User contributions
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- 11:20, 2 May 2020 (diff | hist) . . (+11) . . New Art
- 11:19, 2 May 2020 (diff | hist) . . (+10) . . XML parameters (current)
- 11:19, 2 May 2020 (diff | hist) . . (+11) . . Turret Entities (current)
- 09:31, 2 May 2020 (diff | hist) . . (-2) . . m Elevator Entities (→Proximity area entity)
- 16:58, 22 April 2020 (diff | hist) . . (-7) . . Template:Snekbox2 (→Test header)
- 16:46, 22 April 2020 (diff | hist) . . (+1,066) . . Template:Snekbox2 (→Test header: ;P)
- 19:57, 12 April 2020 (diff | hist) . . (+31) . . Kodiak (→Variant E - "Harbinger")
- 19:42, 12 April 2020 (diff | hist) . . (+22) . . Kodiak (→Variant E - "Harbinger": dulled the edge a bit)
- 18:18, 12 April 2020 (diff | hist) . . (-1) . . m Kodiak (→Variant E - "Harbinger")
- 18:13, 12 April 2020 (diff | hist) . . (-10) . . m Kodiak (→Variant E - "Harbinger")
- 18:13, 12 April 2020 (diff | hist) . . (+1,187) . . Kodiak (→Variant E - "Harbinger")
- 17:45, 12 April 2020 (diff | hist) . . (-1) . . m Sunder (→Variant F - "Big-O")
- 17:45, 12 April 2020 (diff | hist) . . (-9) . . m Sunder (→Variant F - "Big-O")
- 17:45, 12 April 2020 (diff | hist) . . (+917) . . Sunder (→Variant F - "Big-O")
- 17:00, 12 April 2020 (diff | hist) . . (0) . . Sunder (→Variant E - "El Diablo")
- 16:59, 12 April 2020 (diff | hist) . . (-10) . . m Sunder (→Variant E - "El Diablo")
- 16:59, 12 April 2020 (diff | hist) . . (+1,000) . . Sunder (→Variant E - "El Diablo")
- 15:02, 12 April 2020 (diff | hist) . . (-10) . . m Sunder (→Variant C)
- 15:02, 12 April 2020 (diff | hist) . . (+1,044) . . Sunder (→Variant C)
- 14:52, 12 April 2020 (diff | hist) . . (-10) . . m Sunder (→Variant B - "Ionized")
- 14:51, 12 April 2020 (diff | hist) . . (+1,278) . . Sunder (→Variant B - "Ionized")
- 23:17, 8 April 2020 (diff | hist) . . (+104) . . Particle Projection Cannons (→PPC: adjusted to factual game realities)
- 23:12, 8 April 2020 (diff | hist) . . (-10) . . m Particle Projection Cannons (→HPPC: made is sound less like some PhD and more like a game wiki)
- 11:16, 23 March 2020 (diff | hist) . . (-1) . . m Rommel (→Prime: armor mismatch fixed thanks to box admiral o/)
- 13:03, 15 March 2020 (diff | hist) . . (+384) . . Commando (→Variant G: rephrased)
- 00:47, 5 March 2020 (diff | hist) . . (+259) . . User:Fire-hound (→Play Objectives in Terrain Control) (current)
- 22:12, 4 March 2020 (diff | hist) . . (+5,090) . . User:Fire-hound
- 19:43, 1 March 2020 (diff | hist) . . (-5) . . m Hellhound (→Variant D - "Stink Eye")
- 19:31, 1 March 2020 (diff | hist) . . (-10) . . Hellhound (→Variant D - "Stink Eye": fluff is in place)
- 19:31, 1 March 2020 (diff | hist) . . (+180) . . Hellhound (→Variant D - "G.I.": it's not GI any more -_-)
- 19:02, 1 March 2020 (diff | hist) . . (0) . . Hellhound (→Variant C - "MadHouse": Mad Mouse???)
- 18:57, 1 March 2020 (diff | hist) . . (+7) . . Turrets (→Twin ERPPC: ?)
- 18:57, 1 March 2020 (diff | hist) . . (+456) . . Turrets (→Twin ERPPC: fluff)
- 22:31, 21 January 2020 (diff | hist) . . (-949) . . Uziel (→Variant C: updated (from scratch))
- 19:07, 7 December 2019 (diff | hist) . . (+803) . . TC Lunacy (fluff)
- 10:42, 21 November 2019 (diff | hist) . . (+10) . . DPS
- 10:40, 21 November 2019 (diff | hist) . . (+12) . . N File:Timeouts dark.png (dark version)
- 10:39, 21 November 2019 (diff | hist) . . (+12) . . N File:Shooting dark.png (dark version)
- 09:46, 21 November 2019 (diff | hist) . . (+389) . . New Art (→Blender3D: new blender has no cry plugins tested by us yet)
- 10:09, 7 November 2019 (diff | hist) . . (0) . . Chimera (test)
- 10:08, 7 November 2019 (diff | hist) . . (-15) . . Chimera (test)
- 10:07, 7 November 2019 (diff | hist) . . (+45) . . Chimera (trial)
- 09:31, 18 October 2019 (diff | hist) . . (+295) . . Maps (added infor for direct map download and the 12VR stats page)
- 22:09, 6 October 2019 (diff | hist) . . (+36) . . m Hyper-Assault Gauss Rifle (→Overview)
- 22:07, 6 October 2019 (diff | hist) . . (-4) . . m Hyper-Assault Gauss Rifle
- 21:47, 24 September 2019 (diff | hist) . . (+6) . . m Shiva (→Variant F)
- 21:44, 24 September 2019 (diff | hist) . . (+1) . . m Shiva (→Variant D)
- 21:42, 24 September 2019 (diff | hist) . . (+13) . . m Shiva (→Variant A)
- 21:41, 24 September 2019 (diff | hist) . . (+6) . . m Shiva (→Prime: typo i presume)
- 23:59, 13 September 2019 (diff | hist) . . (+83) . . Hyper-Velocity AutoCannons (→Overview: i asked Invictus back then and this was the takeway i got from the discussion)
- 14:43, 29 August 2019 (diff | hist) . . (+15) . . Awesome (took it for a spin ;-))
- 14:42, 29 August 2019 (diff | hist) . . (+174) . . N File:Awesome rotating 350px.gif (The Awesome Prime spinning 15 degrees every 180 msec full circle Created with Sandbox2 editor and G.I.M.P. For use on MW:LL wiki. Reusing limited to fair use only. And memes.) (current)
- 00:03, 28 August 2019 (diff | hist) . . (+21) . . TC Phlegeton (→Overview: added author)
- 23:44, 27 August 2019 (diff | hist) . . (+657) . . TC Phlegeton (fluff?)
- 17:02, 22 August 2019 (diff | hist) . . (+29) . . Old Art (→Creation)
- 17:01, 22 August 2019 (diff | hist) . . (+61) . . N File:Maps folders.png (where the maps are relative to other game folders/directories) (current)
- 16:56, 22 August 2019 (diff | hist) . . (+256) . . Old Art (→Creation)
- 22:28, 20 August 2019 (diff | hist) . . (+156) . . Dedicated Server (→launching: temporary example for the shortcut creation)
- 09:31, 19 August 2019 (diff | hist) . . (+73) . . Troubleshooting (→Assesing networking status with the console)
- 19:26, 18 August 2019 (diff | hist) . . (+5) . . Turret Entities (→Prerequisites)
- 19:25, 18 August 2019 (diff | hist) . . (+105) . . Door Entities (→Flowgraph Doors)
- 19:15, 18 August 2019 (diff | hist) . . (+1) . . New Art (→PyFFI)
- 19:07, 18 August 2019 (diff | hist) . . (+32) . . Folderstructure (→Map) (current)
- 19:03, 18 August 2019 (diff | hist) . . (+11) . . Maprelease (→Folder structure and hierarchy) (current)
- 19:03, 18 August 2019 (diff | hist) . . (+11) . . Maprelease (→Folder structure and hierarchy)
- 18:58, 18 August 2019 (diff | hist) . . (+4) . . Maprelease (→Maprelease: broken link (remove or fix))
- 18:47, 18 August 2019 (diff | hist) . . (+122) . . Folderstructure (→ScreenShots)
- 18:44, 18 August 2019 (diff | hist) . . (+52) . . Folderstructure (→stray files)
- 18:43, 18 August 2019 (diff | hist) . . (+14) . . Folderstructure (→Bin folders)
- 18:40, 18 August 2019 (diff | hist) . . (0) . . m Old Art (→Creation)
- 18:39, 18 August 2019 (diff | hist) . . (+1) . . Old Art (→Creation)
- 18:35, 18 August 2019 (diff | hist) . . (+194) . . Old Art (→Materials - effects and options)
- 18:33, 18 August 2019 (diff | hist) . . (+15) . . Old Art (→the Material editor)
- 18:24, 18 August 2019 (diff | hist) . . (+118) . . Old Art (→Moving in the Editor by the mouse and keyboard)
- 15:25, 13 August 2019 (diff | hist) . . (+11) . . Atlas (spun up!)
- 15:24, 13 August 2019 (diff | hist) . . (+177) . . N File:Atlas rotating 350px.gif (The Atlas variant D, spinning 15 degrees every 180 msec full circle Created with Sandbox2 editor and G.I.M.P. For use on MW:LL wiki. Reusing limited to fair use only. And memes.) (current)
- 18:29, 11 August 2019 (diff | hist) . . (+188) . . Uziel (→Game History: Torso got narrower in 0.10.0?)
- 15:13, 11 August 2019 (diff | hist) . . (+1) . . m Hellhound (→Variant G - "Bayonet": i doubt the author mean paring (sa in paring knife), i go for pairing (as in add on package))
- 15:07, 11 August 2019 (diff | hist) . . (+1) . . Hellhound (→Variant A: typo?)
- 15:06, 11 August 2019 (diff | hist) . . (+1) . . m Hellhound (→Prime)
- 15:06, 11 August 2019 (diff | hist) . . (+69) . . Hellhound (→Prime)
- 00:37, 10 August 2019 (diff | hist) . . (+732) . . Hellhound (→Prime: fluff)
- 00:26, 10 August 2019 (diff | hist) . . (+278) . . Hellhound (→Variant B: fluff)
- 00:17, 10 August 2019 (diff | hist) . . (+1,022) . . Hellhound (→Variant E: fluff)
- 23:55, 9 August 2019 (diff | hist) . . (+558) . . Hellhound (→Variant D - "G.I.": fluff)
- 23:46, 9 August 2019 (diff | hist) . . (0) . . Hellhound (→Variant C - "MadHouse": HML MHL ???)
- 23:45, 9 August 2019 (diff | hist) . . (+679) . . Hellhound (→Variant C - "MadHouse")
- 23:26, 9 August 2019 (diff | hist) . . (-17) . . Uziel (→Variant D: watermark)
- 23:26, 9 August 2019 (diff | hist) . . (+18) . . Uziel (→Variant D: fluffy fluff)
- 22:56, 9 August 2019 (diff | hist) . . (+52) . . NARC (corrections corrections corrections :D)
- 20:30, 9 August 2019 (diff | hist) . . (-2) . . Awesome (→Variant D: we in the future travel at KPH speeds of the future ;) (love the article tho!))
- 09:10, 9 August 2019 (diff | hist) . . (+12) . . Warhammer (→Variant G)
- 09:08, 9 August 2019 (diff | hist) . . (+1) . . Warhammer (ELRM15 on the G and article currentness)
- 00:43, 9 August 2019 (diff | hist) . . (-13) . . m Warhammer (The Warhammer, The Warhammer, The Warhammer - rephrased the intor text a smidge)
- 00:38, 9 August 2019 (diff | hist) . . (-17) . . m Warhammer (→Variant B: watrmar removed)
- 00:37, 9 August 2019 (diff | hist) . . (+342) . . Warhammer (→Variant B: Fluff)
- 23:54, 8 August 2019 (diff | hist) . . (-17) . . m Warhammer (→Variant G: dealt watermark away)
- 23:53, 8 August 2019 (diff | hist) . . (-144) . . Warhammer (→Variant G: Fluff)
- 22:34, 8 August 2019 (diff | hist) . . (+1,419) . . N Overheat protection (initial stub page) (current)
- 22:17, 8 August 2019 (diff | hist) . . (+1) . . Warhammer (Warhammer A has only SSRM6 not SRM6 launchers (played today so fresh memeory))
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