Difference between revisions of "TC Wildlands"

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(Overview)
(Bases)
Line 43: Line 43:
  
 
==Bases==
 
==Bases==
===D8===
+
===H5===
 
'''Type:''' [[Clan]] home base<br>
 
'''Type:''' [[Clan]] home base<br>
 
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
 
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
Line 50: Line 50:
 
'''Services:''' [[Repair]], [[Rearm]]
 
'''Services:''' [[Repair]], [[Rearm]]
  
===D1===
+
===A4===
 
'''Type:''' [[IS]] home base<br>
 
'''Type:''' [[IS]] home base<br>
 
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
 
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
Line 57: Line 57:
 
'''Services:''' [[Repair]], [[Rearm]]
 
'''Services:''' [[Repair]], [[Rearm]]
  
===C5===
+
===C6===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
'''Can build:''' 65t<br>
+
'''Can build:''' none<br>
'''Services:''' [[Rearm]]
+
'''Services:''' [[Repair]]
  
===D6===
+
===D4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
'''Can build:''' none<br>
+
'''Can build:''' 65t<br>
'''Services:''' [[Repair]]
+
'''Services:''' [[Repair]], [[Rearm]]
  
  
===D4===
+
===E4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
 
'''Defenses:''' none<br>
 
'''Defenses:''' none<br>
Line 79: Line 79:
 
'''Services:''' none
 
'''Services:''' none
  
===D3===
+
===E6===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
Line 86: Line 86:
 
'''Services:''' [[Repair]]
 
'''Services:''' [[Repair]]
  
===E4===
+
===F4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' 65t<br>
 
'''Can build:''' 65t<br>
'''Services:''' [[Rearm]]
+
'''Services:''' [[Repair]], [[Rearm]]
 +
 
 +
===F6===
 +
'''Type:''' neutral base<br>
 +
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 +
'''Captureable:''' Yes<br>
 +
'''Can build:''' none<br>
 +
'''Services:''' [[Repair]]
  
 
==Points of Interest==
 
==Points of Interest==

Revision as of 23:20, 22 June 2019

TC Wildlands
TC Wildlands-9.jpg
Environment: Rolling Hills
Temperature: +25?
Planet: Tamarind
Size: 6000 x 6000
Game Modes:
First Available In: 0.6.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 7
Tactical Map


"Clan forces attempt to capture a vital strategic defense network and logistical base."
— Map Introduction

Overview

Wildlands is a long ranged north/south oriented battlezone with rolling hills with all available assets. Visibility is excellent. Cover is available via the trees and small rivers. Multiple cap points allow for a flow and ebb in the battlelines.

Capturing the western D4/E4 bases can be advantageous as they have good sightlines over the battlefield. Stay mobile, consider backcapping via alternative routes to break stomps.

Gallery

Bases

H5

Type: Clan home base
Defenses: 2x LAMS, 2x Calliope, 2x Hellgiver
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

A4

Type: IS home base
Defenses: 2x LAMS, 2x Calliope, 2x Hellgiver
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

C6

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

D4

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: 65t
Services: Repair, Rearm


E4

Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none

E6

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

F4

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: 65t
Services: Repair, Rearm

F6

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

Points of Interest