Difference between revisions of "Hyper-Assault Gauss Rifle"
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Bird Thing (talk | contribs) m (→Weapon Stats) |
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! '''Shots/min''' | ! '''Shots/min''' | ||
! '''Overheat''' | ! '''Overheat''' | ||
− | ! ''' | + | ! '''Jam Duration''' |
! '''Mech Damage/sec''' | ! '''Mech Damage/sec''' | ||
! '''Heat/sec''' | ! '''Heat/sec''' | ||
Line 56: | Line 56: | ||
| 1.33s | | 1.33s | ||
| 8s | | 8s | ||
− | | | + | | 175.3 |
| 48 | | 48 | ||
| 1500 | | 1500 | ||
Line 73: | Line 73: | ||
| 2s | | 2s | ||
| 9s | | 9s | ||
− | | | + | | 223.64 |
| 48 | | 48 | ||
| 1500 | | 1500 | ||
Line 90: | Line 90: | ||
| 2.66s | | 2.66s | ||
| 10s | | 10s | ||
− | | | + | | 258.44 |
| 48 | | 48 | ||
| 1500 | | 1500 |
Revision as of 23:22, 16 November 2017
Placeholder fluff text
Contents
Overview
Jammed weapon cool-down times are used in this table, they are slower if the weapon is not jammed.
Weapon Stats
All stats are current as of release 0.9.1.
Weapon | Listed Range | Max Range | Ammo/ton | Heat per shot | Damage | Damage Type | Shots/min | Overheat | Jam Duration | Mech Damage/sec | Heat/sec | Ammo Cost/ton | Max Damage/ton Ammo | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HAG20 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 1.33s | 8s | 175.3 | 48 | 1500 | 19680 | --- |
HAG30 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2s | 9s | 223.64 | 48 | 1500 | 19680 | --- |
HAG40 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2.66s | 10s | 258.44 | 48 | 1500 | 19680 | --- |
Canon
Usage
The following vehicles equip these weapons.
HAG20 | HAG30 | HAG40 |
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See Also
- Standard AutoCannons
- Lubalin Ballistics-X AutoCannons
- Ultra AutoCannons
- Rotary AutoCannons
- Hyper-Velocity AutoCannons
- Particle Projection Cannons