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  • | Faction = Inner Sphere ...d prominently in the Star League Defense Force and was one of the premier 'Mechs in the Gunslinger Program. Indeed, many of the greatest MechWarriors in his
    7 KB (1,047 words) - 14:50, 12 October 2023
  • | Faction = Inner Sphere ...tos come with varied pieces of [[Equipment]], making it a very adaptable [[Mechs|Mech]] capable of excelling in nearly any combat situation. Particularly, '
    14 KB (2,257 words) - 09:37, 5 September 2023
  • | Faction = Inner Sphere The '''Avatar''' is a [[Heavy_Mechs|heavy Omnimech]] built by the [[Inner Sphere]]. Comparable to the [[Clan]] [[Thor]], it is an agile multipurpose asset,
    11 KB (1,820 words) - 14:07, 24 September 2023
  • | Faction = Inner Sphere The Rifleman is an [[Inner Sphere]] [[Heavy Mech]] and was added with the 0.6.0 update as a surprise.<br>
    10 KB (1,666 words) - 06:04, 27 July 2023
  • ..., next time you get in a mech it will still be on, so if you prefer off in mechs you will need to press the button to turn it off every time after you take ...eg sets and animations to create footstep sounds and footstep effects, all mechs will play one footstep sound anytime they come to a complete stop even thou
    354 KB (59,525 words) - 05:51, 11 April 2024
  • | Faction = Inner Sphere ...s has built itself a reputation as one of the most fearsome Inner Sphere [[Mechs]] available. With a surprisingly low price tag for a 100 ton [[Mech]], the
    15 KB (2,484 words) - 09:40, 5 September 2023
  • | Faction = Inner Sphere ...ofile for it's weight class and more armor than even some [[Clan]] Assault Mechs. The Awesome's firepower is usually based on a heavy reliance on [[Energy W
    14 KB (2,296 words) - 19:09, 27 July 2023
  • | Faction = Inner Sphere ...light speed loss (-26%) when in reverse when compared with similarly sized Mechs (-53% for the [[Atlas]]).
    11 KB (1,840 words) - 19:20, 27 July 2023
  • | Faction = Inner Sphere The '''Fafnir''' is an [[Inner Sphere]] [[Assault Mech]] released in 0.5.4. Famed for wielding the most powerful
    13 KB (2,048 words) - 05:36, 23 March 2024
  • ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere''' ! colspan="4" style="font-size:14px; background:#2E2E2E;" |'''Mechs'''
    13 KB (1,914 words) - 21:11, 23 September 2023
  • | Faction = Inner Sphere The '''Hawkmoth''' is a light [[VTOL]] available to the [[Inner Sphere]]. Its light armor and high mobility allow it to skirt above and around the
    10 KB (1,688 words) - 00:41, 14 September 2023
  • Similar in concept to the Inner Sphere's Hawkmoth as its name suggests Donar is a light Combat VTOL that excels at ...ange Large Laser]] backed by two [[SSRM|Streak-SRM4]]. It can harass light Mechs and tanks at range, while also being a good choice for hit-and-run tactics
    8 KB (1,278 words) - 05:45, 29 July 2023
  • Single heat sinks are usually found on certain [[Inner Sphere]] 'Mechs. All [[vehicles]] in MWLL use single heat sinks as well. Otherwise, all oth ...ted DHS and colloquially also referred to as Freezers throughout the Inner Sphere after their NAIS codename, operate in much the same way and for the same pu
    3 KB (430 words) - 22:59, 31 August 2022
  • ...r OmniMech. While the Kodiak does not go to the extremes of other Totem ’Mechs such as the Thunder Stallion or Mandrill, it nevertheless represents the ep ...the duo [[CERML]] - even the NARC launcher reaches further than the inner sphere standard counter part.<br>
    13 KB (2,154 words) - 09:40, 5 September 2023
  • ...of the most risky tanks to take. Price-wise it's between Medium and Heavy Mechs, packing slightly more weapons than Mediums for the cost of less armor and ...]]s offer minor close range damage. This variant is very effective against mechs and tanks, but suffers against airborne units and [[BA]]. Two [[Free tons]]
    8 KB (1,332 words) - 20:47, 11 February 2024
  • | Faction = Inner Sphere The '''Marauder''' is an iconic [[Inner Sphere]] [[Heavy Mechs|Heavy 'Mech]].
    13 KB (2,135 words) - 04:52, 25 March 2024
  • | Faction = Inner Sphere The Commando was originally a ''canceled'' [[Inner Sphere]] [[Light Mech]], under development by Wandering Samurai Studios. It was an
    6 KB (848 words) - 08:35, 5 September 2023
  • ...rime. This setup turns the B into a well-rounded sniper, effective against Mechs, tanks and even aerospace assets. Like the Puma Prime, heat can be a proble ...ed as a close-range fire support unit or to surprise and smash other light Mechs with deadly barrages of ATMs. The quad [[CERSL]]s are excellent for followi
    10 KB (1,757 words) - 04:01, 28 July 2023
  • ...ited ammo space and a lack of armor, significantly lower than other medium Mechs. ...et a handle on managing your missiles turn radius, this Shadowcat can drop mechs both at close and far ranges and even from behind cover and around walls.
    15 KB (2,538 words) - 04:49, 14 September 2023
  • ...he vulnerable arm away from enemies. Using terrain or even other friendly mechs as cover while closing the distance to its prey can be the decisive tactica ...lock for minimal distances but also missing the ballistic lobe their Inner Sphere counterparts use to deny terrain obstacles to a great degree.<br>
    12 KB (1,955 words) - 21:40, 23 September 2023

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