Difference between revisions of "TC DustBowl"
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| Image = File:TC_Dustbowl.jpg | | Image = File:TC_Dustbowl.jpg | ||
| Name = TC_Dustbowl | | Name = TC_Dustbowl | ||
+ | | Created By = Finalizer | ||
| Environment = Desert / Scrubland | | Environment = Desert / Scrubland | ||
| Temperature = 33°C (day) / 19°C (night) | | Temperature = 33°C (day) / 19°C (night) |
Latest revision as of 15:07, 24 September 2019
TC DustBowl | ||
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Created By: | Finalizer | |
Environment: | Desert / Scrubland | |
Temperature: | 33°C (day) / 19°C (night) | |
Planet: | Kikuyu | |
Coords: | -205.51, 369.81 | |
Size: | 5000 x 5000 | |
Game Modes: | ||
First Available In: | 0.6.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 2 Clan: 2 Neutral: 3 | |
Tactical Map | ||
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"On a desert region of Kikuyu lies several fortified bases, containing various underground facilities with plenty of resources for maintaining a fighting force. Battles erupt as commanders vie for control over these key structures." |
— Map introduction |
Overview
A somewhat rectangular map containing scrubland and military outposts, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3, and ammunition supply at E5, are found in a garage-area below, accessible via two large doors that open when your asset approaches them.
This map also runs on a day/night cycle, where the ambient temperature drops during nighttime, allowing for slightly looser heat control.
Bases
C3
C5
D7
E2
E5
F3