|Size:||4096 x 4096|
|First Available In:||0.4.0|
|Number of Bases:|| IS: 1|
|"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."|
|— Map introduction|
Palisades is a desert-plateau themed Team Solaris Arena map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the Clan hangar sits on the high ground, while Inner Sphere on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau.
Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when Arrow IV assets or Thumpers are deployed.