Difference between revisions of "TC Dune"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m
 
(11 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
| Image = File:TC_Dune-4.jpg
 
| Image = File:TC_Dune-4.jpg
 
| Name = TC_Dune
 
| Name = TC_Dune
 +
| Created By = Ivaan
 
| Environment = Desert
 
| Environment = Desert
| Temperature = 45°C
+
| Temperature = 45°C ([[Conductivity]] 1)
 
| Planet =  
 
| Planet =  
 
| Coords =  
 
| Coords =  
Line 19: Line 20:
 
| BaseCL = 1
 
| BaseCL = 1
 
| BaseNtl = 7
 
| BaseNtl = 7
| Map  = File:TC_Dune-minimap2.jpg
+
| Map  = TC_dune_minimap.jpg
}}
+
 
 +
| Clan_X = 320
 +
| Clan_Y = 32
 +
| Clan_Mech_1_X = 292
 +
| Clan_Mech_1_Y = 32
 +
| Clan_ASF_1_X = 301
 +
| Clan_ASF_1_Y = 14
 +
 
 +
| IS_X = 40
 +
| IS_Y = 315
 +
| IS_Mech_1_X = 30
 +
| IS_Mech_1_Y = 285
 +
| IS_ASF_1_X = 21
 +
| IS_ASF_1_Y = 305
  
{{quote||Map Introduction}}
+
| Neutral_Mech_1_X = 231
 +
| Neutral_Mech_1_Y = 233
 +
| Neutral_Mech_2_X = 97
 +
| Neutral_Mech_2_Y = 99
  
 +
| Neutral_Cap_1_X = 162
 +
| Neutral_Cap_1_Y = 163
 +
| Neutral_Cap_2_X = 163
 +
| Neutral_Cap_2_Y = 93
 +
| Neutral_Cap_3_X = 252
 +
| Neutral_Cap_3_Y = 155
 +
| Neutral_Cap_4_X = 83
 +
| Neutral_Cap_4_Y = 160
 +
| Neutral_Cap_5_X = 173
 +
| Neutral_Cap_5_Y = 251
 +
}}
  
 
==Overview==
 
==Overview==
 
+
'''Dune''', a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available.  
Dune, a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available.  
 
 
Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.  
 
Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.  
  
Line 33: Line 60:
 
==Bases==
 
==Bases==
 
<div style="margin-bottom:10px></div>
 
<div style="margin-bottom:10px></div>
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em>
+
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap">
  
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
Line 50: Line 77:
 
*'''Capture weight''': 0.5
 
*'''Capture weight''': 0.5
 
*'''Spawn''': Yes
 
*'''Spawn''': Yes
*'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]])
+
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 
*'''Services:''' [[Rearm]]</div>
 
*'''Services:''' [[Rearm]]</div>
  
Line 104: Line 131:
 
*'''Capture weight''': 0.5
 
*'''Capture weight''': 0.5
 
*'''Spawn''': Yes
 
*'''Spawn''': Yes
*'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]])
+
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 
*'''Services:''' [[Rearm]]</div>
 
*'''Services:''' [[Rearm]]</div>
  
Line 117: Line 144:
 
</div>
 
</div>
  
 +
{{Clear}}
  
{{Clear}}
 
  
 
==Gallery==
 
==Gallery==
<gallery mode="packed" heights=180px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
+
<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;">
File:TC_Dune-1.jpg
+
File:TC_Dune-1.jpg|link={{filepath:TC_Dune-1.jpg}}
File:TC_Dune-3.jpg
+
File:TC_Dune-3.jpg|link={{filepath:TC_Dune-3.jpg}}
File:TC_Dune-2.jpg
+
File:TC_Dune-2.jpg|link={{filepath:TC_Dune-2.jpg}}
File:TC_Dune-5.jpg
+
File:TC_Dune-5.jpg|link={{filepath:TC_Dune-5.jpg}}
File:TC_Dune-6.jpg
+
File:TC_Dune-6.jpg|link={{filepath:TC_Dune-6.jpg}}
 
</gallery>
 
</gallery>
  

Latest revision as of 08:14, 18 January 2023

TC Dune
TC Dune-4.jpg
Created By: Ivaan
Environment: Desert
Temperature: 45°C (Conductivity 1)
Size: 4096 x 4096
Game Modes:
First Available In: 0.8.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 7
Tactical Map


Overview

Dune, a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available. Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.


Bases

B7
C3
C4
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
D3
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
D4
  • Type: neutral strategic point
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
D6
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
F5
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
F6
G1


Gallery