Difference between pages "Extended Long Range Missiles" and "Advanced Tactical Missiles"
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− | ''' | + | '''Advanced Tactical Missiles''', or '''ATMs''' are a medium-long range weapon system with improved tracking compared to other missile weapons. |
==Overview== | ==Overview== | ||
− | + | An Advanced Tactical Missile Launcher fires a powerful warhead that is able to quickly lock onto and impact an enemy target. ATM Launchers come in three distinct types: Extended Range (ER), Standard (STD) and High Explosive (HE). ATMs are the most powerful conventional missile weapon system deployed and are only outclassed by the [[ArrowIV]] and [[Thunderbolt]] Missiles. The ER and STD variants are hampered by a minimum range (120m for STD and 150m for ER), making them less useful for close-range engagements but more effective for medium-long range fighting. However their lack of the [[Long Range Missiles|LRM's]] ballistic trajectory coupled with a shorter lock-on time makes them more useful at direct engagements than their non-ATM counterparts. The HE variant has no arming deadzone, making it the weapon of choice for close-range and brawling Mechs, and its staggered launching pattern helps prevent enemy players from returning effective fire due to the shaking imparted by the explosions. ATMs will not travel further than their maximum range, instead exploding when the maximum range has been reached. | |
− | + | The ATM is a Clan-only weapon system. | |
− | |||
− | |||
==Weapon Stats== | ==Weapon Stats== | ||
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | ||
− | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto; border-spacing:0px; border-collapse:separate; | + | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto; border-spacing:0px; border-collapse:separate;" |
− | |- style="text-align:center; height:70px; | + | |- style="text-align:center; height:70px;" |
! data-sort-type="number" style="width: 90px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' | ! data-sort-type="number" style="width: 90px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' | ||
! data-sort-type="number" style="width: 70px" | '''Min Range''' | ! data-sort-type="number" style="width: 70px" | '''Min Range''' | ||
Line 29: | Line 27: | ||
! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton --> | ! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton --> | ||
! style="width: 70px" | '''Ammo cost<br>/ton''' | ! style="width: 70px" | '''Ammo cost<br>/ton''' | ||
− | |- | + | |- style="white-space:nowrap" |
+ | |||
+ | | data-sort-value="1" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM3 (Std)''' | ||
+ | | rowspan="4" | 120m | ||
+ | | rowspan="4" | 780m | ||
+ | | rowspan="4" | 750m | ||
+ | | 0.9s | ||
+ | | Data-sort-value="414" | 3 x 138 | ||
+ | | rowspan="4" | Missile | ||
+ | | Data-sort-value="414" | 3 x 138 | ||
+ | | rowspan="4" | Frag | ||
+ | | rowspan="4" | 1m / 3m | ||
+ | | 11.1 | ||
+ | | 78 | ||
+ | | rowspan="4" | 300 | ||
+ | | 43 | ||
+ | | rowspan="4" | 108 | ||
+ | | rowspan="4" | 1100 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="2" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM6 (Std)''' | ||
+ | | 1.2s | ||
+ | | Data-sort-value="828" | 6 x 138 | ||
+ | | Data-sort-value="828" | 6 x 138 | ||
+ | | 8 | ||
+ | | 112 | ||
+ | | 86 | ||
+ | |- style="white-space:nowrap" | ||
− | | data-sort-value=" | + | | data-sort-value="3" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM9 (Std)''' |
− | | | + | | 1.5s |
− | + | | Data-sort-value="1242" | 9 x 138 | |
− | + | | Data-sort-value="1242" | 9 x 138 | |
− | + | | 6.8 | |
− | | Data-sort-value=" | + | | 144 |
− | + | | 129 | |
− | | Data-sort-value=" | + | |- style="white-space:nowrap" |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | | data-sort-value=" | + | | data-sort-value="4" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM12 (Std)''' |
− | | | + | | 1.8s |
− | | Data-sort-value=" | + | | Data-sort-value="1656" | 12 x 138 |
− | | Data-sort-value=" | + | | Data-sort-value="1656" | 12 x 138 |
− | | | + | | 5.8 |
| 164 | | 164 | ||
− | | | + | | 172 |
− | |- | + | |- style="white-space:nowrap" |
+ | |||
+ | | data-sort-value="5" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM3 (ER)''' | ||
+ | | rowspan="4" | 150m | ||
+ | | rowspan="4" | 1500m | ||
+ | | rowspan="4" | 1250m | ||
+ | | 1s | ||
+ | | Data-sort-value="261" | 3 x 87 | ||
+ | | rowspan="4" | Missile | ||
+ | | Data-sort-value="261" | 3 x 87 | ||
+ | | rowspan="4" | Frag | ||
+ | | rowspan="4" | 1m / 3m | ||
+ | | 11.3 | ||
+ | | 50 | ||
+ | | rowspan="4" | 300 | ||
+ | | 33 | ||
+ | | rowspan="4" | 108 | ||
+ | | rowspan="4" | 1100 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="6" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM6 (ER)''' | ||
+ | | 1.2s | ||
+ | | Data-sort-value="522" | 6 x 87 | ||
+ | | Data-sort-value="522" | 6 x 87 | ||
+ | | 8.2 | ||
+ | | 73 | ||
+ | | 66 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="7" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM9 (ER)''' | ||
+ | | 1.4s | ||
+ | | Data-sort-value="783" | 9 x 87 | ||
+ | | Data-sort-value="783" | 9 x 87 | ||
+ | | 7.1 | ||
+ | | 94 | ||
+ | | 99 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="8" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM12 (ER)''' | ||
+ | | 1.6s | ||
+ | | Data-sort-value="1044" | 12 x 87 | ||
+ | | Data-sort-value="1044" | 12 x 87 | ||
+ | | 6.1 | ||
+ | | 108 | ||
+ | | 132 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="9" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM3 (HE)''' | ||
+ | | rowspan="4" | --- | ||
+ | | rowspan="4" | 320m | ||
+ | | rowspan="4" | 300m | ||
+ | | rowspan="4" | 0.6s | ||
+ | | Data-sort-value="555" | 3 x 185 | ||
+ | | rowspan="4" | Missile | ||
+ | | Data-sort-value="555" | 3 x 185 | ||
+ | | rowspan="4" | Frag | ||
+ | | rowspan="4" | 1m / 3m | ||
+ | | 10.4 | ||
+ | | 98 | ||
+ | | rowspan="4" | 200 | ||
+ | | 51 | ||
+ | | rowspan="4" | 108 | ||
+ | | rowspan="4" | 1100 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="10" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM6 (HE)''' | ||
+ | | Data-sort-value="1110" | 6 x 185 | ||
+ | | Data-sort-value="1110" | 6 x 185 | ||
+ | | 8.1 | ||
+ | | 153 | ||
+ | | 102 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="11" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM9 (HE)''' | ||
+ | | Data-sort-value="1665" | 9 x 185 | ||
+ | | Data-sort-value="1665" | 9 x 185 | ||
+ | | 7.3 | ||
+ | | 206 | ||
+ | | 153 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="12" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''ATM12 (HE)''' | ||
+ | | Data-sort-value="2220" | 12 x 185 | ||
+ | | Data-sort-value="2220" | 12 x 185 | ||
+ | | 6.4 | ||
+ | | 243 | ||
+ | | 204 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="13" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Air ATM3 (Std)''' | ||
+ | | rowspan="4" | 40m | ||
+ | | rowspan="4" | 810m | ||
+ | | rowspan="4" | 750m | ||
+ | | rowspan="4" | 1s | ||
+ | | rowspan="4" Data-sort-value="360" | 3 x 120* | ||
+ | | rowspan="4" | Missile | ||
+ | | rowspan="4" Data-sort-value="360" | 3 x 120* | ||
+ | | rowspan="4" | Frag | ||
+ | | rowspan="4" | 1m / 3m | ||
+ | | 7.9 | ||
+ | | 48 | ||
+ | | rowspan="4" | 300 | ||
+ | | rowspan="4" | 43 | ||
+ | | rowspan="4" | 108 | ||
+ | | rowspan="4" | 1100 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="14" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Air ATM6 (Std)''' | ||
+ | | 18.5 | ||
+ | | 113 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="15" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Air ATM9 (Std)''' | ||
+ | | 25.7 | ||
+ | | 157 | ||
+ | |- style="white-space:nowrap" | ||
+ | |||
+ | | data-sort-value="16" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Air ATM12 (Std)''' | ||
+ | | 32 | ||
+ | | 196 | ||
+ | |- style="white-space:nowrap" | ||
− | | data-sort-value=" | + | | data-sort-value="17" style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Air ATM3 (ER)''' |
− | | | + | | 50m |
− | | Data-sort-value=" | + | | 1500m |
− | | Data-sort-value=" | + | | 1250m |
− | | | + | | 1s |
− | | | + | | Data-sort-value="258" | 3 x 86* |
− | | | + | | Missile |
+ | | Data-sort-value="258" | 3 x 86* | ||
+ | | Frag | ||
+ | | 1m / 3m | ||
+ | | 7.9 | ||
+ | | 35 | ||
+ | | 300 | ||
+ | | 33 | ||
+ | | 108 | ||
+ | | 1100 | ||
|- | |- | ||
|} | |} | ||
</div> | </div> | ||
− | {{Version tag | Width = | + | {{Version tag | Width = 1710px | Footnote1 = *All Air ATMs launch 3 missiles per shot | Version= 0.11.3}} |
+ | |||
+ | ==Advantages/Disadvantages== | ||
+ | The main advantage of the ER and STD ATM weapons are their fast travel speed and maneuverability, which when coupled with the flat trajectory makes it well suited for engaging airborne targets. The HE ATM weapon fires in a staggered launching pattern and imparts screen shaking, making it good for preventing accurate return fire. | ||
+ | |||
+ | On the down side ATMs carry less missiles per ton of ammunition, giving it less staying power than comparable missile racks of different systems, making them more prone to running out of munitions than other systems. In addition their smaller salvo size means they are affected by enemy [[AMS]] more than systems with larger salvos. | ||
+ | |||
+ | '''Note:''' Remember as with all missiles Crouching will '''''Decrease''''' lock-on time. | ||
− | === | + | <!-- ==MWLL History== --> |
− | |||
==Canon== | ==Canon== | ||
− | + | Introduced in 3054 by Clan Coyote, the Advanced Tactical Missiles featured the ability to select different ammunition types. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. With each launcher having an integrated Artemis IV FCS the Advanced Tactical Missile launchers also featured improved cluster accuracy over traditional LRM and SRM launchers. ATM's are mounted in tube clusters of three. The release of the ATM is significant because it ended the technological stagnation of the Clans (along with the [[Heavy Lasers|Heavy Laser]] that would be introduced a few years later). | |
− | + | To date the Inner Sphere has not attempted to duplicate the ATM, instead focusing on specialized munitions for the LRM and SRM launchers already available in the field. | |
− | [http://www.sarna.net/wiki/ | + | [http://www.sarna.net/wiki/Advanced_Tactical_Missile BattleTech reference] |
==Usage== | ==Usage== | ||
− | The following | + | The following Clan assets equip ATMs: |
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | ||
{| cellpadding="0" align="center" cellspacing="3" style="border:2px solid #e69710; border-radius: 8px; padding:0px 2px 10px 1px; margin-bottom:3px; white-space: nowrap" | {| cellpadding="0" align="center" cellspacing="3" style="border:2px solid #e69710; border-radius: 8px; padding:0px 2px 10px 1px; margin-bottom:3px; white-space: nowrap" | ||
|- style="text-align:center; font-size:14px; background:#2E2E2E;" | |- style="text-align:center; font-size:14px; background:#2E2E2E;" | ||
− | ! style="width: | + | ! style="width: 150px" | Air ATM3 |
− | ! style="width: | + | ! style="width: 150px" | ATM3 |
− | ! style="width: | + | ! style="width: 150px" | Air ATM6 |
+ | ! style="width: 150px" | ATM6 | ||
+ | ! style="width: 150px" | Air ATM9 | ||
+ | ! style="width: 150px" | ATM9 | ||
+ | ! style="width: 150px" | Air ATM12 | ||
+ | ! style="width: 150px" | ATM12 | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | | style="padding-left: | + | | style="padding-left:5px; padding-right:5px" | <!-- Air ATM3 --> |
− | *[[ | + | -Std- |
− | | style="padding-left: | + | *[[Donar#Variant F |Donar (F)]] |
− | *[[ | + | *[[Avar#Variant B |Avar (B)]] |
− | *[[ | + | *[[Sulla#Variant A |Sulla (A)]] |
− | *[[ | + | <div style="margin-top: 0.5em;"> -ER-</div> |
− | *[[ | + | *[[Visigoth#Variant C |Visigoth (C)]] |
− | *[[ | + | | style="padding-left:5px; padding-right:5px" | <!-- ATM3 --> |
− | | style="padding-left: | + | -Std- |
− | *[[ | + | *[[Locust IIC#Variant C |Locust IIC (C)]] |
− | *[[ | + | *[[Hellhound#Variant E |Hellhound (E)]] |
+ | *[[Loki#Variant B |Loki (B)]] | ||
+ | <div style="margin-top: 0.5em;"> -ER-</div> | ||
+ | *[[Black_Lanner#Variant E |Black Lanner (E)]] | ||
+ | *[[Masakari#Variant A |Masakari (A)]] | ||
+ | <div style="margin-top: 0.5em;"> -HE-</div> | ||
+ | *[[Solitaire#Variant C |Solitaire (C)]] | ||
+ | *[[Hellhound#Variant A |Hellhound (A)]] | ||
+ | *[[Masakari#Variant C |Masakari (C)]] | ||
+ | *[[Mithras#Variant B |Mithras (B)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- Air ATM6 --> | ||
+ | -Std- | ||
+ | *[[Xerxes#Variant B |Xerxes (B)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- ATM6 --> | ||
+ | -Std- | ||
+ | *[[Cougar#Variant E |Cougar (E)]] | ||
+ | *[[Cauldron-Born#Variant C |Cauldron‑Born (C)]] | ||
+ | *[[Masakari#Variant B |Masakari (B)]] | ||
+ | *[[Hephaestus#Variant G |Hephaestus (G)]] | ||
+ | *[[Ares#Variant C |Ares (C)]] | ||
+ | *[[Huitzilopochtli#Variant E |Huit (E)]] | ||
+ | <div style="margin-top: 0.5em;"> -ER-</div> | ||
+ | *[[Cougar#Variant G |Cougar (G)]] | ||
+ | *[[Loki#Variant G |Loki (G)]] | ||
+ | *[[Daishi#Variant A |Daishi (A)]] | ||
+ | *[[Hephaestus#Variant F |Hephaestus (F)]] | ||
+ | <div style="margin-top: 0.5em;"> -HE-</div> | ||
+ | *[[Locust IIC#Variant A |Locust IIC (A)]] | ||
+ | *[[Shadowcat#Variant D |Shadowcat (D)]] | ||
+ | *[[Black_Lanner#Variant B |Black Lanner (B)]] | ||
+ | *[[Ryoken#Variant D |Ryoken (D)]] | ||
+ | *[[Loki#Variant C |Loki (C)]] | ||
+ | *[[Blood Asp#Variant D |Blood Asp (D)]] | ||
+ | *[[Madcat_MKII#Variant A |Madcat MKII (A)]] | ||
+ | *[[Hephaestus#Variant B |Hephaestus (B)]] | ||
+ | *[[Ares#Variant G |Ares (G)]] | ||
+ | *[[Donar#Variant D |Donar (D)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- Air ATM9 --> | ||
+ | -Std- | ||
+ | *[[Xerxes#Variant B |Xerxes (B)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- ATM9 --> | ||
+ | -Std- | ||
+ | *[[Ryoken#Variant C |Ryoken (C)]] | ||
+ | *[[Vulture#Variant D |Vulture (D)]] | ||
+ | *[[Thor#Variant B |Thor (B)]] | ||
+ | *[[Masakari#Variant B |Masakari (B)]] | ||
+ | *[[Blood Asp#Variant B |Blood Asp (B)]] | ||
+ | *[[Madcat_MKII#Variant E |Madcat MKII (E)]] | ||
+ | *[[Daishi#Variant F |Daishi (F)]] | ||
+ | *[[Morrigu#Variant E |Morrigu (E)]] | ||
+ | <div style="margin-top: 0.5em;"> -ER-</div> | ||
+ | *[[Blood Asp#Variant A |Blood Asp (A)]] | ||
+ | *[[Madcat_MKII#Variant F |Madcat MKII (F)]] | ||
+ | <div style="margin-top: 0.5em;"> -HE-</div> | ||
+ | *[[Shadowcat#Variant G |Shadowcat (G)]] | ||
+ | *[[Vulture#Variant B |Vulture (B)]] | ||
+ | *[[Cauldron-Born#Variant G |Cauldron‑Born (G)]] | ||
+ | *[[Thor#Variant D |Thor (D)]] | ||
+ | *[[Madcat#Variant F |Madcat (F)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- Air ATM12 --> | ||
+ | -Std- | ||
+ | *[[Sulla#Variant D |Sulla (D)]] | ||
+ | | style="padding-left:5px; padding-right:5px" | <!-- ATM12 --> | ||
+ | -Std- | ||
+ | *[[Hellhound#Variant D |Hellhound (D)]] | ||
+ | *[[Madcat#Variant E |Madcat (E)]] | ||
+ | *[[Blood Asp#Variant C |Blood Asp (C)]] | ||
+ | *[[Madcat_MKII#Variant D |Madcat MKII (D)]] | ||
+ | *[[Daishi#Variant F |Daishi (F)]] | ||
+ | *[[Oro#Variant E |Oro (E)]] | ||
+ | <div style="margin-top: 0.5em;"> -ER-</div> | ||
+ | *[[Ryoken#Variant F |Ryoken (F)]] | ||
+ | *[[Thor#Variant F |Thor (F)]] | ||
+ | *[[Ares#Variant F |Ares (F)]] | ||
+ | <div style="margin-top: 0.5em;"> -HE-</div> | ||
+ | *[[Puma#Variant E |Puma (E)]] | ||
+ | *[[Epona#Variant F |Epona (F)]] | ||
+ | *[[Oro#Variant G |Oro (G)]] | ||
|} | |} | ||
</div> | </div> | ||
− | {{Version tag | Width = | + | {{Version tag | Width = 1230px | What = lists | Version=0.11.3}} |
==See Also== | ==See Also== | ||
*[[Long Range Missiles]] | *[[Long Range Missiles]] | ||
+ | |||
+ | *[[Extended Long Range Missiles]] | ||
*[[Medium Range Missiles]] | *[[Medium Range Missiles]] | ||
Line 114: | Line 349: | ||
*[[Streak Short Range Missiles]] | *[[Streak Short Range Missiles]] | ||
− | |||
− | |||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Missile weapons]] | [[Category:Missile weapons]] | ||
<br>{{Navbox Weapons}} | <br>{{Navbox Weapons}} |
Revision as of 16:09, 4 January 2020
Advanced Tactical Missiles, or ATMs are a medium-long range weapon system with improved tracking compared to other missile weapons.
Overview
An Advanced Tactical Missile Launcher fires a powerful warhead that is able to quickly lock onto and impact an enemy target. ATM Launchers come in three distinct types: Extended Range (ER), Standard (STD) and High Explosive (HE). ATMs are the most powerful conventional missile weapon system deployed and are only outclassed by the ArrowIV and Thunderbolt Missiles. The ER and STD variants are hampered by a minimum range (120m for STD and 150m for ER), making them less useful for close-range engagements but more effective for medium-long range fighting. However their lack of the LRM's ballistic trajectory coupled with a shorter lock-on time makes them more useful at direct engagements than their non-ATM counterparts. The HE variant has no arming deadzone, making it the weapon of choice for close-range and brawling Mechs, and its staggered launching pattern helps prevent enemy players from returning effective fire due to the shaking imparted by the explosions. ATMs will not travel further than their maximum range, instead exploding when the maximum range has been reached.
The ATM is a Clan-only weapon system.
Weapon Stats
Weapon | Min Range | Max Range | Lock On Range |
Lock On Time |
Splash Damage |
Damage Type |
Sec. Splash Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Shots /min |
Sustained DPS |
Max Speed (m/s) |
Heat /Shot |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ATM3 (Std) | 120m | 780m | 750m | 0.9s | 3 x 138 | Missile | 3 x 138 | Frag | 1m / 3m | 11.1 | 78 | 300 | 43 | 108 | 1100 |
ATM6 (Std) | 1.2s | 6 x 138 | 6 x 138 | 8 | 112 | 86 | |||||||||
ATM9 (Std) | 1.5s | 9 x 138 | 9 x 138 | 6.8 | 144 | 129 | |||||||||
ATM12 (Std) | 1.8s | 12 x 138 | 12 x 138 | 5.8 | 164 | 172 | |||||||||
ATM3 (ER) | 150m | 1500m | 1250m | 1s | 3 x 87 | Missile | 3 x 87 | Frag | 1m / 3m | 11.3 | 50 | 300 | 33 | 108 | 1100 |
ATM6 (ER) | 1.2s | 6 x 87 | 6 x 87 | 8.2 | 73 | 66 | |||||||||
ATM9 (ER) | 1.4s | 9 x 87 | 9 x 87 | 7.1 | 94 | 99 | |||||||||
ATM12 (ER) | 1.6s | 12 x 87 | 12 x 87 | 6.1 | 108 | 132 | |||||||||
ATM3 (HE) | --- | 320m | 300m | 0.6s | 3 x 185 | Missile | 3 x 185 | Frag | 1m / 3m | 10.4 | 98 | 200 | 51 | 108 | 1100 |
ATM6 (HE) | 6 x 185 | 6 x 185 | 8.1 | 153 | 102 | ||||||||||
ATM9 (HE) | 9 x 185 | 9 x 185 | 7.3 | 206 | 153 | ||||||||||
ATM12 (HE) | 12 x 185 | 12 x 185 | 6.4 | 243 | 204 | ||||||||||
Air ATM3 (Std) | 40m | 810m | 750m | 1s | 3 x 120* | Missile | 3 x 120* | Frag | 1m / 3m | 7.9 | 48 | 300 | 43 | 108 | 1100 |
Air ATM6 (Std) | 18.5 | 113 | |||||||||||||
Air ATM9 (Std) | 25.7 | 157 | |||||||||||||
Air ATM12 (Std) | 32 | 196 | |||||||||||||
Air ATM3 (ER) | 50m | 1500m | 1250m | 1s | 3 x 86* | Missile | 3 x 86* | Frag | 1m / 3m | 7.9 | 35 | 300 | 33 | 108 | 1100 |
*All Air ATMs launch 3 missiles per shot | All stats are current as of release 0.14.10 |
Advantages/Disadvantages
The main advantage of the ER and STD ATM weapons are their fast travel speed and maneuverability, which when coupled with the flat trajectory makes it well suited for engaging airborne targets. The HE ATM weapon fires in a staggered launching pattern and imparts screen shaking, making it good for preventing accurate return fire.
On the down side ATMs carry less missiles per ton of ammunition, giving it less staying power than comparable missile racks of different systems, making them more prone to running out of munitions than other systems. In addition their smaller salvo size means they are affected by enemy AMS more than systems with larger salvos.
Note: Remember as with all missiles Crouching will Decrease lock-on time.
Canon
Introduced in 3054 by Clan Coyote, the Advanced Tactical Missiles featured the ability to select different ammunition types. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. With each launcher having an integrated Artemis IV FCS the Advanced Tactical Missile launchers also featured improved cluster accuracy over traditional LRM and SRM launchers. ATM's are mounted in tube clusters of three. The release of the ATM is significant because it ended the technological stagnation of the Clans (along with the Heavy Laser that would be introduced a few years later).
To date the Inner Sphere has not attempted to duplicate the ATM, instead focusing on specialized munitions for the LRM and SRM launchers already available in the field.
Usage
The following Clan assets equip ATMs:
Air ATM3 | ATM3 | Air ATM6 | ATM6 | Air ATM9 | ATM9 | Air ATM12 | ATM12 |
---|---|---|---|---|---|---|---|
-Std- -ER-
|
-Std- -ER-
-HE-
|
-Std- |
-Std- -ER-
-HE-
|
-Std- |
-Std- -ER-
-HE-
|
-Std- |
-Std- -ER-
-HE-
|
All lists are current as of release 0.14.10 | |