Difference between revisions of "TSA Palisades"

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{{Out of date}}
 
{{stub}}
 
 
{{Map|
 
{{Map|
| Image = File:Palisades.jpg
+
| Image = File:MWLL-_logo.png
 
| Name = TSA_Palisades
 
| Name = TSA_Palisades
| Environment = ?
+
| Created By = Sannyasi
| Temperature = ?
+
| Environment = Arid Hills
| Planet = ?
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| Temperature = 25°C
| Coords = ?
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| Planet =
| Size = 2048 x 2048
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| Coords =
 +
| Size = 4096 x 4096
 
| Game Modes = <ul>
 
| Game Modes = <ul>
 
<li>[[Team Solaris Arena]]
 
<li>[[Team Solaris Arena]]
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| Mech = 1
 
| Mech = 1
 
| Tank = 1
 
| Tank = 1
| VTOL = 0
 
| Aero = 0
 
 
| Base Defenses = 1
 
| Base Defenses = 1
 
| BaseIS = 1
 
| BaseIS = 1
 
| BaseCL = 1
 
| BaseCL = 1
| Map  = File:TSA_Palisades_minimap.jpg
+
| BaseNtl = ---
 +
| Map  = TSA_Palisades_minimap.jpg
 +
 
 +
| Clan_X = 88
 +
| Clan_Y = 18
 +
| Clan_Mech_1_X = 120
 +
| Clan_Mech_1_Y = 19
 +
 
 +
 
 +
| IS_X = 218
 +
| IS_Y = 310
 +
| IS_Mech_1_X = 187
 +
| IS_Mech_1_Y = 307
 
}}
 
}}
 +
{{stub}}
  
 
{{Quote|"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."|Map introduction}}
 
{{Quote|"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."|Map introduction}}
  
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 +
==Overview==
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'''Palisades''' is a desert-plateau themed [[Team Solaris Arena]] map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the [[Clan]] hangar sits on the high ground, while [[Inner Sphere]] on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau.
 +
 +
Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when [[Arrow IV]] assets or [[Rommel#Variant A|Thumper]]s are deployed.
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 +
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==Bases==
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<div style="margin-bottom:10px></div>
 +
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:320px; white-space: nowrap">
 +
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A4</div>
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*'''Type:''' [[Clan]] home base
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*'''Defenses:''' 5x [[Turrets#Calliope|Calliope]], 3x [[Turrets#LAMS Turret|LAMS]]
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*'''Spawn''': Yes
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*'''Can build:''' all [[Mechs]] and [[Vehicles]]
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*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>H5</div>
 +
*'''Type:''' [[IS]] home base
 +
*'''Defenses:''' 5x [[Turrets#Calliope|Calliope]], 3x [[Turrets#LAMS Turret|LAMS]]
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
</div>
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 +
{{Clear}}
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 +
{{Navbox Maps}}
 +
[[Category:Official Maps]]
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 14:32, 15 September 2019

TSA Palisades
MWLL- logo.png
Created By: Sannyasi
Environment: Arid Hills
Temperature: 25°C
Size: 4096 x 4096
Game Modes:
First Available In: 0.4.0
Assets
Assets:


Number of Bases: IS: 1
Clan: 1
Neutral: ---
Tactical Map
Marauder.jpg Stub
This article is only a stub - it's far from covering the topic to match the MWLL Wiki standards.
You may help MWLL Wiki by expanding it


"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."
— Map introduction


Overview

Palisades is a desert-plateau themed Team Solaris Arena map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the Clan hangar sits on the high ground, while Inner Sphere on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau.

Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when Arrow IV assets or Thumpers are deployed.


Bases

A4
H5