Difference between revisions of "TC IcePlanetV2"
From MechWarrior: Living Legends Wiki
RickHunter (talk | contribs) m |
RickHunter (talk | contribs) m |
||
Line 64: | Line 64: | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C6</div> |
*'''Type:''' [[Clan]] home base | *'''Type:''' [[Clan]] home base | ||
− | *'''Defenses:''' | + | *'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Eagle Eye|Eagle Eye]] |
*'''Capture weight''': --- | *'''Capture weight''': --- | ||
*'''Spawn''': Yes | *'''Spawn''': Yes | ||
Line 82: | Line 82: | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C5</div> |
*'''Type:''' neutral outpost | *'''Type:''' neutral outpost | ||
*'''Defenses:''' none | *'''Defenses:''' none | ||
− | *'''Capture weight''': | + | *'''Capture weight''': 1 |
*'''Spawn''': No | *'''Spawn''': No | ||
*'''Can build:''' none | *'''Can build:''' none | ||
Line 112: | Line 112: | ||
*'''Type:''' neutral outpost | *'''Type:''' neutral outpost | ||
*'''Defenses:''' none | *'''Defenses:''' none | ||
− | *'''Capture weight''': | + | *'''Capture weight''': 1 |
*'''Spawn''': No | *'''Spawn''': No | ||
*'''Can build:''' none | *'''Can build:''' none | ||
Line 136: | Line 136: | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E3</div> |
*'''Type:''' [[IS]] home base | *'''Type:''' [[IS]] home base | ||
− | *'''Defenses:''' | + | *'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Eagle Eye|Eagle Eye]] |
*'''Capture weight''': --- | *'''Capture weight''': --- | ||
− | *'''Spawn''': | + | *'''Spawn''': Yes |
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | *'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | ||
*'''Services:''' [[Repair]], [[Rearm]]</div> | *'''Services:''' [[Repair]], [[Rearm]]</div> |
Revision as of 05:54, 19 March 2022
TC IcePlanetV2 | ||
---|---|---|
Latest Version: | 2.1 | |
Created By: | Unknown / RickHunter | |
Environment: | Blowing snow | |
Temperature: | -35°C | |
Size: | 8192 x 8192 | |
Game Modes: | ||
First Available In: | 0.14.10 | |
Download Link: | TC_IcePlanetV21.zip | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 7 | |
Tactical Map | ||
|
"A SLDF base has been found in a sub-zero environment. Battle over control of the city in this mostly brawly warzone. All assets are available." |
— Map Introduction |
IcePlanetV2, A frozen, ice-covered world where an ancient massive SLDF base has been discovered. Use the multiple paths and tunnels to successfully take the forward factories and assault the center industrial energy facility in close combat. Visibility is slightly obscured by the blowing snow and haze in the atmosphere. Utilizing fast assets via the multiple tunnels around the forward factories, intercept damaged enemy mechs returning from the frontlines for repairs at the side bases.
Overview
Controlling the valuable center cap point reachable via tunnels is ultimately the goal. Work with your team to know when to pull back from the central cap zone for repairs.
Bases
C6
C3
C5
- Type: neutral outpost
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: Repair
D3
- Type: neutral outpost
- Defenses: none
- Capture weight: 0.25
- Spawn: No
- Can build: none
- Services: Repair
D4
- Type: neutral strategic point
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
D6
- Type: neutral outpost
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: Repair
F5
- Type: neutral outpost
- Defenses: none
- Capture weight: 0.25
- Spawn: No
- Can build: none
- Services: Repair
F6