Difference between revisions of "TC Scorched"
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| Created By = Ancient Demise | | Created By = Ancient Demise | ||
| Environment = Desolate | | Environment = Desolate | ||
− | | Temperature = 386°C | + | | Temperature = 386°C / 80°C (high ground) |
| Planet = Haddings | | Planet = Haddings | ||
| Coords = -44.033, 13.933 | | Coords = -44.033, 13.933 | ||
Line 48: | Line 48: | ||
==Overview== | ==Overview== | ||
+ | '''Scorched''', an excessively hot barren world where molten lead pools are abundant. A wreck of a massive Star League warship lies on a mountain, dominating the landscape. [[ASF]]s are available but have a low flight ceiling. | ||
− | + | Keep control over the F3 or C6 bases that spawn 70t assets at all costs. Use teamwork and [[AECM]] assets to move large forces to the dropship cap zones under cover. The extreme [[heat]] requires extra care in weapon management. When assaulting the forward mech factories, mind the powerful Gauss and PPC turrets! | |
− | |||
− | Keep control over the F3 or C6 bases that spawn 70t assets at all costs. | ||
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{{Clear}} | {{Clear}} | ||
+ | |||
+ | ==Points of Interest== | ||
+ | |||
+ | Unique to Scorched, as one climbs up the central mountain, the ambient temperature significantly drops - from sea level's punishing ~380 degrees to under 90 degrees at the highest location. | ||
==Gallery== | ==Gallery== | ||
<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;"> | <gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;"> | ||
− | File:TC_Scorched1.jpg | + | File:TC_Scorched1.jpg|link={{filepath:TC_Scorched1.jpg}} |
− | File:TC_Scorched2.jpg | + | File:TC_Scorched2.jpg|link={{filepath:TC_Scorched2.jpg}} |
− | File:TC_Scorched3.jpg | + | File:TC_Scorched3.jpg|link={{filepath:TC_Scorched3.jpg}} |
− | File:TC_Scorched4.jpg | + | File:TC_Scorched4.jpg|link={{filepath:TC_Scorched4.jpg}} |
− | File:TC_Scorched5.jpg | + | File:TC_Scorched5.jpg|link={{filepath:TC_Scorched5.jpg}} |
− | File:TC_Scorched6.jpg | + | File:TC_Scorched6.jpg|link={{filepath:TC_Scorched6.jpg}} |
</gallery> | </gallery> | ||
Latest revision as of 03:39, 6 October 2019
TC Scorched | ||
---|---|---|
Created By: | Ancient Demise | |
Environment: | Desolate | |
Temperature: | 386°C / 80°C (high ground) | |
Planet: | Haddings | |
Coords: | -44.033, 13.933 | |
Size: | 8192 x 8192 | |
Game Modes: | ||
First Available In: | 0.11.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 2 Clan: 2 Neutral: 2 | |
Tactical Map | ||
|
"The recovery operation of a Star League Warship has come under attack." |
— Map Introduction |
Contents
Overview
Scorched, an excessively hot barren world where molten lead pools are abundant. A wreck of a massive Star League warship lies on a mountain, dominating the landscape. ASFs are available but have a low flight ceiling.
Keep control over the F3 or C6 bases that spawn 70t assets at all costs. Use teamwork and AECM assets to move large forces to the dropship cap zones under cover. The extreme heat requires extra care in weapon management. When assaulting the forward mech factories, mind the powerful Gauss and PPC turrets!
Bases
C3
C6
D5
- Type: neutral strategic point
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
E4
- Type: neutral strategic point
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
F3
Points of Interest
Unique to Scorched, as one climbs up the central mountain, the ambient temperature significantly drops - from sea level's punishing ~380 degrees to under 90 degrees at the highest location.