Difference between revisions of "TSA Palisades"
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{{Map| | {{Map| | ||
− | | Image = File: | + | | Image = File:MWLL-_logo.png |
| Name = TSA_Palisades | | Name = TSA_Palisades | ||
+ | | Created By = Sannyasi | ||
| Environment = Arid Hills | | Environment = Arid Hills | ||
− | | Temperature = | + | | Temperature = 25°C |
− | | Planet = | + | | Planet = |
− | | Coords = | + | | Coords = |
| Size = 4096 x 4096 | | Size = 4096 x 4096 | ||
| Game Modes = <ul> | | Game Modes = <ul> | ||
Line 19: | Line 18: | ||
| BaseIS = 1 | | BaseIS = 1 | ||
| BaseCL = 1 | | BaseCL = 1 | ||
− | | Map = | + | | BaseNtl = --- |
+ | | Map = TSA_Palisades_minimap.jpg | ||
+ | |||
+ | | Clan_X = 88 | ||
+ | | Clan_Y = 18 | ||
+ | | Clan_Mech_1_X = 120 | ||
+ | | Clan_Mech_1_Y = 19 | ||
+ | |||
+ | |||
+ | | IS_X = 218 | ||
+ | | IS_Y = 310 | ||
+ | | IS_Mech_1_X = 187 | ||
+ | | IS_Mech_1_Y = 307 | ||
}} | }} | ||
+ | {{stub}} | ||
{{Quote|"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."|Map introduction}} | {{Quote|"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts."|Map introduction}} | ||
+ | |||
+ | ==Overview== | ||
+ | '''Palisades''' is a desert-plateau themed [[Team Solaris Arena]] map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the [[Clan]] hangar sits on the high ground, while [[Inner Sphere]] on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau. | ||
+ | |||
+ | Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when [[Arrow IV]] assets or [[Rommel#Variant A|Thumper]]s are deployed. | ||
+ | |||
+ | |||
+ | ==Bases== | ||
+ | <div style="margin-bottom:10px></div> | ||
+ | <div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:320px; white-space: nowrap"> | ||
+ | |||
+ | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
+ | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A4</div> | ||
+ | *'''Type:''' [[Clan]] home base | ||
+ | *'''Defenses:''' 5x [[Turrets#Calliope|Calliope]], 3x [[Turrets#LAMS Turret|LAMS]] | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' all [[Mechs]] and [[Vehicles]] | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
+ | |||
+ | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
+ | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>H5</div> | ||
+ | *'''Type:''' [[IS]] home base | ||
+ | *'''Defenses:''' 5x [[Turrets#Calliope|Calliope]], 3x [[Turrets#LAMS Turret|LAMS]] | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' all [[Mechs]] and [[Vehicles]] | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
+ | </div> | ||
+ | |||
+ | {{Clear}} | ||
+ | |||
+ | {{Navbox Maps}} | ||
+ | [[Category:Official Maps]] | ||
[[Category:Maps]] | [[Category:Maps]] |
Latest revision as of 14:32, 15 September 2019
TSA Palisades | ||
---|---|---|
Created By: | Sannyasi | |
Environment: | Arid Hills | |
Temperature: | 25°C | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: |
| |
Number of Bases: | IS: 1 Clan: 1 Neutral: --- | |
Tactical Map | ||
|
"The Palisades arena was designed to simulate a classic border flash-point scenario between two remote, but well defended outposts." |
— Map introduction |
Overview
Palisades is a desert-plateau themed Team Solaris Arena map, based heavily on a Crysis multiplayer map. The terrain is extremely asymmetrical; the Clan hangar sits on the high ground, while Inner Sphere on the low ground. A river runs through, dividing the map roughly in half between the lowlands and the plateau.
Palisades is by nature a very long-range map; there is little hard cover, and the high plateau bordering the river offers the Clan team an almost complete view of the Inner Sphere's side. As a result, TSA Palisades matches frequently devolve into mostly static long-range sniping matches, especially when Arrow IV assets or Thumpers are deployed.
Bases
A4