Difference between revisions of "TC Scorched"

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| Created By = Ancient Demise
 
| Created By = Ancient Demise
 
| Environment = Desolate
 
| Environment = Desolate
| Temperature = 386°C - 80°C (high ground)
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| Temperature = 386°C / 80°C (high ground)
 
| Planet = Haddings
 
| Planet = Haddings
 
| Coords = -44.033, 13.933
 
| Coords = -44.033, 13.933
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<li>[[Terrain Control]]
 
<li>[[Terrain Control]]
 
</ul>
 
</ul>
| Available = 11.0.0
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| Available = 0.11.0
 
| Mech = 1
 
| Mech = 1
 
| Tank = 1
 
| Tank = 1
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| Neutral_Cap_2_Y = 146
 
| Neutral_Cap_2_Y = 146
 
}}
 
}}
{{Stub}}
 
  
 
{{quote|"The recovery operation of a Star League Warship has come under attack."|Map Introduction}}
 
{{quote|"The recovery operation of a Star League Warship has come under attack."|Map Introduction}}
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 +
==Overview==
 +
'''Scorched''', an excessively hot barren world where molten lead pools are abundant. A wreck of a massive Star League warship lies on a mountain, dominating the landscape. [[ASF]]s are available but have a low flight ceiling.
 +
 +
Keep control over the F3 or C6 bases that spawn 70t assets at all costs. Use teamwork and [[AECM]] assets to move large forces to the dropship cap zones under cover. The extreme [[heat]] requires extra care in weapon management. When assaulting the forward mech factories, mind the powerful Gauss and PPC turrets!
  
  
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{{Clear}}
 
{{Clear}}
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==Points of Interest==
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Unique to Scorched, as one climbs up the central mountain, the ambient temperature significantly drops - from sea level's punishing ~380 degrees to under 90 degrees at the highest location.
  
  
 
==Gallery==
 
==Gallery==
<gallery mode="packed" heights=170px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
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<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;">
File:TC_Scorched2.jpg
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File:TC_Scorched1.jpg|link={{filepath:TC_Scorched1.jpg}}
File:TC_Scorched3.jpg
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File:TC_Scorched2.jpg|link={{filepath:TC_Scorched2.jpg}}
File:TC_Scorched4.jpg
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File:TC_Scorched3.jpg|link={{filepath:TC_Scorched3.jpg}}
File:TC_Scorched5.jpg
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File:TC_Scorched4.jpg|link={{filepath:TC_Scorched4.jpg}}
File:TC_Scorched6.jpg
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File:TC_Scorched5.jpg|link={{filepath:TC_Scorched5.jpg}}
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File:TC_Scorched6.jpg|link={{filepath:TC_Scorched6.jpg}}
 
</gallery>
 
</gallery>
  

Latest revision as of 03:39, 6 October 2019

TC Scorched
TC Scorched1.jpg
Created By: Ancient Demise
Environment: Desolate
Temperature: 386°C / 80°C (high ground)
Planet: Haddings
Coords: -44.033, 13.933
Size: 8192 x 8192
Game Modes:
First Available In: 0.11.0
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 2
Tactical Map


"The recovery operation of a Star League Warship has come under attack."
— Map Introduction

Overview

Scorched, an excessively hot barren world where molten lead pools are abundant. A wreck of a massive Star League warship lies on a mountain, dominating the landscape. ASFs are available but have a low flight ceiling.

Keep control over the F3 or C6 bases that spawn 70t assets at all costs. Use teamwork and AECM assets to move large forces to the dropship cap zones under cover. The extreme heat requires extra care in weapon management. When assaulting the forward mech factories, mind the powerful Gauss and PPC turrets!


Bases

C3
C6
D5
  • Type: neutral strategic point
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
E4
  • Type: neutral strategic point
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
F3
F6


Points of Interest

Unique to Scorched, as one climbs up the central mountain, the ambient temperature significantly drops - from sea level's punishing ~380 degrees to under 90 degrees at the highest location.


Gallery