilities. Events in the latter half of the thirty-first century overtook them however, and the Bloodhound Active Probe didn't enter large scale production.

Canon

BattleTech reference Beagle Active Probe
BattleTech reference Bloodhound Active Probe

Usage

The following assets equip BAP or BHP:

Asset Type Faction Tons BAP BHP
Locust IIC Prime Mech CL 25 X
Locust IIC A Mech CL 25 X
Cougar F Mech CL 35 X
Owens Prime Mech IS 35 X
Owens A Mech IS 35 X
Owens B Mech IS 35 X
Owens C Mech IS 35 X
Owens D Mech IS 35 X
Owens E Mech IS 35 X
Owens F Mech IS 35 X
Owens G Mech IS 35 X
Raven Prime Mech IS 35 X
Raven A Mech IS 35 X
Raven B Mech IS 35 X
Raven C Mech IS 35 X
Raven D Mech IS 35 X
Raven F Mech IS 35 X
Raven G Mech IS 35 X
Chimera D Mech IS 40 X
HollanderII D Mech IS 45 X
HollanderII E Mech IS 45 X
Hellhound D Mech CL 50 X
Rifleman E Mech IS 60 X
Vulture G Mech CL 60 X
Catapult A Mech IS 65 X
Catapult E Mech IS 65 X
Cauldronborn B Mech CL 65 X
Loki Prime Mech CL 65 X
Loki A Mech CL 65 X
Novacat D Mech CL 70 X
Novacat F Mech CL 70 X
Thor Prime Mech CL 70 X
Warhammer C Mech IS 70 X
Warhammer E Mech IS 70 X
Madcat C Mech CL 75 X
Thanatos F Mech IS 75 X
Awesome Prime Mech IS 80 X
Awesome E Mech IS 80 X
Masakari A Mech CL 85 X
Bloodasp A Mech CL 90 X
MadCatMKII D Mech CL 90 X
Mauler F Mech IS 90 X
Atlas E Mech IS 100 X
Fafnir C Mech IS 100 X
Kodiak E Mech CL 100 X
Hephaestus Prime Vehicle CL 30 X
Hephaestus A Vehicle CL 30 X
Hephaestus C Vehicle CL 30 X
Hephaestus D Vehicle CL 30 X
Hephaestus E Vehicle CL 30 X
Hephaestus G Vehicle CL 30 X
Chevalier B Vehicle IS 35 X
Rommel A Vehicle IS 65 X
Schrek F Vehicle IS 80 X
LongTomTank Prime Vehicle IS 95 X
LongTomTank A Vehicle IS 95 X
LongTomTank B Vehicle IS 95 X
Behemoth G Vehicle IS 100 X
Hawkmoth F VTOL IS 25 X
SparrowHawk A ASF IS 30 X
Avar A ASF CL 35 X
Avar B ASF CL 35 X
Avar D ASF CL 35 X
Sulla C ASF CL 45 X
Corsair A ASF IS 50 X
Corsair B ASF IS 50 X
Corsair C ASF IS 50 X
Visigoth B ASF CL 60 X
Visigoth F ASF CL 60 X
Rusalka B ASF IS 65 X
Xerxes A ASF CL 85 X
Xerxes G ASF CL 85 X
All stats are current as of release 0.14.10