TSA Palisades
From MechWarrior: Living Legends Wiki
| TSA Palisades | ||
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| Created By: | Sannyasi | |
| Environment: | Arid Hills | |
| Temperature: | 25°C | |
| Size: | 4096 x 4096 | |
| Game Modes: | ||
| First Available In: | 0.4.0 | |
| Assets | ||
| Assets: |
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| Number of Bases: | IS: 1 Clan: 1 Neutral: --- | |
| Tactical Map | ||
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| "The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts." |
| — Map introduction |
Overview
Palisades is a desert-plateau themed Team Solaris Arena map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the Clan hangar sits on the high ground, while Inner Sphere on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau.
Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when Arrow IV assets or Thumpers are deployed.
Bases
A4