Difference between revisions of "Hyper-Assault Gauss Rifle"
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! '''Max Range''' | ! '''Max Range''' | ||
! '''Ammo/ton''' | ! '''Ammo/ton''' | ||
− | ! '''Heat''' | + | ! '''Heat/shot''' |
! '''Damage''' | ! '''Damage''' | ||
! style="width: 6%" | '''[[Damage types|Damage Type]]''' | ! style="width: 6%" | '''[[Damage types|Damage Type]]''' | ||
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| Max Range | | Max Range | ||
| Ammo/ton | | Ammo/ton | ||
− | | Heat | + | | Heat/shot |
| Damage | | Damage | ||
| Damage Type | | Damage Type | ||
Line 54: | Line 54: | ||
| Kinetic | | Kinetic | ||
| 900 | | 900 | ||
− | | 1. | + | | 1.33s |
− | | | + | | 8s |
| 94.4 | | 94.4 | ||
| 48 | | 48 | ||
Line 71: | Line 71: | ||
| Kinetic | | Kinetic | ||
| 900 | | 900 | ||
− | | | + | | 2s |
− | | | + | | 9s |
| 136.67 | | 136.67 | ||
| 48 | | 48 | ||
Line 88: | Line 88: | ||
| Kinetic | | Kinetic | ||
| 900 | | 900 | ||
− | | 2. | + | | 2.66s |
− | | | + | | 10s |
| 175.68 | | 175.68 | ||
| 48 | | 48 |
Revision as of 21:04, 9 November 2017
Placeholder fluff text
Contents
Overview
Jammed weapon cool-down times are used in this table, they are slower if the weapon is not jammed.
Weapon Stats
All stats are current as of release 0.9.1.
Weapon | Listed Range | Max Range | Ammo/ton | Heat/shot | Damage | Damage Type | Shots/min | Overheat | Cooldown | Mech Damage/sec | Heat/sec | Ammo Cost/ton | Max Damage/ton Ammo | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HAG20 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 1.33s | 8s | 94.4 | 48 | 1500 | 19680 | --- |
HAG30 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2s | 9s | 136.67 | 48 | 1500 | 19680 | --- |
HAG40 | 1250m | 1260m | 240 | 3.2 | 82 | Kinetic | 900 | 2.66s | 10s | 175.68 | 48 | 1500 | 19680 | --- |
Canon
Usage
The following vehicles equip these weapons.
HAG20 | HAG30 | HAG40 |
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See Also
- Standard AutoCannons
- Lubalin Ballistics-X AutoCannons
- Ultra AutoCannons
- Rotary AutoCannons
- Hyper-Velocity AutoCannons
- Particle Projection Cannons