Long Tom Artillery

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Revision as of 16:35, 7 April 2019 by Sabrist (talk | contribs) (weapon stats updated)
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The Long Tom Artillery Cannon fires its shells in an indirect arc, dropping them down on top of enemy units with Devastating Effects and Enormous Splash Radius up to 45 meters. When struck by a shell death is instant. If you are within the splash radius then a return to the repair bay where major repairs will drain your c-bills if you haven't lost a limb in which case you're better off buying a new Variant.

it cost 9 tickets upon destruction
asset tier is 16, the highest

Weapon Stats

All stats are current as of release 0.10.3.


Weapon Max
Range
Damage
/Shot
Dmg
Type
Secondary
Dmg/Shot
Sec
Dmg
Type
Splash
Radius
(prm/sec)
Shots
/min
Raw
DPS
Heat
/Shot
Ammo
/ton
Ammo
cost
/ton
Long Tom (Std range) 2250m 1850 Missile 1000 Energy 28m / 35m 5 237 400 5 2400
Long Tom (Short range) 1500m 20m / 25m 7 356 300
Long Tom (Long range) 3000m 36m / 45m 5 237 500


Canon

The Long Tom Artillery Piece is the largest conventional artillery piece designed by Armstrong Industries. It is the primary weapon of the LT-MOB-25 Mobile Long Tom Artillery vehicle, which is better known as the Mobile Long Tom. It was also the primary heavy artillery unit of the first Star League Defense Force.

BattleTech reference

Usage

The following Inner Sphere assets equip Long Tom:


 Long Tom Artillery 


See Also