Difference between revisions of "PDS"

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m (Usage)
m (Weapon Stats: table upgrade)
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<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;">
{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
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{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto; border-spacing:0px; border-collapse:separate; white-space:nowrap"
|- style="text-align:center; height:70px;"
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|- style="text-align:center; height:70px; white-space:normal"
! data-sort-type="number" style="width: 90px" | '''Weapon'''
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! data-sort-type="number" style="width: 90px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon'''
 
! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
 
! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage -->
! style="width: 80px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
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! style="width: 80px" | '''Hit Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
 
! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
 
! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
 
! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
 
! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
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|-
 
|-
  
| [[Point_Defense_System | PDS]]
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| style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''PDS'''
 
| 180m
 
| 180m
 
| Data-sort-value="1.3" | 2
 
| Data-sort-value="1.3" | 2
| Heavy&nbsp;Kinetic
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| Heavy Kinetic
 
| 900
 
| 900
 
| 24
 
| 24
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{{Version tag | Width = 840px}}
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{{Version tag | Width = 840px| Version=0.11.3}}
  
 
==Usage==
 
==Usage==

Revision as of 18:35, 1 January 2020

Point Defense System mounted on a Goblin

PDS or (Point Defense System) is a mounted turret found on some Vehicles as shown in table below, as an analogue defense system against Battle Armor similar to B-Pod for Mechs.

The PDS turret deters enemy Battle Armor by automatically aiming and firing on them, delivering minor damage and a jarring screen shake.

The Turret has 8000 health, in many cases- it will be quicker to destroy the vehicle it is mounted on than to concentrate on the PDS turret.


Weapon Stats

Weapon Max Range Hit Damage/Shot Damage
Type
Shots
/min
Sustained
DPS
Heat
/Shot
Ammo
/ton
PDS 180m 2 Heavy Kinetic 900 24 ---
All stats are current as of release 0.14.10

Usage

The following vehicles equip PDS:

PDS
  Inner Sphere
  Clan
All lists are current as of release 0.14.10