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  • * Capturable [[Structures#VTOL Pad|VTOL Pads]] ...o turn this mechanic to your advantage is to pick a fast asset ([[ASF]], [[VTOL]], [[Harasser]], [[Owens]] with [[MASC]]), and immediately sprint to the cl
    17 KB (3,052 words) - 07:55, 1 September 2023
  • ...to assets that are able to effectively combat [[aerospace fighters]] or [[VTOL]]s. Good AA assets often bring a combination of high pitch-up limit for sho ...be replaced. This is also true for weapons mounted on the [[wing]]s of a [[VTOL]] or [[Aerospace]].
    44 KB (7,482 words) - 08:28, 12 September 2023
  • ...act of attacking ground targets from a high angle with [[aerospace]] and [[VTOL|VTOLs]] in order to avoid return fire. * '''Chevy''' - Common nickname for the Inner Sphere scout tank, the [[Chevalier]]. Sometimes paired with a model name from the
    12 KB (1,945 words) - 18:41, 1 September 2023
  • * VTOL GECM reduces the user's radar signature by 300m and increases enemy [[lock ...s to maintain during the Succession Wars, and it went extinct in the Inner Sphere in the year 2845, until it was eventually recovered by the Capellan Confede
    9 KB (1,333 words) - 22:06, 11 April 2022
  • ...2 has a range of 1500m, compared to the AC2's range of 1000m. Only [[Inner Sphere]] units use the HVAC weapon system.</p> ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    6 KB (814 words) - 00:39, 31 August 2022
  • ELRM's are a weapon exclusive to the Inner Sphere. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    5 KB (713 words) - 15:59, 6 November 2021
  • ...comparable regular SSRM launcher. Only notable difference between [[Inner Sphere]] and [[Clan]] SSRMs is that Clan SSRMs have 100m more range. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,424 words) - 12:23, 3 December 2022
  • ...urst damage. Currently there are four Gauss weapons deployed by the Inner Sphere: the LtGauss (light), the Gauss, the HGauss (heavy) and the IHGauss (improv ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,869 words) - 01:10, 31 August 2022
  • ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> ...DPS]]''' <!-- average max burst DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    10 KB (1,313 words) - 01:12, 31 August 2022
  • In MWLL setting only [[Inner Sphere]] units still use standard AutoCannons, [[Clan]]ners have replaced them wit ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,500 words) - 19:52, 7 August 2023
  • There is no difference between [[Inner Sphere]] and [[Clan]] versions of the Lubalin Ballistics-X AutoCannon. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    12 KB (1,440 words) - 21:08, 5 November 2021
  • ...e four classes of Ultra AutoCannons: UAC2, UAC5, UAC10, and UAC20. [[Inner Sphere]] and [[Clan]] versions are identical, except Clan UAC5 which cools bit slo ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,710 words) - 21:04, 5 November 2021
  • Only [[Inner Sphere]] assets use Rotary AutoCannons. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    8 KB (973 words) - 21:54, 27 July 2022
  • ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> The following Inner Sphere assets equip Long Tom:
    5 KB (620 words) - 22:54, 7 January 2024
  • Only [[Inner Sphere]] units have access to MRMs. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    9 KB (1,020 words) - 12:30, 3 December 2022
  • ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> To date the Inner Sphere has not attempted to duplicate the ATM, instead focusing on specialized mun
    14 KB (1,642 words) - 22:05, 21 August 2022
  • ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> ...In addition, the Clan launchers lack the ballistic launch angles of Inner Sphere LRM racks, making them much more accurate at short range.
    14 KB (1,649 words) - 15:58, 6 November 2021
  • ...'TBolt''', is a powerful, direct-fire [[Missiles|Missile]] used by [[Inner Sphere]] units. Only Inner Sphere units use Thunderbolt launchers.
    7 KB (924 words) - 20:11, 28 July 2022
  • ...Laser]]. Although Heavy Lasers are exclusively Clan technology, even Inner Sphere [[BA|Battle Armor]] can equip the BA mHL. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    11 KB (1,430 words) - 12:51, 3 December 2022
  • ...e output, but they also generate bit more [[heat]] compared to their Inner Sphere counterparts. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    14 KB (1,754 words) - 16:58, 8 November 2021
  • Only Inner Sphere units use X-Pulse Lasers. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    6 KB (790 words) - 16:58, 8 November 2021
  • ...increased heat output. The [[Clan]] ERPPC has the same range as its Inner Sphere counterpart, but does about 35% more damage in exchange for almost 70% more ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    16 KB (2,141 words) - 21:23, 26 August 2022
  • [[File:Inner Sphere.png|right|thumb|300px|The Inner Sphere in MWLL uses the flag of the Federated Commonwealth]] The '''Inner Sphere''' (abbreviated '''IS''') is a common name to the area 450 - 550 light-year
    2 KB (244 words) - 18:23, 3 August 2017
  • ...the two playable factions in [[MWLL]], the other faction being the [[Inner Sphere]]. ...leksandr Kerensky led 90% of Star League Defense Forces out from the Inner Sphere on a self-imposed Exile, seeking to keep humanity from self-destruction. Th
    3 KB (427 words) - 01:18, 31 March 2020
  • ...tandard Lasers''' are basic energy beam weapon system used only by [[Inner Sphere]] units. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    9 KB (1,221 words) - 16:48, 8 November 2021
  • ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere''' ...purchase - they will appear about 10 seconds later at the Bay, Hanger, or VTOL Pad announced over the base intercom.
    16 KB (2,438 words) - 21:30, 23 September 2023
  • MWLL prefabs, such as the Mechhangers and Aero/Vtol pads, can be placed and extracted onto empty maps for tinkering with. This The Area Shape, Area Box and Area Sphere should be familiar to anybody working with Sandbox2 as they are used to
    24 KB (4,134 words) - 18:40, 12 December 2023
  • ...nown as the Wolf's Dragoons, arguably the best mercenary unit in the Inner Sphere, and crucial in stopping the Clan's invasion. Although they lost a Trial of Refusal against the motion to invade the Inner Sphere and were selected for the invasion force as punishment for voting against t
    6 KB (908 words) - 05:30, 15 August 2017
  • | Faction = Inner Sphere ...''Uziel''' is a nimble [[Medium Mech]] that fills the [[Inner Sphere|Inner Sphere's]] vehicle roster with a capable skirmisher. With a fast cruising speed fo
    14 KB (2,404 words) - 05:23, 31 March 2024
  • | Faction = Inner Sphere The Rifleman is an [[Inner Sphere]] [[Heavy Mech]] and was added with the 0.6.0 update as a surprise.<br>
    10 KB (1,666 words) - 06:04, 27 July 2023
  • ...need to press the button to turn it off every time after you take a heavy vtol. ...need to press the button to turn it off every time after you take a heavy vtol.
    354 KB (59,525 words) - 05:51, 11 April 2024
  • ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere''' ! style="min-width: 50px; padding:8px" | VTOL
    13 KB (1,914 words) - 21:11, 23 September 2023
  • {{VTOL| | Faction = Inner Sphere
    10 KB (1,688 words) - 00:41, 14 September 2023
  • {{VTOL| <li>[[GECM|VTOL GECM]]
    8 KB (1,278 words) - 05:45, 29 July 2023
  • | Faction = Inner Sphere ...lier]] against air, making the Commando A useful as [[AA]] against early [[VTOL]]s. Don't try to [[jump snipe]], the Commando A uses its [[iJJ]]s to find g
    6 KB (848 words) - 08:35, 5 September 2023
  • ...Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so. The Dire Wolf weighs in at ...ve a range beyond 700m except the 4 [[MG]]s which is well suited for Aero, VTOL or putting a damaged asset down. It must rely on GECM cover and support fro
    11 KB (1,843 words) - 06:59, 28 July 2023
  • | VTOL = 1 ...ropship containing new armor prototypes was destroyed, both Clan and Inner Sphere forces are moving on the wreckage in an attempt to recover the prototypes."
    7 KB (929 words) - 09:20, 18 January 2023
  • [[File:vtol_armor_diagram.png|150px|right|Armor Sections for VTOL]] ...fects losing either section has on the VTOL. Without either component, the VTOL's maneuverability or speed becomes so low that it is effectively a sitting
    10 KB (1,650 words) - 08:04, 5 September 2023
  • ...urrently in the game. For flight-capable vehicles, see [[Aerospace]] and [[VTOL]]. ===[[Inner Sphere]]===
    4 KB (555 words) - 00:55, 4 April 2021
  • ...he game. To learn more about VTOLs in general, read the [[Air Combat Guide#VTOL|Air Combat Guide]]. ==[[Inner Sphere]] VTOLs==
    953 bytes (122 words) - 05:59, 25 April 2024
  • | VTOL = 1 ...nd would-be-champions to the desolate desert planet from across the Inner Sphere."|Map introduction}}
    6 KB (731 words) - 09:39, 18 January 2023
  • | VTOL = 1 ...[[Clans]] base, while the North Eastern corner is occupied by the [[Inner Sphere]]. Each base has a hangar, turret defenses, and an adjacent airfield.
    6 KB (836 words) - 20:40, 10 September 2019
  • | VTOL = 1 ...nd would-be-champions to the desolate desert planet from across the Inner Sphere."|Map introduction}}
    4 KB (593 words) - 15:53, 17 September 2019
  • | VTOL = ...deserted airfield in the center. A large abandoned dropship of the [[Inner Sphere]] dominates the skyline, and surrounding hangars and buildings with the Fed
    5 KB (638 words) - 15:00, 13 September 2019
  • | VTOL = 1 ...ing ridges can be manipulated by mechs with jump jets. The Clan and Inner Sphere sides are divided by a dammed river with two bridge crossings. Kagoshima f
    7 KB (881 words) - 09:31, 18 January 2023
  • The Inner Sphere's Thumper Artillery Piece is the smallest conventional artillery piece in M ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    7 KB (953 words) - 22:56, 7 January 2024
  • | VTOL = 1 ...ovaCat) had the honorable mission - to destroy all the forces of the Inner Sphere and capture base."|Map Introduction}}
    6 KB (780 words) - 17:28, 11 September 2019
  • ...ve average value against [[Mech]], [[Tank]], [[Hovercraft]], [[ASF]] and [[VTOL]] armor ...for Sustained DPS to give average value against Mech, Tank, Hover, ASF and VTOL [[armor]].
    10 KB (1,640 words) - 00:00, 30 December 2021
  • ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> ...component, or raking across critically damaged sections. Unlike its Inner Sphere counterpart, the Clan ERML has the range to be used in medium- to intermedi
    18 KB (2,157 words) - 16:54, 8 November 2021
  • {{VTOL| | Faction = Inner Sphere
    2 KB (333 words) - 05:47, 25 April 2024
  • Binary Laser Cannon, aka BLazer, is [[Inner Sphere|IS]] only laser weapon. ...'' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
    3 KB (344 words) - 17:48, 10 September 2022