Difference between revisions of "TC Kagoshima"
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{{Quote|"Set on the border of Draconis Combine space, the rugged terrain and deep forested glades of this wayward planet are about to be turned into a fierce battlefield. Use cover and flanking to out-fight and out-maneuver your enemies and don't become distracted by the idyllic vistas, they may be the last thing you see..."|Map introduction}} | {{Quote|"Set on the border of Draconis Combine space, the rugged terrain and deep forested glades of this wayward planet are about to be turned into a fierce battlefield. Use cover and flanking to out-fight and out-maneuver your enemies and don't become distracted by the idyllic vistas, they may be the last thing you see..."|Map introduction}} | ||
Revision as of 23:18, 7 July 2022
TC Kagoshima | ||
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Created By: | Sannyasi | |
Environment: | Forest | |
Temperature: | 25°C | |
Planet: | Pesit | |
Coords: | 207.68, 312.70 | |
Size: | 2048 x 2048 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 6 | |
Tactical Map | ||
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"Set on the border of Draconis Combine space, the rugged terrain and deep forested glades of this wayward planet are about to be turned into a fierce battlefield. Use cover and flanking to out-fight and out-maneuver your enemies and don't become distracted by the idyllic vistas, they may be the last thing you see..." |
— Map introduction |
Overview
A unique map featuring six control points and a changing day and night cycle. There are plenty of opportunities to flank opponents and the cascading ridges can be manipulated by mechs with jump jets. The Clan and Inner Sphere sides are divided by a dammed river with two bridge crossings. Kagoshima features one capturable forward mechbay per side of the river. These mechbays are noteworthy due to their inability to produce heavy and assault class mechs. However, players are free to purchase any other armored or mech asset.
Bases
B2
C6
C8
D3
E6
F1
F3
Gallery