Difference between revisions of "Sniper Artillery Cannon"

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! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
 
! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
 
! data-sort-type="number" style="width: 70px" | '''Dmg Drop<br>Range'''
 
! data-sort-type="number" style="width: 70px" | '''Dmg Drop<br>Range'''
! data-sort-type="number" style="width: 80px" | '''Hit Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
 
 
! data-sort-type="number" style="width: 80px" | '''Splash Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
 
! data-sort-type="number" style="width: 80px" | '''Splash Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
 
! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
 
! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
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! '''Sniper Artillery'''
 
! '''Sniper Artillery'''
 
| 25m
 
| 25m
| 500m
+
| 690m
 
| ---
 
| ---
| 1425
 
 
| 1425
 
| 1425
 
| Missile
 
| Missile
 
| Data-sort-value="1425" | 1425
 
| Data-sort-value="1425" | 1425
 
| Energy
 
| Energy
| 26m / 32m
+
| 34m / 40m
 
| 6
 
| 6
| 424
+
| 268
| 120
+
| 144
 
| 400
 
| 400
| 3
+
| 6
 
| 2400
 
| 2400
 
|-
 
|-
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|}
 
|}
 
</div>
 
</div>
{{Version tag | Width = 1700px | Version130=0.13.1}}
+
{{Version tag | Width = 1700px | Version149=0.14.9}}
  
 
==Canon==
 
==Canon==
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|}
 
|}
 
</div>
 
</div>
{{Version tag | Width = 495px | Version130=0.13.1}}
+
{{Version tag | Width = 495px | Version149=0.14.9}}
  
  

Latest revision as of 20:30, 5 November 2021

ARTILLERY CANNONS

R&D Start Date: 3000 (Lyran Commonwealth), 3030 (Clan Wolf)

Prototype Design and Production: 3012 (Lyran Commonwealth), 3032 (Clan Wolf)

An alternative approach to artillery weapons, artillery cannons are smaller, snub-nosed versions of the common tube artillery pieces. While useful for area-effect attacks, artillery cannons suffer from a sharp reduction in range compared to their standard cousins.
Though well past the prototype stage, artillery cannons have yet to begin consistent, full-scale production.

Weapon Stats

Weapon Min Range Max Range Dmg Drop
Range
Splash Damage/Shot Damage
Type
Sec. Splash
Damage/Shot
Sec.
Damage Type
Splash Radius
(prm/sec)
Shots
/min
Sustained
DPS
Speed
(m/s)
Heat
/Shot
Ammo
/ton
Ammo cost
/ton
Sniper Artillery 25m 690m --- 1425 Missile 1425 Energy 34m / 40m 6 268 144 400 6 2400
All stats are current as of release 0.14.10

Canon

The Sniper Artillery Cannon is a scaled down version of the Sniper Artillery Piece capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, depot, etc.)
Artillery Cannons are classified as ballistic weapons, rather than artillery weapons.

Battletech Reference

Usage

The following assets equipt Sniper Artillery:

Asset Type Faction Tons
Mars G Vehicle CL 100
All stats are current as of release 0.14.10