Difference between revisions of "TSA Extremity"

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| Name = TSA_Extremity
 
| Name = TSA_Extremity
 
| Environment = Asteroid
 
| Environment = Asteroid
| Temperature = -150 up to +200
+
| Temperature = -150°C / +125°C
| Planet = None
 
| Coords = Coordinates Variable
 
 
| Size = 4096 x 4096
 
| Size = 4096 x 4096
 
| Game Modes = <ul>
 
| Game Modes = <ul>
Line 17: Line 15:
 
| Aero = 1
 
| Aero = 1
 
| Base Defenses = 1
 
| Base Defenses = 1
| BaseIS = 2 (ASF/VTOL: 1)
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| BaseIS = 2
| BaseCL = 2 (ASF/VTOL: 1)
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| BaseCL = 2
| Map = File:Extremity-minimap.jpg
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| BaseNtl = ---
}}{{Out of date|0.4.0}}
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| Map = Extremity-minimap.jpg
{{Stub}}
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| Clan_X = 57
 +
| Clan_Y = 35
 +
| Clan_Mech_1_X = 105
 +
| Clan_Mech_1_Y = 26
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| Clan_Mech_2_X = 65
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| Clan_Mech_2_Y = 73
 +
| Clan_ASF_1_X = 89
 +
| Clan_ASF_1_Y = 7
 +
 
 +
| IS_X = 280
 +
| IS_Y = 285
 +
| IS_Mech_1_X = 263
 +
| IS_Mech_1_Y = 244
 +
| IS_Mech_2_X = 246
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| IS_Mech_2_Y = 304
 +
| IS_ASF_1_X = 256
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| IS_ASF_1_Y = 318
 +
}}
 +
 
 
{{Quote|"On the edge of known space are the drifting remains of an old mining colony.  Enduring the extreme temperatures which result from its axial spin, enterprising periphery miners yielded invaluable resources from this desolate asteroid. It now serves as a staging ground for Solaris matches which mimic the early battles of the Clan Invasion."|Map introduction}}
 
{{Quote|"On the edge of known space are the drifting remains of an old mining colony.  Enduring the extreme temperatures which result from its axial spin, enterprising periphery miners yielded invaluable resources from this desolate asteroid. It now serves as a staging ground for Solaris matches which mimic the early battles of the Clan Invasion."|Map introduction}}
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==Overview==
 
'''TSA Extremity''' is a low-gravity location placed on a big asteroid with quick time of day quickly changing the environment temperature, multiple times during the battle.
 
'''TSA Extremity''' is a low-gravity location placed on a big asteroid with quick time of day quickly changing the environment temperature, multiple times during the battle.
 +
 +
 +
==Bases==
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<div style="margin-bottom:10px></div>
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<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:320px; white-space: nowrap">
 +
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<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
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<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A3</div>
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*'''Type:''' [[Clan]] base
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*'''Defenses:''' 2x [[Turrets#Calliope|Calliope]]
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*'''Spawn''': Yes
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*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
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*'''Services:''' [[Repair]], [[Rearm]]</div>
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<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B2</div>
 +
*'''Type:''' [[Clan]] base
 +
*'''Defenses:''' 2x [[Turrets#Calliope|Calliope]]
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F7</div>
 +
*'''Type:''' [[IS]] base
 +
*'''Defenses:''' 2x [[Turrets#Calliope|Calliope]]
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
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<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>H6 / H7</div>
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*'''Type:''' [[IS]] base
 +
*'''Defenses:''' 2x [[Turrets#Calliope|Calliope]]
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
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</div>
 +
  
 
==History==
 
==History==
 
Extremity was one of initial maps released in [[Mechwarrior: Living Legends/Versions#Beta_1.0|first]] public beta of [[MWLL]]. Since then it was altered in nearly each big release. Version 0.2.0 brought new, less rough terrain for improved movement and altered gravity for better operations. Version 0.3.0 turned map into something entirely different to what it used to be - Three big satellite dishes were added, turning gameplay more towards urban-alike combat.
 
Extremity was one of initial maps released in [[Mechwarrior: Living Legends/Versions#Beta_1.0|first]] public beta of [[MWLL]]. Since then it was altered in nearly each big release. Version 0.2.0 brought new, less rough terrain for improved movement and altered gravity for better operations. Version 0.3.0 turned map into something entirely different to what it used to be - Three big satellite dishes were added, turning gameplay more towards urban-alike combat.
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{{Clear}}
  
 
{{Navbox Maps}}
 
{{Navbox Maps}}
 
[[Category:Official Maps]]
 
[[Category:Official Maps]]
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 14:53, 11 September 2019

TSA Extremity
Extremity.jpg
Environment: Asteroid
Temperature: -150°C / +125°C
Size: 4096 x 4096
Game Modes:
First Available In: Beta 1.0
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: ---
Tactical Map


"On the edge of known space are the drifting remains of an old mining colony. Enduring the extreme temperatures which result from its axial spin, enterprising periphery miners yielded invaluable resources from this desolate asteroid. It now serves as a staging ground for Solaris matches which mimic the early battles of the Clan Invasion."
— Map introduction


Overview

TSA Extremity is a low-gravity location placed on a big asteroid with quick time of day quickly changing the environment temperature, multiple times during the battle.


Bases

A3
B2
F7
H6 / H7


History

Extremity was one of initial maps released in first public beta of MWLL. Since then it was altered in nearly each big release. Version 0.2.0 brought new, less rough terrain for improved movement and altered gravity for better operations. Version 0.3.0 turned map into something entirely different to what it used to be - Three big satellite dishes were added, turning gameplay more towards urban-alike combat.