Difference between revisions of "Air Weapons"

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== Missile Air Weapons ==
 
== Missile Air Weapons ==
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== Laser Air Weapons ==
 
== Laser Air Weapons ==
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== Bombs ==
 
== Bombs ==
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== See Also ==
 
== See Also ==

Revision as of 23:09, 19 January 2020

This is a quick reference for all aerospace-based weapons currently in the game, as well as relevant statistics. For statistics pertaining to weapons carried by ground assets, see Weapons. Weapons are divided into four classes: ballistic, missile, energy and bombs. As their names suggest, these weapons are only found on aerospace fighters or VTOLs, and differ from their ground counterparts by usually having longer range, more burst potential and different damage types to better synergize with the playstyle of air-to-ground or air-to-air combat.


Ballistic Air Weapons

[Show/Hide]

Weapon
Max Range Dmg Drop
Range
Dmg Drop
/m
Damage/Shot Damage
Type
Splash Radius
(prm/sec)
Shots
/min
Charge
Time
Sustained
DPS
Burst
DPS
Heat
/Shot
Cooldown
Time
Jam
Duration
Ammo
/ton
Ammo cost
/ton
Air UAC2 1200m 1200m 10 12 Mgun --- 480 (1080)* --- 155 348 1 2.5s 2.5s 800 450
Air UAC5 860m --- --- 80 Kinetic‑air 1.5m 120 (600)* 192 960 3 6s 9s 200
Air UAC10 760m 160 2.5m 80 (400)* 256 1280 10 9s 100
Air UAC20 600m 360 Energy 3m 60 (300)* 379 1894 15 9s 50
Air RAC2 1000m 800m 0.05 19 Light Kinetic --- 589 (1080)* --- 261 479 1.3 4s 6s 600 250
Air RAC5 860m --- --- 80 Kinetic‑air 1.5m 245 (600)* 392 960 3 9s 200 450
Air LBX2 1350m 1350m 10 2 x 181 Kinetic‑air 1m 20 --- 145 145 7 --- --- 60 125
Air LBX5 900m 900m 5 x 181 15 272 272 10 48 500
Air LBX10 700m --- --- 10 x 181 1.5m 12 434 434 24 24 950
Air LBX20 450m 20 x 181 10 724 724 76 12 1350
Air LtGauss 1255m --- --- 700 Heavy Kinetic --- 13 --- 176 176 11 --- --- 16 1000
Air Gauss 900m 900m 1092 1230 7.4 1s 177 177 18 12 1850
Air HGauss 705m 450m 4.3 2125 7 1.5s 288 288 32 6 2000
Air iHGauss 800m --- --- 1932 7.4 1s 278 278 29
*Max rate of fire All stats are current as of release 0.14.10

Missile Air Weapons

[Show/Hide]

Weapon
Min Range Max Range Lock On
Range
Lock On
Time
Damage/Shot Damage
Type
Secondary
Damage/Shot
Sec.
Damage Type
Splash Radius
(prm/sec)
Shots
/min
Sustained
DPS
Heat
/Shot
Ammo
/ton
Ammo cost
/ton
Air SRM2 --- 500m --- --- 2 x 100 Missile 2 x 100 Frag 0.95m / 2m 8.8 30 12 48 125
Air SRM4 4 x 100 4 x 100 8.6 59 24 96 250
Air SRM6 6 x 100 6 x 100 8.4 86 36
Air SSRM2 --- 660m 600m 1s 100* Missile 100* Frag 0.95m / 2m 18.8 32 6* 48 250
Air SSRM4 33.3 57 96
Air SSRM6 36 61 96
Air MRM10 20m 700m --- --- 10 x 82 Missile 10 x 82 Frag 1.5m / 5m 9.2 129 46 240 250
Air MRM20 20 x 82 20 x 82 8.6 239 92
Air MRM30 30 x 82 30 x 82 8 335 138
Air MRM40 40 x 82 40 x 82 7.5 418 185
Air LRM5 100m 1520m 1000m 1s 5 x 86** Missile 5 x 86** Frag 1m / 3m 7.2 53 44 180 250
Air LRM10 14.1 103
Air LRM15 20 146
Air LRM20 25.3 185
Air ATM3 40m 810m 750m 1s 3 x 120* Missile 3 x 120* Frag 1m / 3m 7.9 48 43 108 1100
Air ATM6 18.5 113
Air ATM9 25.7 157
Air ATM12 32 196
Air ATM3 (ER) 50m 1500m 1250m 1s 3 x 86* Missile 3 x 86* Frag 1m / 3m 7.9 35 43 108 1100
Air TBolt --- 5200m 750m 1s 160 Mgun --- --- 1.5m 10 43 50 20 800
*Single missile (Air SSRMs launch one missile at a time All stats are current as of release 0.14.10
**All Air LRMs launch five missiles per shot)

Laser Air Weapons

[Show/Hide]

Weapon
Max
Range
Beam Duration Damage/Shot Damage
Type
Shots
/min
Sustained
DPS
Heat
/Shot
Air SL 400m 0.5s 140 Energy‑air 20 56 9
Air ML 550m 280 13.3 74.7 39
Air ERSL 500m 0.5s 140 Energy‑air 20 56 19
Air ERML 650m 280 13.3 75 47
Air CERSL 550m 0.5s 180 Energy‑air 20 72 28
Air CERML 750m 400 13.3 107 75
Air HSL 400m 1.5s 420 Energy‑air 11.4 96 46
Air HML 500m 720 9.2 133 106
Air HLL 650m 1500 7.1 212 298
Air SPL 400m 6 x 0.06s 6 x 25 Energy‑air 26.3 78 18
Air MPL 500m 2 x 0.06s 2 x 89 34.1 121 24
Air LPL 700m 5 x 0.06s 5 x 134 13.6 182 103
Air CSPL 450m 6 x 0.06s 6 x 25 Energy‑air 26.3 78 18
Air CMPL 600m 2 x 0.06s 2 x 104 34.1 142 28
Air CLPL 850m 5 x 0.06s 5 x 148 13.6 202 150
Air SXPL 450m 0.06s 15 Energy‑air 413.8 124 2
Air MXPL 600m 28 232 4
All stats are current as of release 0.14.10

Bombs

Weapon Min Range Max Range Lock On
Range
Damage/Shot Damage
Type
Secondary
Damage/Shot
Sec.
Damage Type
Splash Radius
(prm/sec)
Shots
/min
Sustained
DPS
Heat
/Shot
Ammo
/ton
Ammo cost
/ton
Bomb (CL) --- 1500m* --- 5 x 54 Kinetic 5 x 106 Missile 26.5m / 40m 2.8 37 --- 5 2000
Bomb (HE) 400 400 17.5m / 25m 3 40 1
Bomb (LG) 100m 1500m 7.5m / 10m 4.3 57 100
*Max drop altitude All stats are current as of release 0.14.10

See Also