Difference between revisions of "TC DeathValley"

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m (Bases: capture able spelling fix)
(more base info and styling)
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==Bases==
 
==Bases==
 
<div style="margin-bottom:10px></div>
 
<div style="margin-bottom:10px></div>
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; white-space:nowrap; font-size:0.95em>
+
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em>
  
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
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*'''Type:''' neutral base
 
*'''Type:''' neutral base
 
*'''Defenses:''' 1x [[Turrets#Hellgiver|Hellgiver]], 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
 
*'''Defenses:''' 1x [[Turrets#Hellgiver|Hellgiver]], 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
*'''Capturable:''' Yes
+
*'''Capture weight''': 4
 +
*'''Spawn''': Yes
 
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
Line 44: Line 45:
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C2</div>
 
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C2</div>
*'''Type:''' neutral base
+
*'''Type:''' neutral outpost
 
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
 
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
*'''Capturable:''' Yes
+
*'''Capture weight''': 2
 +
*'''Spawn''': Yes
 
*'''Can build:''' none
 
*'''Can build:''' none
 
*'''Services:''' none</div>
 
*'''Services:''' none</div>
Line 54: Line 56:
 
*'''Type:''' neutral base
 
*'''Type:''' neutral base
 
*'''Defenses:''' none
 
*'''Defenses:''' none
*'''Capturable:''' Yes
+
*'''Capture weight''': 5
 +
*'''Spawn''': Yes
 
*'''Can build:''' none
 
*'''Can build:''' none
 
*'''Services:''' [[Repair]]</div>
 
*'''Services:''' [[Repair]]</div>
Line 62: Line 65:
 
*'''Type:''' [[Clan]] home base
 
*'''Type:''' [[Clan]] home base
 
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
 
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
*'''Capturable:''' No
+
*'''Capture weight''': ---
 +
*'''Spawn''': Yes
 
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
Line 70: Line 74:
 
*'''Type:''' [[IS]] home base
 
*'''Type:''' [[IS]] home base
 
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
 
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]
*'''Capturable:''' No
+
*'''Capture weight''': ---
 +
*'''Spawn''': Yes
 
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 
*'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
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<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F7</div>
 
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F7</div>
*'''Type:''' neutral base
+
*'''Type:''' neutral outpost
 
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
 
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
*'''Capturable:''' Yes
+
*'''Capture weight''': 2
 +
*'''Spawn''': Yes
 
*'''Can build:''' none
 
*'''Can build:''' none
 
*'''Services:''' none</div>
 
*'''Services:''' none</div>
Line 86: Line 92:
 
*'''Type:''' neutral base
 
*'''Type:''' neutral base
 
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
 
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]
*'''Capturable:''' Yes
+
*'''Capture weight''': 4
 +
*'''Spawn''': Yes
 
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
 
*'''Services:''' [[Repair]], [[Rearm]]</div>
Line 94: Line 101:
  
 
==Gallery==
 
==Gallery==
<gallery mode="packed" heights=220px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
+
<gallery mode="packed" heights=180px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
 
File:TC_Deathvalley-Base.png
 
File:TC_Deathvalley-Base.png
 
File:TC_Deathvalley-Landscape.png
 
File:TC_Deathvalley-Landscape.png
 
</gallery>
 
</gallery>
 +
  
 
{{Navbox Maps}}
 
{{Navbox Maps}}
  
 
[[Category:Maps]]
 
[[Category:Maps]]

Revision as of 00:50, 9 July 2019

TC DeathValley
TC DeathValley.jpg
Environment: Desert
Temperature: 55°C
Planet: Caph
Coords: 13.04, 00.52
Size: 8192 x 8192
Game Modes:
First Available In: 0.4.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 5
Tactical Map
"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity."
— Map introduction

Overview

A popular Terran Control map, Death Valley is much like its namesake; a lifeless, barren hellscape.

Gameplay

Death Valley's mixture of flat open terrain and claustrophobic bases means that both long and short-range combat is viable. Fast assets are recommended, as the bases are widely spaced out.


Bases

B5
C2
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: none
D4
  • Type: neutral base
  • Defenses: none
  • Capture weight: 5
  • Spawn: Yes
  • Can build: none
  • Services: Repair
E1
E8
F7
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: none
G4


Gallery