Hyper-Assault Gauss Rifle
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Contents
Overview
Weapon Stats
All stats are current as of release 0.9.1. The cooldown time of all HAGs is 16 seconds. Instead, the shorter jammed duration is used to calculate DPS and players are advised to fire until the weapon jams for best results.
Weapon | Listed Range | Max Range | Ammo/ton | Heat per shot | Damage | Damage Type | Shots/min | Overheat | Jam Duration | Mech Damage/sec | Heat/sec | Ammo Cost/ton | Max Damage/ton Ammo | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HAG20 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 1.33s | 8s | 175.3 | 48 | 1500 | 19680 | --- |
HAG30 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2s | 9s | 223.64 | 48 | 1500 | 19680 | --- |
HAG40 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2.66s | 10s | 258.44 | 48 | 1500 | 19680 | --- |
Canon
The Hyper-Assault Gauss Rifle is a variation on the Gauss Rifle developed by Clan Hell's Horses in 3068. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. To compensate for its drawbacks, however, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to Rotary Autocannons, made these weapons very effective against Battle Armor and Combat Vehicles.
Usage
The following vehicles equip these weapons.
HAG20 | HAG30 | HAG40 |
---|---|---|
See Also
- Standard AutoCannons
- Lubalin Ballistics-X AutoCannons
- Ultra AutoCannons
- Rotary AutoCannons
- Hyper-Velocity AutoCannons
- Particle Projection Cannons