Difference between revisions of "Air Weapons"
From MechWarrior: Living Legends Wiki
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== Laser Air Weapons == | == Laser Air Weapons == | ||
− | < | + | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> |
− | + | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;" | |
− | + | |- style="text-align:center; height:70px;" | |
− | | | + | ! data-sort-type="number" style="width: 100px" | '''Weapon''' |
− | |- style="text-align:center; height: | + | ! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage --> |
− | ! data-sort-type="number" | '''Weapon''' | + | ! data-sort-type="number" style="width: 80px" | '''Beam Duration''' |
− | ! data-sort-type="number" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage --> | + | ! style="width: 85px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> |
− | ! data-sort-type="number" | '''Beam Duration''' | + | ! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' |
− | ! '''Damage<wbr/>/Shot''' <!-- | + | ! data-sort-type="number" style="width: 90px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --> |
− | ! class="unsortable" style="padding: 5px;" | '''[[Damage types|Damage Type]]''' | + | ! style="width: 80px" | '''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--> |
− | ! data-sort-type="number" | '''Shots< | + | ! style="width: 80px" | '''[[Heat]]<br>/Shot''' |
− | ! ''' | ||
− | ! '''[[Heat]]< | ||
|- | |- | ||
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| rowspan="2" | Energy‑air | | rowspan="2" | Energy‑air | ||
| 20 | | 20 | ||
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| 9 | | 9 | ||
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| Data-sort-value="288" | 288 | | Data-sort-value="288" | 288 | ||
| 13.3 | | 13.3 | ||
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| 39 | | 39 | ||
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| 20 | | 20 | ||
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| Data-sort-value="288" | 288 | | Data-sort-value="288" | 288 | ||
| 13.3 | | 13.3 | ||
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| 47 | | 47 | ||
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| 28 | | 28 | ||
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| Data-sort-value="403" | 403 | | Data-sort-value="403" | 403 | ||
| 13.3 | | 13.3 | ||
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| 75 | | 75 | ||
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| rowspan="3"| Energy‑air | | rowspan="3"| Energy‑air | ||
| 11.4 | | 11.4 | ||
− | | | + | | 97 |
| 46 | | 46 | ||
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| Data-sort-value="703" | 703 | | Data-sort-value="703" | 703 | ||
| 9.2 | | 9.2 | ||
− | | | + | | 130 |
| 106 | | 106 | ||
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| Data-sort-value="1475" | 1475 | | Data-sort-value="1475" | 1475 | ||
| 7.1 | | 7.1 | ||
− | | | + | | 208 |
| 298 | | 298 | ||
|- | |- | ||
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| data-sort-value="10" | [[Air_Weapons#Laser_Air_Weapons | Air SPL]] | | data-sort-value="10" | [[Air_Weapons#Laser_Air_Weapons | Air SPL]] | ||
| 400m | | 400m | ||
− | + | | 6 x 0.06s | |
| Data-sort-value="147" | 6 x 24.5 | | Data-sort-value="147" | 6 x 24.5 | ||
| rowspan="3" | Energy‑air | | rowspan="3" | Energy‑air | ||
| 26.3 | | 26.3 | ||
− | | | + | | 78 |
| 24 | | 24 | ||
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| data-sort-value="11" | [[Air_Weapons#Laser_Air_Weapons | Air MPL]] | | data-sort-value="11" | [[Air_Weapons#Laser_Air_Weapons | Air MPL]] | ||
| 500m | | 500m | ||
− | + | | 2 x 0.06s | |
| Data-sort-value="178" | 2 x 89 | | Data-sort-value="178" | 2 x 89 | ||
| 34.1 | | 34.1 | ||
− | | | + | | 121 |
| 24 | | 24 | ||
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| data-sort-value="12" | [[Air_Weapons#Laser_Air_Weapons | Air LPL]] | | data-sort-value="12" | [[Air_Weapons#Laser_Air_Weapons | Air LPL]] | ||
| 700m | | 700m | ||
− | + | | 5 x 0.06s | |
| Data-sort-value="668" | 5 x 133.5 | | Data-sort-value="668" | 5 x 133.5 | ||
| 13.6 | | 13.6 | ||
− | | | + | | 182 |
| 103 | | 103 | ||
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| data-sort-value="13" | [[Air_Weapons#Laser_Air_Weapons | Air CSPL]] | | data-sort-value="13" | [[Air_Weapons#Laser_Air_Weapons | Air CSPL]] | ||
| 450m | | 450m | ||
− | + | | 6 x 0.06s | |
| Data-sort-value="147" | 6 x 24.5 | | Data-sort-value="147" | 6 x 24.5 | ||
| rowspan="3" | Energy‑air | | rowspan="3" | Energy‑air | ||
| 26.3 | | 26.3 | ||
− | | | + | | 78 |
| 24 | | 24 | ||
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| data-sort-value="14" | [[Air_Weapons#Laser_Air_Weapons | Air CMPL]] | | data-sort-value="14" | [[Air_Weapons#Laser_Air_Weapons | Air CMPL]] | ||
| 600m | | 600m | ||
− | + | | 2 x 0.06s | |
| Data-sort-value="208" | 2 x 104 | | Data-sort-value="208" | 2 x 104 | ||
| 34.1 | | 34.1 | ||
− | | | + | | 142 |
| 28 | | 28 | ||
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| data-sort-value="15" | [[Air_Weapons#Laser_Air_Weapons | Air CLPL]] | | data-sort-value="15" | [[Air_Weapons#Laser_Air_Weapons | Air CLPL]] | ||
| 850m | | 850m | ||
− | + | | 5 x 0.06s | |
| Data-sort-value="742" | 5 x 148.5 | | Data-sort-value="742" | 5 x 148.5 | ||
| 13.6 | | 13.6 | ||
− | | | + | | 202 |
| 150 | | 150 | ||
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| rowspan="2" | Energy‑air | | rowspan="2" | Energy‑air | ||
| rowspan="2" | 413.8 | | rowspan="2" | 413.8 | ||
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| 2 | | 2 | ||
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| 600m | | 600m | ||
| Data-sort-value="28" | 28 | | Data-sort-value="28" | 28 | ||
− | | | + | | 236 |
| 4 | | 4 | ||
|- | |- | ||
|} | |} | ||
− | < | + | </div> |
+ | {| style="font-size:12px; margin:auto; width:100%; max-width: 910px; margin-bottom: 30px" | ||
+ | |- | ||
+ | | style=" width: 100%; text-align:right;" | All stats are current as of release 0.10.3 | ||
+ | |} | ||
== Bombs == | == Bombs == |
Revision as of 15:40, 1 June 2019
This is a quick reference for all aerospace-based weapons currently in the Beta, as well as relevant statistics. For statistics pertaining to weapons carried by ground assets, see Weapons. Weapons are divided into three classes: ballistic, missile, and energy. As their names suggest, these weapons are only found on aerospace fighters or VTOLs, and differ from their ground counterparts by usually having longer range, more burst potential and different damage types to better synergize with the playstyle of air-to-ground combat.
Contents
Ballistic Air Weapons
Weapon | Max Range | Dmg Drop Range |
Dmg Drop /m |
Damage |
Damage Type |
Splash Radius (prm/sec) |
Shots /min |
Charge Time |
Sustained DPS |
Burst DPS |
Heat /Shot |
Cooldown Time |
Jam Duration |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air UAC2 | 1200m | 1200m | 10 | 12 | Mgun | --- | 480 (1080)* | --- | 204 | 458 | 1 | 2.5s | 2.5s | 800 | 450 |
Air UAC5 | 860m | --- | --- | 80 | Kinetic‑air | 1.5m | 120 (600)* | 192 | 960 | 3 | 6s | 9s | 200 | ||
Air UAC10 | 760m | 160 | 2.5m | 80 (400)* | 256 | 1280 | 10 | 9s | 100 | ||||||
Air UAC20 | 600m | 360 | Energy | 3m | 60 (300)* | 379 | 1894 | 15 | 9s | 50 | |||||
Air RAC2 | 1000m | 800m | 0.05 | 19 | Light Kinetic | --- | 589 (1080)* | --- | 260 | 476 | 1.3 | 4s | 6s | 600 | 250 |
Air RAC5 | 860m | --- | --- | 80 | Kinetic‑air | 1.5m | 245 (600)* | 392 | 960 | 3 | 9s | 200 | 450 | ||
Air LBX2 | 1350m | 1350m | 10 | 2 x 181 | Kinetic‑air | 1.5m | 20 | --- | 145 | 145 | 7 | --- | --- | 60 | 125 |
Air LBX5 | 900m | 900m | 5 x 181 | 15 | 272 | 272 | 10 | 48 | 500 | ||||||
Air LBX10 | 700m | --- | --- | 10 x 181 | 12 | 434 | 434 | 24 | 24 | 950 | |||||
Air LBX20 | 450m | 20 x 181 | 10 | 724 | 724 | 76 | 12 | 1350 | |||||||
Air LtGauss | 1255m | --- | --- | 649 | Heavy Kinetic | --- | 13 | --- | 163 | 163 | 11 | --- | --- | 16 | 1000 |
Air Gauss | 900m | 900m | 1092 | 1230 | 7.4 | 1s | 177 | 177 | 18 | 12 | 1850 | ||||
Air HGauss | 705m | 450m | 4.3 | 2125 | 7 | 1.5s | 288 | 288 | 32 | 6 | 2000 | ||||
Air iHGauss | 800m | --- | --- | 1932 | 7.4 | 1s | 278 | 278 | 29 |
*Max rate of fire | All stats are current as of release 0.10.3 |
Missile Air Weapons
Weapon | Min Range | Max Range | Lock On Range |
Lock On Time |
Damage |
Damage Type |
Secondary Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Shots /min |
Sustained DPS |
Heat /Shot |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air SRM2 | --- | 500m | --- | --- | 2 x 100 | Missile | 2 x 100 | Frag | 0.95m / 2m | 8.8 | 30 | 12 | 48 | 125 |
Air SRM4 | 4 x 100 | 4 x 100 | 8.6 | 59 | 24 | 96 | 250 | |||||||
Air SRM6 | 6 x 100 | 6 x 100 | 8.4 | 86 | 36 | |||||||||
Air SSRM2 | --- | 660m | 600m | 1s | 100* | Missile | 100* | Frag | 0.95m / 2m | 18.8 | 32 | 6* | 48 | 250 |
Air SSRM4 | 33.3 | 57 | 96 | |||||||||||
Air SSRM6 | 36 | 61 | 96 | |||||||||||
Air MRM10 | 20m | 700m | --- | --- | 10 x 82 | Missile | 10 x 82 | Frag | 1.5m / 5m | 9.2 | 129 | 46 | 240 | 250 |
Air MRM20 | 20 x 82 | 20 x 82 | 8.6 | 239 | 92 | |||||||||
Air MRM30 | 30 x 82 | 30 x 82 | 8 | 335 | 138 | |||||||||
Air MRM40 | 40 x 82 | 40 x 82 | 7.5 | 418 | 185 | |||||||||
Air LRM5 | 100m | 1520m | 1000m | 1s | 5 x 86** | Missile | 5 x 86** | Frag | 1m / 3m | 7.2 | 53 | 44 | 180 | 250 |
Air LRM10 | 14.1 | 103 | ||||||||||||
Air LRM15 | 20 | 146 | ||||||||||||
Air LRM20 | 25.3 | 185 | ||||||||||||
Air ATM3 | 40m | 810m | 750m | 1s | 3 x 120* | Missile | 3 x 120* | Frag | 1m / 3m | 7.9 | 48 | 43 | 108 | 1100 |
Air ATM6 | 18.5 | 113 | ||||||||||||
Air ATM9 | 25.7 | 157 | ||||||||||||
Air ATM12 | 32 | 196 | ||||||||||||
Air ATM3 (ER) | 50m | 1500m | 1250m | 1s | 3 x 86* | Missile | 3 x 86* | Frag | 1m / 3m | 7.9 | 35 | 43 | 108 | 1100 |
Air TBolt | --- | 5200m | 750m | 1s | 115 | Mgun | --- | --- | 1.5m | 10 | 41 | 50 | 20 | 800 |
*Single missile (Air SSRMs launch one missile at a time) | All stats are current as of release 0.10.3 |
**All Air LRMs launch five missiles per shot |
Laser Air Weapons
Weapon | Max Range |
Beam Duration | Damage |
Damage Type |
Shots /min |
Sustained DPS |
Heat /Shot |
---|---|---|---|---|---|---|---|
Air SL | 400m | 0.5s | 146 | Energy‑air | 20 | 58 | 9 |
Air ML | 550m | 288 | 13.3 | 77 | 39 | ||
Air ERSL | 500m | 0.5s | 146 | Energy‑air | 20 | 58 | 19 |
Air ERML | 650m | 288 | 13.3 | 77 | 47 | ||
Air CERSL | 550m | 0.5s | 182 | Energy‑air | 20 | 73 | 28 |
Air CERML | 750m | 403 | 13.3 | 108 | 75 | ||
Air HSL | 400m | 1.5s | 423 | Energy‑air | 11.4 | 97 | 46 |
Air HML | 500m | 703 | 9.2 | 130 | 106 | ||
Air HLL | 650m | 1475 | 7.1 | 208 | 298 | ||
Air SPL | 400m | 6 x 0.06s | 6 x 24.5 | Energy‑air | 26.3 | 78 | 24 |
Air MPL | 500m | 2 x 0.06s | 2 x 89 | 34.1 | 121 | 24 | |
Air LPL | 700m | 5 x 0.06s | 5 x 133.5 | 13.6 | 182 | 103 | |
Air CSPL | 450m | 6 x 0.06s | 6 x 24.5 | Energy‑air | 26.3 | 78 | 24 |
Air CMPL | 600m | 2 x 0.06s | 2 x 104 | 34.1 | 142 | 28 | |
Air CLPL | 850m | 5 x 0.06s | 5 x 148.5 | 13.6 | 202 | 150 | |
Air SXPL | 450m | 0.06s | 14 | Energy‑air | 413.8 | 118 | 2 |
Air MXPL | 600m | 28 | 236 | 4 |
All stats are current as of release 0.10.3 |
Bombs
Weapon | Min Range | Max Range | Lock On Range |
Damage |
Damage Type |
Secondary Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Shots /min |
Sustained DPS |
Heat /Shot |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bomb (CL) | --- | 1500m* | --- | 5 x 54 | Kinetic | 5 x 106 | Missile | 26.5m / 40m | 2.8 | 37 | --- | 5 | 2000 |
Bomb (HE) | 400 | 400 | 17.5m / 25m | 3 | 40 | 1 | |||||||
Bomb (LG) | 100m | 1500m | 7.5m / 10m | 4.3 | 57 | 100 |
*Max drop altitude | All stats are current as of release 0.10.3 |
Usage
The following air assets equip bombs:
Bomb (HE) | Bomb (LG) | Bomb (CL) | |||
---|---|---|---|---|---|
Inner Sphere |
Clan |
Inner Sphere |
Clan |
Inner Sphere |
Clan |