Difference between revisions of "PDS"

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(added weapon stats)
(Weapon Stats: table upgrade)
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{{Stub}}
 
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<div style="clear: both"></div> <!-- Stops the text flow beside the picture-->
 
==Weapon Stats==
 
==Weapon Stats==
<br>
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{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
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<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;">
|+ style="caption-side:bottom; text-align:right; font-size:12px; font-weight: normal;" | All stats are current as of release 0.10.3
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{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
|- style="text-align:center; height:40px;"
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|- style="text-align:center; height:70px;"
! data-sort-type="number" | '''Weapon'''
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! data-sort-type="number" style="width: 90px" | '''Weapon'''
! data-sort-type="number" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
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! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
! '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
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! style="width: 80px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
! class="unsortable" style="padding: 5px;" | '''[[Damage types|Damage Type]]'''
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! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
! data-sort-type="number" | '''Shots<wbr/>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
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! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
! '''Raw DPS''' <!-- DPS without damage type modifiers -->
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! style="width: 70px" | '''Sustained<br>[[DPS]]''' <!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)-->
! '''[[Heat]]<wbr/>/Shot'''
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! style="width: 70px" | '''[[Heat]]<br>/Shot'''
! '''Ammo<wbr/>/ton''' <!-- Half ton ammo treated as one ton -->
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! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton -->
 
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|-
  
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| Heavy&nbsp;Kinetic
 
| Heavy&nbsp;Kinetic
 
| 900
 
| 900
| 19.5
+
| 15.6
 
| ---
 
| ---
 
| ∞
 
| ∞
 
|-
 
|-
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|}</div>
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{| style="font-size:12px; margin:auto; width:100%; max-width: 840px; margin-bottom: 30px"
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|-
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| style=" width: 100%; text-align:right;" | All stats are current as of release 0.10.3
 
|}
 
|}
<br>
 
  
 
==Usage==
 
==Usage==

Revision as of 14:02, 1 June 2019

PDS or (Point Defense System) is a mounted turret found on some Mechs and Vehicles. The PDS deters enemy Battle Armor by automatically firing on them, delivering minor damage and a jarring screen shake.

Point Defense System mounted on a Goblin
Marauder.jpg Stub
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Weapon Stats

Weapon Max Range Damage/Shot Damage
Type
Shots
/min
Sustained
DPS
Heat
/Shot
Ammo
/ton
PDS 160m 1.3 Heavy Kinetic 900 15.6 ---
All stats are current as of release 0.10.3

Usage

The following vehicles equip PDS:


PDS
  Inner Sphere
  Clan