Difference between revisions of "Long Tom Artillery"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m (weapon stats aethetic upgrade)
(Weapon Stats: table upgrade)
Line 5: Line 5:
  
 
==Weapon Stats==
 
==Weapon Stats==
<br>
+
 
{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
+
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;">
|+ style="caption-side:bottom; text-align:right; font-size:12px; font-weight: normal;" | All stats are current as of release 0.10.3
+
{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
|- style="text-align:center; height:40px;"
+
|- style="text-align:center; height:70px;"
! data-sort-type="number" | '''Weapon'''
+
! data-sort-type="number" style="width: 90px" | '''Weapon'''
! data-sort-type="number" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
+
! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
! '''Damage<wbr/>/Shot''' <!-- A shot represents the minimum amount of ammo/beams one can shoot-->
+
! data-sort-type="number" style="width: 70px" | '''Dmg Drop<br>Range'''
! class="unsortable" style="padding: 5px;" | '''[[Damage types|Damage Type]]'''
+
! style="width: 80px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
! '''Secondary<br>Damage<wbr/>/Shot'''
+
! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
! class="unsortable" style="padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]'''
+
! style="width: 80px" | '''Secondary<br>Damage<wbr/>/Shot'''
! data-sort-type="number" | '''Splash Radius'''<br>(prm/sec)
+
! class="unsortable" style="width: 100px; padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]'''
! data-sort-type="number" | '''Shots<wbr/>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
+
! data-sort-type="number" style="width: 100px" | '''Splash Radius'''<br>(prm/sec)
! '''Raw DPS''' <!-- DPS without damage type modifiers -->
+
! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
! '''[[Heat]]<wbr/>/Shot'''
+
! style="width: 70px" | '''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
! '''Ammo<wbr/>/ton''' <!-- Half ton ammo treated as one ton -->
+
! style="width: 70px" | '''[[Heat]]<br>/Shot'''
! '''Ammo cost<br>/ton'''
+
! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton -->
 +
! style="width: 70px" | '''Ammo cost<br>/ton'''
 
|-
 
|-
  
 
| data-sort-value="1" | [[Long_Tom | Long&nbsp;Tom&nbsp;(Std&nbsp;range)]]
 
| data-sort-value="1" | [[Long_Tom | Long&nbsp;Tom&nbsp;(Std&nbsp;range)]]
 
| 2250m
 
| 2250m
 +
| rowspan="3" | ---
 
| rowspan="3" Data-sort-value="1850" | 1850
 
| rowspan="3" Data-sort-value="1850" | 1850
 
| rowspan="3" | Missile
 
| rowspan="3" | Missile
Line 31: Line 33:
 
| 28m / 35m
 
| 28m / 35m
 
| 5
 
| 5
| 237
+
| 231
 
| 400
 
| 400
 
| rowspan="3" | 5
 
| rowspan="3" | 5
Line 41: Line 43:
 
| 20m / 25m
 
| 20m / 25m
 
| 7.5
 
| 7.5
| 356
+
| 347
 
| 300
 
| 300
 
|-
 
|-
Line 49: Line 51:
 
| 36m / 45m
 
| 36m / 45m
 
| 5
 
| 5
| 237
+
| 231
 
| 500
 
| 500
 
|-
 
|-
  
 
|}
 
|}
<br>
+
</div>
 +
{| style="font-size:12px; margin:auto; width:100%; max-width: 1410px; margin-bottom: 30px"
 +
|-
 +
| style=" width: 100%; text-align:right;" | All stats are current as of release 0.10.3
 +
|}
  
 
==Canon==
 
==Canon==

Revision as of 13:01, 26 May 2019

The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units with Devastating Effects and Enormous Splash Radius up to 45 meters. When struck by a shell death is instant. If you are within the splash radius then a return to the repair bay where major repairs will drain your c-bills if you haven't lost a limb in which case you're better off buying a new Variant.

it cost 9 tickets upon destruction
asset tier is 16, the highest

Weapon Stats

Weapon Max Range Dmg Drop
Range
Damage/Shot Damage
Type
Secondary
Damage/Shot
Sec.
Damage Type
Splash Radius
(prm/sec)
Shots
/min
Sustained
DPS
Heat
/Shot
Ammo
/ton
Ammo cost
/ton
Long Tom (Std range) 2250m --- 1850 Missile 1000 Energy 28m / 35m 5 231 400 5 2400
Long Tom (Short range) 1500m 20m / 25m 7.5 347 300
Long Tom (Long range) 3000m 36m / 45m 5 231 500
All stats are current as of release 0.10.3

Canon

The Long Tom Artillery Piece is the largest conventional artillery piece designed by Armstrong Industries. It is the primary weapon of the LT-MOB-25 Mobile Long Tom Artillery vehicle, which is better known as the Mobile Long Tom. It was also the primary heavy artillery unit of the first Star League Defense Force.

BattleTech reference

Usage

The following Inner Sphere assets equip Long Tom:


 Long Tom Artillery 


See Also