TC RingOfFire
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Revision as of 12:52, 12 July 2019 by Sabrist (talk | contribs) (Sabrist moved page TC RingOfFire v0.3 to TC RingOfFire: version in page name is silly mkay)
TC RingOfFire | ||
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Latest Version: | 0.3 | |
Environment: | Volcanic tropical island | |
Temperature: | 25°C | |
Planet: | Dagda | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Download Link: | TC_RingofFire_v0.3 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 4 | |
Tactical Map | ||
"Dagda was the fourth world of the Pentagon to be settled, it was named by settlers for Irish pantheon of luck. The planet due to rich mineral resources became principle mining world for what became the Star League-In-Exile." |
— Map Introduction |
Overview
RingOfFire is an island jungle battlezone with 4 cap zones arranged in a rough circle on a dormant volcano. The day cycle gradually turns to night, emphasizing the use of stealth. All assets are available and sightlines can be long. Expect bottlenecks in the paths connecting the caps zones. South factory spawns 100t and is difficult to hold, north spawns 70t. Big stompy brawls often happen, so look for ample flank routes!
Bases
C2
C5
D4
D5
E4