Difference between revisions of "TC DustBowl"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m
m (added creator)
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Stub}}
 
 
{{Map|
 
{{Map|
| Image = [[File:TC_Dustbowl.jpg|300px]]
+
| Image = File:TC_Dustbowl.jpg
 
| Name = TC_Dustbowl
 
| Name = TC_Dustbowl
| Environment = Desert
+
| Created By = Finalizer
| Temperature = +33
+
| Environment = Desert / Scrubland
 +
| Temperature = 33°C  (day) / 19°C  (night)
 
| Planet = Kikuyu
 
| Planet = Kikuyu
| Coords =
+
| Coords = -205.51, 369.81
| Size =
+
| Size = 5000 x 5000
| Game Modes = *[[Team Solaris Arena]]
+
| Game Modes = <ul>
*[[Terrain Control]]
+
<li>[[Team Solaris Arena]]
 +
<li>[[Terrain Control]]
 +
</ul>
 
| Available = 0.6.0
 
| Available = 0.6.0
 
| Mech = 1
 
| Mech = 1
Line 19: Line 21:
 
| BaseCL = 2
 
| BaseCL = 2
 
| BaseNtl = 3
 
| BaseNtl = 3
| Map  = [[File:TC_DustBowl_minimap.jpg|300px]]
+
| Map  = TC_DustBowl_minimap.jpg
 +
 
 +
| Clan_X = 22
 +
| Clan_Y = 135
 +
| Clan_Mech_1_X = 52
 +
| Clan_Mech_1_Y = 178
 +
| Clan_Mech_2_X = 80
 +
| Clan_Mech_2_Y = 88
 +
| Clan_ASF_1_X = 41
 +
| Clan_ASF_1_Y = 178
 +
 
 +
| IS_X = 295
 +
| IS_Y = 160
 +
| IS_Mech_1_X = 264
 +
| IS_Mech_1_Y = 125
 +
| IS_Mech_2_X = 236
 +
| IS_Mech_2_Y = 240
 +
| IS_ASF_1_X = 274
 +
| IS_ASF_1_Y = 126
 +
 
 +
| Neutral_Cap_1_X = 199
 +
| Neutral_Cap_1_Y = 98
 +
| Neutral_Cap_2_X = 166
 +
| Neutral_Cap_2_Y = 167
 +
| Neutral_Cap_3_X = 119
 +
| Neutral_Cap_3_Y = 216
 
}}
 
}}
  
Line 26: Line 53:
 
==Overview==
 
==Overview==
  
A somewhat rectangular map containing scrubland and light urban regions, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3 are found in a garage-area below, accessible via two large doors that open when your asset approaches them.
+
A somewhat rectangular map containing scrubland and military outposts, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3, and ammunition supply at E5, are found in a garage-area below, accessible via two large doors that open when your asset approaches them.
  
This map also runs on a day/night cycle, where the ambient temperature drops twenty degrees during nighttime, allowing for slightly looser heat control.  
+
This map also runs on a day/night cycle, where the ambient temperature drops during nighttime, allowing for slightly looser heat control.  
  
 
==Bases==
 
==Bases==
===E2===
+
<div style="margin-bottom:10px></div>
'''Type:''' [[Clan]] home base<br>
+
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap">
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
 
'''Captureable:''' No<br>
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Can build:''' all [[Mech]], all [[Tank]], all [[ASF]], all [[VTOL]]<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C3</div>
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Type:''' [[Clan]] base
 +
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]
 +
*'''Capture weight''': 1
 +
*'''Spawn''': Yes
 +
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
 
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C5</div>
 +
*'''Type:''' neutral outpost
 +
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
 +
*'''Capture weight''': 2
 +
*'''Spawn''': Yes
 +
*'''Can build:''' none
 +
*'''Services:''' [[Repair]]</div>
  
===D7===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' [[IS]] home base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D7</div>
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
*'''Type:''' [[IS]] home base
'''Captureable:''' No<br>
+
*'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
'''Can build:''' all [[Mech]], all [[Tank]], all [[ASF]], all [[VTOL]]<br>
+
*'''Capture weight''': ---
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===C3===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' [[Clan]] base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E2</div>
'''Defenses:''' 2x [[Sentinel]]<br>
+
*'''Type:''' [[Clan]] home base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
'''Can build:''' light/medium [[Mech]], light/medium [[Tank]]<br>
+
*'''Capture weight''': ---
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===C5===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E5</div>
'''Defenses:''' 1x [[Sentinel]]<br>
+
*'''Type:''' neutral outpost
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
'''Can build:''' none<br>
+
*'''Capture weight''': 2
'''Services:''' [[Repair]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' none
 +
*'''Services:''' [[Rearm]]</div>
  
===E5===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F3</div>
'''Defenses:''' 1x [[Sentinel]]<br>
+
*'''Type:''' neutral outpost
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
'''Can build:''' none<br>
+
*'''Capture weight''': 2
'''Services:''' [[Repair]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' none
 +
*'''Services:''' [[Repair]]</div>
  
===F3===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F6</div>
'''Defenses:''' 1x [[Sentinel]]<br>
+
*'''Type:''' [[IS]] base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' none<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
</div>
  
===F6===
+
{{Clear}}
'''Type:''' [[IS]] base<br>
 
'''Defenses:''' 2x [[Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' light/medium [[Mech]], light/medium [[Tank]]<br>
 
'''Services:''' [[Repair]], [[Rearm]]
 
  
==Points of Interest==
 
  
 +
{{Navbox Maps}}
 +
[[Category:Official Maps]]
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 15:07, 24 September 2019

TC DustBowl
TC Dustbowl.jpg
Created By: Finalizer
Environment: Desert / Scrubland
Temperature: 33°C (day) / 19°C (night)
Planet: Kikuyu
Coords: -205.51, 369.81
Size: 5000 x 5000
Game Modes:
First Available In: 0.6.0
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 3
Tactical Map


"On a desert region of Kikuyu lies several fortified bases, containing various underground facilities with plenty of resources for maintaining a fighting force. Battles erupt as commanders vie for control over these key structures."
— Map introduction

Overview

A somewhat rectangular map containing scrubland and military outposts, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3, and ammunition supply at E5, are found in a garage-area below, accessible via two large doors that open when your asset approaches them.

This map also runs on a day/night cycle, where the ambient temperature drops during nighttime, allowing for slightly looser heat control.

Bases

C3
C5
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: Repair
D7
E2
E5
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: Rearm
F3
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: Repair
F6